Brother Barnstel's Herbals: Difference between revisions
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|itemtype = herb |
|itemtype = herb |
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|town = Zul Logoth |
|town = Zul Logoth |
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|1 = It is run by |
|1 = It is run by Brother [[Barnstel]] and located southeast of town on the way to the [[Troll Burial Grounds]] hunting area and is in the same building as [[Sister Cocytel's Hospice]]. |
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Brother Barnstel dispenses the [[Zul Logoth herbs|herbs particular to Zul Logoth]] and he is also |
Brother Barnstel dispenses the [[Zul Logoth herbs|herbs particular to Zul Logoth]] and he is also the one to consult for foraging tasks with the [[Adventurer's Guild]]. |
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Since all of these remedies are fluidic, the use of the [[POUR]] verb will allow one to heal the dead or stunned. |
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|roomname = Brother Barnstel's Herbals |
|roomname = Brother Barnstel's Herbals |
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|desc = The tops of large large wooden casks line the back wall, the bodies of the casks imbedded in the wall and the bulk of the containers perhaps sticking out in some room behind. Only the tops are visible here. Smaller containers sit neatly stacked on the floor in front of the barrel-lined wall, and the odor of cooking herbs pervades the small shop. A long stone counter traverses the shop from wall to wall, separating the medicinal area from the customer area. You also see the brother Barnstel, a stone arch and a sign. |
|desc = The tops of large large wooden casks line the back wall, the bodies of the casks imbedded in the wall and the bulk of the containers perhaps sticking out in some room behind. Only the tops are visible here. Smaller containers sit neatly stacked on the floor in front of the barrel-lined wall, and the odor of cooking herbs pervades the small shop. A long stone counter traverses the shop from wall to wall, separating the medicinal area from the customer area. You also see the brother Barnstel, a stone arch and a sign. |
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|inventory = |
|inventory = |
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|2= |
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Due to Popular Demand, Prices have been Slashed in Half! |
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|3= |
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Here's what I sell: |
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<nowiki>----------------------------------------------------------------------</nowiki> |
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1. grey mushroom potion......................................250 |
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2. green mushroom potion.....................................600 |
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3. bubbling brown ale........................................300 |
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4. thick foggy ale...........................................300 |
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5. rusty red ale.............................................350 |
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6. chunky black ale..........................................400 |
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7. crushed cavegrass tea.....................................500 |
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8. glowing mold tea..........................................550 |
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9. sticky lichen tea.........................................550 |
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10. roasted ratweed tea.......................................600 |
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11. spotted toadstool ale.....................................650 |
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12. dark frothing ale.........................................700 |
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13. dull crimson ale..........................................750 |
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14. brown weedroot ale........................................800 |
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15. stalactite brew...........................................850 |
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16. stalagmite brew...........................................900 |
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17. stone soot brew...........................................950 |
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18. dirty crevice brew........................................1000 |
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19. dirty rat fur potion......................................550 |
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20. grainy black potion.......................................650 |
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21. a milky white potion......................................100 |
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<nowiki>----------------------------------------------------------------------</nowiki> |
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}} |
}} |
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:{| class="wikitable sortable" style="background: #f9f9f9; border: 1px #aaa solid;" |
