FMShop:Holly, Wood, and Vine: Difference between revisions
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Revision as of 21:17, 26 October 2015
Holly, Wood, And Vine
a large cotton and oak pavilion, Room 49, Lich #20275, go pavilion
[Holly, Wood, And Vine] | RNUM: 20281 |
Beams of white and red oak arch overhead forming the roof of this octahedral pavilion. Large panels of gold and silver cotton are hung from the wooden framework, enclosing the space within the structure. Garlands of holly and liana vine dangle from the oaken beams above and drape over a birch arch. A carpet of pale green moss covers the floor of the pavilion. | |
Obvious exits: out |
The boxes sold here will allow you to change the appearance of items imbued by a ranger. Boxes in the case work for wands and rods, boxes in the trunk will work for anklets and bracelets, and boxes in the chest will work for amulets.
In the Chest you see
a rectangular white oak box with silver hinges Pocketed:VSA
one itemamulet ranger box 25000 a moss-covered white birch box a rune-carved grey ironbark box a pale blue tanik box In the Case you see
an engraved mistwood box Pocketed:VSA
one itemwands and rods ranger box 25000 a rune-carved white oak box a blue-sheened thick tanik box a leaf-carved golden ash box In the Trunk you see
a dark cherrywood box Pocketed:VSA
one itemanklets and bracelets ranger box 25000
Go arch
[Cypress Grove] | RNUM: 20282 |
Bent boughs of large cypress trees tower overhead, providing a shaded clearing. The grove is enclosed on three sides by the massive rooty knots of the cypress trees that form the natural boundries of the area. Liana vines drape the oak pavilion and wrap around the white birch arch leading back in to the structure. A soft carpet of moss covers the ground, interspersed with patches of pale blue fungus. You also see a small crystal-studded list, a small silver notice and a large bright red sign. | |
Obvious paths: none |
>read list In the Common language, it reads: 1: wings 11: fangs 2: thorns 12: teeth 3: petals 13: leaves 4: eyes 14: carapace 5: shards 15: shell 6: prisms 16: fins 7: scales 17: nodules 8: feathers 18: beads 9: claws 19: runes 10: talons
>read notice In the Common language, it reads: Spell Casting Glove choices! WAVE: 1. Pointing with 1 finger 2. Pointing with 2 fingers 3. Pointing with 3 fingers 4. Pointing with the whole hand 5. Palm facing target, fingers splayed 6. Palm facing target, fingers together 7. Punching motions 8. Intricate gestures 9. I HAVE NO IDEA WHAT I AM DOING, STAND BACK 10. Dismissive gesture 11. Snapping your fingers 12. Clapping your hands together 13. Intricate pattern. 14. Hand over heart, pointing 15. Hand at temple, pointing 16. Sharp chopping motion 17. Throwing motion 18. Blow a kiss RAISE: 1. 1 hand raised 2. 2 hands raised 3. Claws! 4. A different sharp gesture 5. Index finger chop!
>read sign In the Common language, it reads: Welcome to my pavilion and grove. It is a place of quiet contemplation. On occasion, I will offer services to my valued customers. The following MAY be available: 1. Spiritual and Arcane Recharging: I can recharge the magic of items containg Spiritual and Arcane spells. Nothing Elemental. No scrolls. No Fash'lo'nae's Gift. Spoons are 240,000 silver. 1 item per customer per session. 2. Destroying Your Gear: I can remove spikes, flares, weighting, padding, resistances, warding enhancements, and sanctification from your items. Some restrictions apply. I can also destroy some complex things such as rotating flares or remove the zest from many items. I can NOT remove enhancive properties or vulnerabilities, so don't ask. 3. Transfer the Essence of Zest : I can move the zest from a donor object to a similar recipient object. This will not work for everything. Wearable things must be worn in the same location. I reserve the right to deny absolutely positively anything for this service. Cost is 500,000 silver. Cost is 1,000,000 if the recipient object is enhancive. No combat magic!!! 4. Treating my Wares: I can unlock additional magic hidden within my wand-holding staves and spell-casting gloves. 5. Miscellaneous Services: Thing such as customizing imbue boxes for rangers who can use them, enhancing the gestures of the spell-casting gloves, possibly creating permanent mechanisms for wand-holding staves, and providing fancy settings for crystal-holding jewelry. Details will be announced when this service is provided.
Search
You make a careful search of the area and discover a reinforced modwir trapdoor!
[The Loot Cellar] | RNUM: 23151 |
A set of glaes-paned lanterns are hung from the rafters of the pavilion overhead. The room is hollowed out from a nest of gnarled cypress roots. A dusting of pale green moss covers the ground. At the northern end of the room is a plank ladder leading to a reinforced modwir trapdoor. You also see a painted oak bin, a large iron-bound trunk and a thin white oak sign. |
>read sign In the Common language, it reads: The items in the trunk contain an assortment of unfriendly spells and are also rechargeable by mages. They will NOT crumble. The items in the bin contain an assortment of defensive and utility spells, they are NOT rechargeable, and will crumble. Buy lots!
In the oak bin
a small faceted quartz sphere 18000 a faceted blue sapphire fragment 10000 a brass-capped thin rowan stick 11250 a silver-shot blue jade lens 12000 a frosted quartz crystal lump 8740 a gnarled faewood root 12000 a silvery mistwood crescent 10000 a long leather-wrapped fang 10500 In the iron-bound trunk
a translucent quartz crystal arrowhead 10750 a faceted aquamarine tube 6300 a tapered black opal shard 6800 a carved dark red jasper flame 10250 a splintered bleached femur bone 5700 a dark grey coral and iron prism 9400 a pitted dark green jade cylinder 12500 a jagged pale blue jade spike 11500