Template:Minor Elemental buff spells: Difference between revisions

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*[[Elemental Defense I (401)]]: +5 DS, +5 elemental TD.
*[[Elemental Defense I (401)]]: +5 DS, +5 elemental TD.
*[[Presence (402)]]: Enhances some activities that require perception. Self-cast limited and non-stackable with a 5 minute duration
*[[Presence (402)]]: Enhances some activities that require perception. Self-cast limited and non-stackable with a 5 minute duration.
*[[Lock Pick Enhancement (403)]]: Enhances [[Picking Locks|lock picking]] skill. This spell is stackable with short duration.
*[[Lock Pick Enhancement (403)]]: Enhances [[Picking Locks|lock picking]] skill. This spell is stackable with short duration.
*[[Disarm Enhancement (404)]]: Enhances [[Disarming Traps|disarming trap]] skill and aim (aiding [[Ranged|ranged]] weapon users). This spell is stackable with short duration.
*[[Disarm Enhancement (404)]]: Enhances [[Disarming Traps|disarming trap]] skill and aim (aiding [[Ranged|ranged]] weapon users). This spell is stackable with short duration.

Latest revision as of 10:57, 25 February 2016

The following buff spells are stackable and not self-cast limited, unless otherwise noted.

If these spells are known to you:

  • It is typically useful to stack 401, 406, 414, 425 and 430 on yourself while resting and prior to going out for a hunt.
  • 404 can be stacked for archers offering benefits similar to 613.
  • If there are others around, you can offer 419 instead of casting 414 on yourself if desired.