Talk:Vigor (1616): Difference between revisions

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As of now, based on the spell description, I should be receiving 27 max health (20 from 1616 max health bonus, 5 from the CON Bonus from 1616, and 2 from lore) but instead I'm receiving 30 max health.
As of now, based on the spell description, I should be receiving 27 max health (20 from 1616 max health bonus, 5 from the CON Bonus from 1616, and 2 from lore) but instead I'm receiving 30 max health.


Based on my observations of the reduction in the max health bonus as I migrated out of blessings lore I theorize that the actual bonus is +2 max health per seed 1 of blessings lore award linearly at half-seed intervals such that I lost one max health when I dropped from 6 to 5 and another when I dropped from 5 to 4. I predict that I will not lose any more max health until I reach 2 ranks at which point I will lose one max health and again at 1 rank. Finally I predict that I will lose two max health when I drop below 1 rank.
Based on my observations of the reduction in the max health bonus as I migrated out of blessings lore I theorize that the actual bonus is +2 max health per seed 1 of blessings lore awarded linearly at half-seed intervals such that I lost one max health when I dropped from 6 to 5 and another when I dropped from 5 to 4. I predict that I will not lose any more max health until I reach 2 ranks at which point I will lose one max health and again at 1 rank. Finally I predict that I will lose two max health when I drop below 1 rank.


I account for the extra point of max health by theorizing that the max health bonus from paladin spells is not capped at 40.
I account for the extra point of max health by theorizing that the max health bonus from paladin spells is not capped at 40.

Revision as of 03:52, 29 December 2015

The suggested HP bonus formula on play.net seems to be either very poorly written or simply wrong. Anyone know the exact formula? One that's been verified with more than one paladin build? KAGE 07:55, 2 December 2011 (EST)

The max health calculation is all wrong

Here's my working theory based on my recent skill migration out of blessings lore.

As a capped half elf with 100 CON I have 160 base health.

With 43 paladin spells and 6 ranks of blessings lore I had 192 health with 1616 up. I began migration out of blessings lore and that immediately dropped to 191. When I broke through to 4.9xx ranks my health with 1616 up dropped to 190.

As of now, based on the spell description, I should be receiving 27 max health (20 from 1616 max health bonus, 5 from the CON Bonus from 1616, and 2 from lore) but instead I'm receiving 30 max health.

Based on my observations of the reduction in the max health bonus as I migrated out of blessings lore I theorize that the actual bonus is +2 max health per seed 1 of blessings lore awarded linearly at half-seed intervals such that I lost one max health when I dropped from 6 to 5 and another when I dropped from 5 to 4. I predict that I will not lose any more max health until I reach 2 ranks at which point I will lose one max health and again at 1 rank. Finally I predict that I will lose two max health when I drop below 1 rank.

I account for the extra point of max health by theorizing that the max health bonus from paladin spells is not capped at 40.