BVShop:Dunh's Lab: Difference between revisions
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==2021Q1== |
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<!-- Shop:Dunh's_Lab --> |
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<section begin=2021Q1 /> |
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{{Festshop |
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|shopname=Dunh's Lab |
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|look=a solid door |
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|location=Map Room #1, Lich# 26847, go solid door |
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|fest=dr|year=2021|letter=D}} |
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===Dunh's Lab, Front Room===<!--==={{{ [Dunh's Lab, Front Room] 26849 2021-02-13 10:04:38 -0600}}}===--> |
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{{RoomDescription| |
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|roomname=Dunh's Lab, Front Room - 26849 |
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|desc=Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly. |
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|exits= out}} |
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{{sign|margin-right=40%|sign='''simple sign'''<hr><nowiki> |
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These oils impart temporary bane properties to the item they are applied. |
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Grey oils are useful against bandits. |
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Orange oils offer assistance with extraplanar creatures. |
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Blue oils are a formula for defeating undead.* |
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Shiny oils provide plasma attacks. |
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Thick oils provide some critical weighting. |
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Bubbling oils provide greater critical weighting. |
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Clear oils provide lesser damage weighting. |
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Sticky oils provide greater damage weighting. |
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Sparkling oils provide unbalance flares. |
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We have increased the doses within the vials to 20 pours. |
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*It will not impart a permanent bless to the weapon.</nowiki>}} |
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<blockquote> |
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{{Container2||container=On the sales table you see:||contents= a vial of shiny grey oil, a vial of sparkling grey oil, a vial of sticky grey oil, a vial of bubbling grey oil, a vial of thick grey oil and a vial of clear grey oil.}} |
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{| class="wikitable col-5-right" {{prettytable}} |
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| a vial of shiny grey oil || Weight: <1 pound || || || 400 |
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|- |
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| a vial of sparkling grey oil || Weight: <1 pound || || || 400 |
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|- |
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| a vial of sticky grey oil || Weight: <1 pound || || || 1,200 |
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|- |
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| a vial of bubbling grey oil || Weight: <1 pound || || || 1,200 |
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|- |
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| a vial of thick grey oil || Weight: <1 pound || || || 800 |
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|- |
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| a vial of clear grey oil || Weight: <1 pound || || || 400 |
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|- |
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|} |
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{{Container2||container=On the display stand you see:||contents= a vial of clear orange oil, a vial of thick orange oil, a vial of bubbling orange oil, a vial of sticky orange oil, a vial of sparkling orange oil and a vial of shiny orange oil.}} |
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{| class="wikitable col-5-right" {{prettytable}} |
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| a vial of clear orange oil || Weight: <1 pound || || || 400 |
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|- |
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| a vial of thick orange oil || Weight: <1 pound || || || 800 |
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|- |
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| a vial of bubbling orange oil || Weight: <1 pound || || || 1,200 |
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|- |
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| a vial of sticky orange oil || Weight: <1 pound || || || 1,200 |
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|- |
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| a vial of sparkling orange oil || Weight: <1 pound || || || 400 |
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|- |
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| a vial of shiny orange oil || Weight: <1 pound || || || 400 |
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|- |
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|} |
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{{Container2||container=On the workbench you see:||contents= a vial of shiny blue oil, a vial of sparkling blue oil, a vial of sticky blue oil, a vial of bubbling blue oil, a vial of thick blue oil and a vial of clear blue oil.}} |
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{| class="wikitable col-5-right" {{prettytable}} |
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| a vial of shiny blue oil || Weight: <1 pound || || || 400 |
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|- |
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| a vial of sparkling blue oil || Weight: <1 pound || || || 400 |
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|- |
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| a vial of sticky blue oil || Weight: <1 pound || || || 1,200 |
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|- |
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| a vial of bubbling blue oil || Weight: <1 pound || || || 1,200 |
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|- |
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| a vial of thick blue oil || Weight: <1 pound || || || 800 |
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|- |
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| a vial of clear blue oil || Weight: <1 pound || || || 400 |
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|- |
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|} |
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</blockquote> |
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<!-- Other Rooms Here --> |
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<section end=2021Q1 /> |
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==2020Q3== |
==2020Q3== |
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<section begin=2020Q3 /> |
<section begin=2020Q3 /> |
Revision as of 09:41, 13 February 2021
2021Q1
a solid door, Map Room #1, Lich# 26847, go solid door
Dunh's Lab, Front Room
[Dunh's Lab, Front Room - 26849] | |
Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly. | |
Obvious exits: out |
simple sign
These oils impart temporary bane properties to the item they are applied. Grey oils are useful against bandits. Orange oils offer assistance with extraplanar creatures. Blue oils are a formula for defeating undead.* Shiny oils provide plasma attacks. Thick oils provide some critical weighting. Bubbling oils provide greater critical weighting. Clear oils provide lesser damage weighting. Sticky oils provide greater damage weighting. Sparkling oils provide unbalance flares. We have increased the doses within the vials to 20 pours. *It will not impart a permanent bless to the weapon.
