Skirt Pin: Difference between revisions
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GRRIGIVEUP (talk | contribs) (iteminfo // verbtable updates) |
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<table><tr valign="top"><td> |
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'''Skirt pins''' will temporarily add fluff [[Script|scripts]] for an unscripted dress or skirt. |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You get no sense of whether or not the pin may be further lightened. |
You get no sense of whether or not the pin may be further lightened. |
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</pre> |
</pre> |
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==Usage== |
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{| {{verbtable}} |
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==Verb Traps== |
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|- {{verbtableheader}} |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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⚫ | |||
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! First |
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⚫ | |||
! Third |
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! style="width:35em"|FIRST |
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! style="width:35em"|THIRD |
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|- |
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! ANALYZE |
! ANALYZE |
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! CLENCH |
! CLENCH |
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| You wrap your hands around the waist of your |
| You wrap your hands around the waist of your russet flyrsilk skirt and casually rock from side to side, causing the fabric of your skirt to swish back and forth.|| XXX wraps her hands around the waist of her russet flyrsilk skirt and casually rocks from side to side, causing the fabric of her skirt to swish back and forth. |
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|- |
|- |
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! PULL |
! PULL |
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| You adjust your |
| You adjust your russet flyrsilk skirt at the waist, forcing it to billow out.|| XXX adjusts her russet flyrsilk skirt at the waist, allowing it to billow outward slightly. |
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|- |
|- |
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! PUSH |
! PUSH |
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| You gently brush the loose fabric of your |
| You gently brush the loose fabric of your russet flyrsilk skirt, causing it to ripple lightly.|| XXX gently brushes the loose fabric of her russet flyrsilk skirt, causing it to ripple lightly. |
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|- |
|- |
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! REMOVE |
! REMOVE |
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| You carefully unfasten |
| You carefully unfasten a skirt pin from within the folds of your skirt.|| XXX carefully unfastens a skirt pin from within the folds of her skirt. |
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|- |
|- |
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! RUB |
! RUB |
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| You run your hand over the front of your |
| You run your hand over the front of your russet flyrsilk skirt, trying to discreetly re-arrange the drape.|| XXX runs her hand down the front of her <skirt>, discreetly re-arranging the drape. |
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! TICKLE |
! TICKLE |
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! TURN |
! TURN |
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| You turn quickly, causing the hem of your russet flyrsilk skirt to float in the air for a moment.|| XXX turns quickly, and the hem of her |
| You turn quickly, causing the hem of your russet flyrsilk skirt to float in the air for a moment.|| XXX turns quickly, and the hem of her russet flyrsilk skirt floats lightly in the air. |
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|- |
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! WEAR |
! WEAR |
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| Selecting a fold of your skirt, you carefully fasten the pin to it and rearrange the folds to hide the pin.|| Selecting a fold of her skirt, XXX carefully fastens the pin to it. |
| Selecting a fold of your skirt, you carefully fasten the pin to it and rearrange the folds to hide the pin.|| Selecting a fold of her skirt, XXX carefully fastens the pin to it. |
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|} |
|} |
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</td><td> |
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{{iteminfo |
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[[Category: Scripted Items]] |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
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[[Category: Item Scripts]] |
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|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be Joola items (clothing and jewelry). --> |
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|itemclass3= |
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|itemtype= Skirt pin<!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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|itemtype2= |
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|itemtype3= |
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|itemtype4= |
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|itemtype5= |
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|itemtype6= |
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|itemtype7= |
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|itemtype8= |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
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|feature2= |
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|feature3= |
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|feature4= |
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|feature5= |
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|feature6= |
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|feature7= |
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|feature8= |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
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|custom2= |
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|custom3= |
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|custom4= |
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|custom5= |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
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|unlock2= |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
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|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell2= |
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|spell3= |
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|spell4= |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Must remain "skirt pin."<br>Hard materials only.<!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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</td></tr></table> |
Revision as of 17:48, 16 December 2020
Skirt pins will temporarily add fluff scripts for an unscripted dress or skirt. AnalyzeYou analyze your skirt pin and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that "The item has restrictions on changing the noun." The creator has also provided the following information: You carefully look over the skirt pin and realize that wearing it will enable you to appear to manipulate a currently worn, unscripted skirt or dress. Alteration-wise, it will always need to be "article / (whatever) skirt / pin", but can probably be constructed of any hard material. Faric doesn't seem like a logical material for this at all. If you were to play with the pin, then you'd find that you can analyze, clench, pull, push, remove, rub, tickle, turn, and wear it. SCRIPT NAME: Skirt Pin You get no sense of whether or not the pin may be further lightened. Usage
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