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! #||Herb||Area||Use||Price |
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| 1.||grey mushroom potion||Blood||10 HP||250 |
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| 2.||green mushroom potion||Blood||30-60 HP||600 |
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| 3.||bubbling brown ale||Limbs||minor injury (cuts & bruises)||300 |
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| 4.||thick foggy ale||Nervous system||minor injury (twitching)||300 |
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| 5.||rusty red ale||Head & neck||minor injury (cuts & bruises)||350 |
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| 6.||chunky black ale||Eye & torso||minor injury (cuts & bruises)||400 |
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| 7.||crushed cavegrass tea||Limbs||major injury (broken, bleeding, & severed)||500 |
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| 8.||glowing mold tea||Nervous system||major injury (convulsions)||550 |
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| 9.||sticky lichen tea||Head & neck||major injury (lacerations/bleeding)||550 |
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| 10.||roasted ratweed tea||Eye & torso||major injury (lacerations/bleeding)||600 |
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| 11.||spotted toadstool ale||Limbs||minor scar (old battle scars)||650 |
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| 12.||dark frothing ale||Nervous system||minor scar (slurred speech)||700 |
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| 13.||dull crimson ale||Head & neck||minor scar (scar across face)||750 |
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| 14.||brown weedroot ale||Eye & torso||minor scar (old battle scars)||800 |
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| 15.||stalactite brew||Limb||major scar (mangled limb)||850 |
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| 16.||stalagmite brew||Nervous system||major scar (muscle spasms)||900 |
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| 17.||stone soot brew||Head & neck||major scar (several facial scars, mutilations)||950 |
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| 18.||dirty crevice brew||Eye & torso||major scar (painful, serious, swollen)||1000 |
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| 19.||dirty rat fur potion||Eye & torso||Missing eye (NOT a blinded eye; you must heal the injury completely first)||550 |
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| 20.||grainy black potion||Limb||Missing limbs||650 |
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| 21.||a milky white potion||Life keep||[[white flask]]||100 |
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|} |
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== Resources == |
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*http://www.play.net/gs4/info/herb-guide.asp |
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[[Category: Herbs]] |
Revision as of 00:36, 12 December 2015
Brother Barnstel's Herbals is the herb shop in Zul Logoth. It is run by Brother Barnstel and located southeast of town on the way to the Troll Burial Grounds hunting area and is in the same building as Sister Cocytel's Hospice.
Brother Barnstel dispenses the herbs particular to Zul Logoth and he is also the one to consult for foraging tasks with the Adventurer's Guild.
Since all of these remedies are fluidic, the use of the POUR verb will allow one to heal the dead or stunned.
[Brother Barnstel's Herbals] | |
The tops of large large wooden casks line the back wall, the bodies of the casks imbedded in the wall and the bulk of the containers perhaps sticking out in some room behind. Only the tops are visible here. Smaller containers sit neatly stacked on the floor in front of the barrel-lined wall, and the odor of cooking herbs pervades the small shop. A long stone counter traverses the shop from wall to wall, separating the medicinal area from the customer area. You also see the brother Barnstel, a stone arch and a sign. |
Inventory
# Herb Area Use Price 1. grey mushroom potion Blood 10 HP 250 2. green mushroom potion Blood 30-60 HP 600 3. bubbling brown ale Limbs minor injury (cuts & bruises) 300 4. thick foggy ale Nervous system minor injury (twitching) 300 5. rusty red ale Head & neck minor injury (cuts & bruises) 350 6. chunky black ale Eye & torso minor injury (cuts & bruises) 400 7. crushed cavegrass tea Limbs major injury (broken, bleeding, & severed) 500 8. glowing mold tea Nervous system major injury (convulsions) 550 9. sticky lichen tea Head & neck major injury (lacerations/bleeding) 550 10. roasted ratweed tea Eye & torso major injury (lacerations/bleeding) 600 11. spotted toadstool ale Limbs minor scar (old battle scars) 650 12. dark frothing ale Nervous system minor scar (slurred speech) 700 13. dull crimson ale Head & neck minor scar (scar across face) 750 14. brown weedroot ale Eye & torso minor scar (old battle scars) 800 15. stalactite brew Limb major scar (mangled limb) 850 16. stalagmite brew Nervous system major scar (muscle spasms) 900 17. stone soot brew Head & neck major scar (several facial scars, mutilations) 950 18. dirty crevice brew Eye & torso major scar (painful, serious, swollen) 1000 19. dirty rat fur potion Eye & torso Missing eye (NOT a blinded eye; you must heal the injury completely first) 550 20. grainy black potion Limb Missing limbs 650 21. a milky white potion Life keep white flask 100