Elemental Lore/saved posts: Difference between revisions
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==Elemental Lore: Fire & Elemental Bolts== |
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{{saved-post |
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| category = Professions |
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| topic = Wizard |
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| messagenum = 750 |
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| author = GS4-ESTILD |
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| date = 04/26/2019 06:27 AM EDT |
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| subject = Spring Spectacular: Elemental Lore: Fire and Elemental Bolts |
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}} |
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Elemental Lore: Fire (EL:F) has been updated to reinforce its offensive nature by allowing it to be substituted for any other Elemental Lore when calculating the lore bonus to Damage Factors (DF) for an elemental bolt. i.e. Elemental Lore: Earth normally increases the DF of Hurl Boulder (510), but if you have more ranks in Elemental Lore: Fire, those ranks will be used instead. Hybrid bolts that already use EL:F are not affected since they will always just use your EL:F and the other lore type. Hybrid bolts that don't use EL:F can have it replace the lore with the ranks they have the least in amount of ranks trained. |
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GameMaster Estild[http://forums.play.net/forums/19/330/3381/view/750] |
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==Breakdown of Lore Themes== |
==Breakdown of Lore Themes== |
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Latest revision as of 14:14, 28 December 2020
Elemental Lore: Fire & Elemental Bolts
Topic: Wizard
Message #: 750
Author: GS4-ESTILD
Date: 04/26/2019 06:27 AM EDT
Subject: Spring Spectacular: Elemental Lore: Fire and Elemental Bolts
Elemental Lore: Fire (EL:F) has been updated to reinforce its offensive nature by allowing it to be substituted for any other Elemental Lore when calculating the lore bonus to Damage Factors (DF) for an elemental bolt. i.e. Elemental Lore: Earth normally increases the DF of Hurl Boulder (510), but if you have more ranks in Elemental Lore: Fire, those ranks will be used instead. Hybrid bolts that already use EL:F are not affected since they will always just use your EL:F and the other lore type. Hybrid bolts that don't use EL:F can have it replace the lore with the ranks they have the least in amount of ranks trained.
GameMaster Estild[1]
Breakdown of Lore Themes
Topic: Minor Elemental Circle
Message #: 676
Author: GS4-ESTILD
Date: 08/18/2015 01:19 PM EDT
Subject: Re: HSN: ELR - 403 (Lock Pick Enhancement) updated!
GOLDENOAK2
Personally I would have thought it Earth would be better as in it strengthens the lockpick, but I can see a justification for water
We tried to stick with general themes for each lore:
- Fire: offensive
- Earth: defensive
- Water: Restoration and utility
- Air: Time alteration and utility
It's only a general guideline, as sometimes a specific spell is strongly associated with an element that it doesn't make much sense to use any other element. You'll see why water lore makes more sense in the next couple of days.
GameMaster Estild