Divine Vengeance/saved posts: Difference between revisions
Jump to navigation
Jump to search
VANKRASN39 (talk | contribs) m (ok, I get it, Estild edited his post.) |
VANKRASN39 (talk | contribs) mNo edit summary |
||
Line 1: | Line 1: | ||
Posts pertaining to [[Divine Vengeance]]. |
|||
{{saved-post |
{{saved-post |
||
| category = Paladins |
| category = Paladins |
Revision as of 14:05, 7 September 2015
Posts pertaining to Divine Vengeance.
Category: Paladins
Topic: Paladin Spells
Message #: 2195
Author: GS4-ESTILD
Date: 07/16/2015 02:21 PM EDT
Subject: HSN: Divine Vengeance Returns!
Topic: Paladin Spells
Message #: 2195
Author: GS4-ESTILD
Date: 07/16/2015 02:21 PM EDT
Subject: HSN: Divine Vengeance Returns!
Divine Vengeance has returned as an innate ability for paladins. The ability is learned automatically once they know up to spell 1613. It will activate when killed by a creature, which results in a spiritual shockwave that affects all creatures in the area - causing a knockdown and damage. The ability has a 4 hour cooldown.
GameMaster Estild
Category: Paladins
Topic: Paladin Spells
Message #: 2902
Author: GS4-VIDUUS
Date: 07/26/2015 05:29 PM EDT
Subject: Re: HSN: Divine Vengeance Returns!
Topic: Paladin Spells
Message #: 2902
Author: GS4-VIDUUS
Date: 07/26/2015 05:29 PM EDT
Subject: Re: HSN: Divine Vengeance Returns!
Small update guys. This effect will now provide you with feedback on the amount of creatures impacted. The first value is all creatures impacted, this includes any that are killed. The second value is outright kills.
You sense that 61 creatures have been injured and 24 have been slain in the reckoning!
Your mileage will, obviously, vary.
Viduus