Teras Isle release credits (saved post): Difference between revisions
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#redirect [[Teras Isle/saved posts]] |
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{{saved-post |
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| category = Towns |
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| topic = General Towns Discussion |
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| messagenum = 330 |
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| author = KRAKII |
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| date = 6/16/2017 03:04 PM EDT |
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| subject = What came first the chicken or the egg! |
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}} |
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Speaking as we were of blasts from the past... |
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(And obviously, this was posted after the Isle actually opened. DeICE was about 6-8 months behind us, AOL had not yet gone to unlimited, and the move to the web was another 14 months in the future.) |
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---- |
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<pre{{log2}}> |
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Category 4 |
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Topic 37 |
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Message 90 |
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Wed May 22, 1996 |
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GEMSTONE [Fawn] |
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at 09:53 EDT |
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Whether they like it or not, it's time to give credit where credit is due. If you don't want to know who did what, skip this post. ;) |
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Teras Isle Project Leader: Banthis |
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Design Circle Leader: Quill |
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Creation Circle Leader: Cyper |
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Quality Control Leader: Miriani |
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Lava Flows |
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Designed by Mikos |
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Creation by Jaxxon, Gorlash and Mikos (I believe) |
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Ruined Village |
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Area Design by Kygar |
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Creature Design by Fawn (with much assistance from Laertus) |
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Area Creation by Fawn with much assistance by Zulkata |
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Additional Rooms (don't know how many found these yet) by Mhorigan |
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Creature Creation by Laertus |
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Banshee Design and Creation by Raemus (long ago) |
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Inside the Volcano |
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Area Design by Cyper and Draug |
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Creature creation by Cyper |
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Area Creation by Cyper and Draug |
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Kharam-Dzu |
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Area Design by Mhorigan |
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Area creation primarily by Mhorigan, with additional rooms by Athina, |
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Gabrina, Gorlash, Quill, and others, I'm sure. ;) |
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Merchant Mechanics by Quill and Laertus |
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Merchant Inventory by Pandemon |
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Deed Puzzle by Giacomo |
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CoL Puzzle by Jaxxon and company |
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Local Quack by Draug |
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Another thing you haven't discovered yet by Mhorigan, Quill, and Fawn |
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Lockpicking Services by Quill |
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Pawnbroker by Quill |
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Goose and Hound by me. :> |
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History by Mhorigan and Sayzor |
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Locker Relocation by Modrian |
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(some other stuff you haven't figured out yet by Modrian) |
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Taverns, Pubs, Bars, and Inn menu mechanics by Gorlash |
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Hog's Pen by Stump (not sure if others helped here, but probably ;) |
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Whining Elf by Gorlash and Mhorigan |
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Adventurers' Rest by Modrian and Athina |
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Constable System by Cedrus and Cyper (heh, bet you didn't think there was one) |
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Another shop that is not yet open <g> by Luthus |
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Rainbow Glaes Mine |
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Area Design and Creation: Fawn |
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Ferryboats: Banthis |
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Creature Design: Fawn and Banthis (long ago) |
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Creature Creation: Banthis |
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Teras Isle |
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Keeper of the Map: Stump (a tough job!) |
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Locate Changes: Wolv |
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Teleport Changes: Draug and Cyper |
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Familiar Changes: Banthis |
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Treasure Changes: Issigri |
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New Gems: Fawn |
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Connecting Areas: Stump |
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Death Mechanics: Banthis |
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The Glaesen Star |
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Ship design: Mikos |
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Engine Creation: Giacomo |
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Movement Effects: Mikos |
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Scheduling: A constant debate by pretty much everyone ;) |
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Quality Control Team |
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Miriani, Cedrus, Issigri, Wolv, Mikos, Romulus, Von, Gyrfaucon and others. |
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Note, this process is ongoing and will be for awhile. ;) |
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Additional Rooms here and there: Everyone |
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I hope this doesn't come across as self-serving. It's just that I am really proud of these folks and want to recognize all their hard work. :) |
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If I've forgotten anyone or gotten confused on who did what, my deepest apologies. I'll be happy to post corrections. ;) |
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Fawn |
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</pre> |
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[[Category: Teras Isle]] |
Latest revision as of 09:39, 10 August 2017
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