Snood: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(updated verbtable template, added iteminfo)
Line 1: Line 1:
__NoTOC__
{{TOCright}}
<table><tr valign="top"><td>
[[Snood]]s, alternately known as cauls, are temporary feature changing items with set hairstyle types. They a similar to [[hair comb]]s, [[hairjewels]], [[hairsticks]], and [[hair flower]]s. A few were released that allowed for an additional custom hair style, but these were limited to initial introduction only.
[[Snood]]s, alternately known as cauls, are temporary feature changing items with set hairstyle types. They a similar to [[hair comb]]s, [[hairjewels]], [[hairsticks]], and [[hair flower]]s. A few were released that allowed for an additional custom hair style, but these were limited to initial introduction only.

==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You carefully analyze your ebon silk snood and sense that it is meant to be worn in your hair as a non-functional item. It may be altered, but must remain headwear of some kind. It is only allowed a base and long description.
You carefully analyze your ebon silk snood and sense that it is meant to be worn in your hair as a non-functional item. It may be altered, but must remain headwear of some kind. It is only allowed a base and long description.
</pre>
</pre>
==Usage==
{| {{verbtable}}
|- {{verbtableheader}}
! style="width:5em;"|Style
! First
! Third


==Usage==
{| {{prettytable|background:#F0F8FF;height:15px;}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;"
! style="width:5em"|VERB
! style="width:35em"|FIRST
! style="width:35em"|THIRD
|-
|-
! WEAR
! WEAR
Line 18: Line 18:
| XXX arranges her hair into a new style before placing her ebon silk snood on her head.
| XXX arranges her hair into a new style before placing her ebon silk snood on her head.
|-
|-
| style="text-align:center;"|'''PUSH'''<br>Cycles through styles
! PUSH<br>(cycles through styles)
| You lift your ebon silk snood slightly and rearrange your hairstyle before putting the snood back on your head.
| You lift your ebon silk snood slightly and rearrange your hairstyle before putting the snood back on your head.
| XXX lifts her ebon silk snood slightly and rearranges her hairstyle before putting the snood back on her head.
| XXX lifts her ebon silk snood slightly and rearranges her hairstyle before putting the snood back on her head.
Line 26: Line 26:
| XXX removes her ebon silk snood, returning her hair to its normal style.
| XXX removes her ebon silk snood, returning her hair to its normal style.
|}
|}
==Additional Information==

==Styles==
===Styles===
<pre{{log2}}>
<pre{{log2}}>
She has <hair> '''''neatly collected within a crocheted ebon silk snood'''''.
She has <hair> '''''neatly collected within a crocheted ebon silk snood'''''.
Line 37: Line 37:
She has <hair> '''''with several strands caught within a crocheted ebon silk snood'''''.
She has <hair> '''''with several strands caught within a crocheted ebon silk snood'''''.
</pre>
</pre>
===See Also===

==See Also==
* [[Hair comb]]
* [[Hair comb]]
* [[Hairjewels]]
* [[Hairjewels]]
Line 46: Line 45:
* [[Gem_swapping_items#Feature.2C_hair_changing_jewelry|Gem Swapping Circlet]]
* [[Gem_swapping_items#Feature.2C_hair_changing_jewelry|Gem Swapping Circlet]]
* [[Veola]]
* [[Veola]]
</td><td>

{{iteminfo
[[Category:Feature Changing Items]]
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. -->
[[Category:Scripted Items]]
|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". -->
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. -->
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). -->
|itemclass3=
|itemtype= Headwear<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. -->
|itemtype2=
|itemtype3=
|itemtype4=
|itemtype5=
|itemtype6=
|itemtype7=
|itemtype8=
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= Hair<!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered -->
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"-->
|custom2=
|custom3=
|custom4=
|custom5=
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.-->
|unlock2=
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. -->
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. -->
|spell2=
|spell3=
|spell4=
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Must remain headwear<br>No SHOW<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
</td></tr></table>

Revision as of 21:39, 12 November 2020

Snoods, alternately known as cauls, are temporary feature changing items with set hairstyle types. They a similar to hair combs, hairjewels, hairsticks, and hair flowers. A few were released that allowed for an additional custom hair style, but these were limited to initial introduction only.

Analyze

You carefully analyze your ebon silk snood and sense that it is meant to be worn in your hair as a non-functional item.  It may be altered, but must remain headwear of some kind.  It is only allowed a base and long description.

Usage

Style First Third
WEAR You arrange your hair into a new style before placing your ebon silk snood on your head. XXX arranges her hair into a new style before placing her ebon silk snood on her head.
PUSH
(cycles through styles)
You lift your ebon silk snood slightly and rearrange your hairstyle before putting the snood back on your head. XXX lifts her ebon silk snood slightly and rearranges her hairstyle before putting the snood back on her head.
REMOVE You remove your ebon silk snood and return your hair it to its normal style. XXX removes her ebon silk snood, returning her hair to its normal style.

Additional Information

Styles

She has <hair> neatly collected within a crocheted ebon silk snood.

She has <hair> arranged in a loose hanging bun corralled within a crocheted ebon silk snood.

She has <hair> pulled to one side and confined by a crocheted ebon silk snood.

She has <hair> with several strands caught within a crocheted ebon silk snood.

See Also

Snood Information
Type Fluff
Feature altering
Item Classification Accessory
Item(s) Applied to Headwear
Alterable Yes
Light/Deep No
Feature(s) Altered Hair
Restrictions Must remain headwear
No SHOW