Template:Player System Manager: Difference between revisions

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! Mnemonic
! Mnemonic
| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
| valign="top" style="white-space: nowrap; text-align: right;" | [{{{mnemonic}}}]
{{#if: {{{roundtime|}}}
|-
! Roundtime
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|-
| valign="top" style="white-space: nowrap; text-align: right;" | {{{roundtime}}}
! Roundtime
| valign="top" style="white-space: nowrap; text-align: right;" | {{{roundtime}}}
|
}}
|-
|-
! Stamina
! Stamina

Revision as of 07:28, 27 September 2020

Player System Manager
Mnemonic [{{{mnemonic}}}]
   -
Roundtime
Stamina {{{stamina}}}
Hostile {{{hostile}}}
Offensive Held Gear {{{offensiveheld}}}
Offensive Worn Gear {{{offensiveworn}}}
Defensive Gear {{{defensivegear}}}
Requirements {{{requirements}}}
Available To {{{availableto}}}
Also Available In {{{availablein}}}
Prerequisites {{{prereqs}}}
Rank Square Semi Pure
1 {{{sq1}}} {{{se1}}} {{{pu1}}} 
2 - -
3 - -
4 - - -

Main Table

Secondary Table

The secondary table lists the CMAN points required to learn this skill. Setting se1 or pu1 to a dash ("-") will delete the entire column. Setting sq2, sq3, sq4, or sq5 to a dash will delete the associated row and only the associated row. If, for example, sq3 is set to a dash, but sq4 and sq5 are not, there will be rows shown for ranks 1, 2, 4, and 5.