On the sales table you see: a vial of shiny grey oil, a vial of sparkling grey oil, a vial of sticky grey oil, a vial of bubbling grey oil, a vial of thick grey oil and a vial of clear grey oil.
a vial of shiny grey oil Weight: <1 pound 400 a vial of sparkling grey oil Weight: <1 pound 400 a vial of sticky grey oil Weight: <1 pound 1,200 a vial of bubbling grey oil Weight: <1 pound 1,200 a vial of thick grey oil Weight: <1 pound 800 a vial of clear grey oil Weight: <1 pound 400 On the display stand you see: a vial of clear orange oil, a vial of thick orange oil, a vial of bubbling orange oil, a vial of sticky orange oil, a vial of sparkling orange oil and a vial of shiny orange oil.
a vial of clear orange oil Weight: <1 pound 400 a vial of thick orange oil Weight: <1 pound 800 a vial of bubbling orange oil Weight: <1 pound 1,200 a vial of sticky orange oil Weight: <1 pound 1,200 a vial of sparkling orange oil Weight: <1 pound 400 a vial of shiny orange oil Weight: <1 pound 400 On the workbench you see: a vial of shiny blue oil, a vial of sparkling blue oil, a vial of sticky blue oil, a vial of bubbling blue oil, a vial of thick blue oil and a vial of clear blue oil.
a vial of shiny blue oil Weight: <1 pound 400 a vial of sparkling blue oil Weight: <1 pound 400 a vial of sticky blue oil Weight: <1 pound 1,200 a vial of bubbling blue oil Weight: <1 pound 1,200 a vial of thick blue oil Weight: <1 pound 800 a vial of clear blue oil Weight: <1 pound 400
2020Q3
a solid door, Map Room #1, Lich# 26847, go solid door
Dunh's Lab, Front Room
[Dunh's Lab, Front Room - 26849] | |
Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly. | |
Obvious exits: out |
simple sign
These oils impart temporary bane properties to the item they are applied. Grey oils are useful against bandits. Orange oils offer assistance with extraplanar creatures. Blue oils are a formula for defeating undead.* Shiny oils provide plasma attacks. Thick oils provide some critical weighting. Bubbling oils provide greater critical weighting. Clear oils provide lesser damage weighting. Sticky oils provide greater damage weighting. Sparkling oils provide unbalance flares. We have increased the doses within the vials to 20 pours. *It will not impart a permanent bless to the weapon.
On the sales table you see: a vial of shiny grey oil, a vial of sparkling grey oil, a vial of sticky grey oil, a vial of bubbling grey oil, a vial of thick grey oil and a vial of clear grey oil.
a vial of shiny grey oil Weight: <1 pound 400 a vial of sparkling grey oil Weight: <1 pound 400 a vial of sticky grey oil Weight: <1 pound 1200 a vial of bubbling grey oil Weight: <1 pound 1200 a vial of thick grey oil Weight: <1 pound 800 a vial of clear grey oil Weight: <1 pound 400 On the display stand you see: a vial of clear orange oil, a vial of thick orange oil, a vial of bubbling orange oil, a vial of sticky orange oil, a vial of sparkling orange oil and a vial of shiny orange oil.
a vial of clear orange oil Weight: <1 pound 400 a vial of thick orange oil Weight: <1 pound 800 a vial of bubbling orange oil Weight: <1 pound 1200 a vial of sticky orange oil Weight: <1 pound 1200 a vial of sparkling orange oil Weight: <1 pound 400 a vial of shiny orange oil Weight: <1 pound 400 On the workbench you see: a vial of shiny blue oil, a vial of sparkling blue oil, a vial of sticky blue oil, a vial of bubbling blue oil, a vial of thick blue oil and a vial of clear blue oil.
a vial of shiny blue oil Weight: <1 pound 400 a vial of sparkling blue oil Weight: <1 pound 400 a vial of sticky blue oil Weight: <1 pound 1200 a vial of bubbling blue oil Weight: <1 pound 1200 a vial of thick blue oil Weight: <1 pound 800 a vial of clear blue oil Weight: <1 pound 400
Previous Inventory
Opened: Unknown; Inventory Updates: June 2018; Verified: 6/15/18, 12/21/18, 8/12/2019, 2/13/2020
a solid door, Lich #26849, Room 1, go solid door
[Dunh's Lab, Front Room] | |
Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly. | |
Obvious exits: out |
These oils impart temporary bane properties to the item they are applied. The blue oils are a new formula for use against undead. It will not impart a permanent bless to the weapon.
These oils impart temporary bane properties to the item they are applied. Black oils are useful against Grimswarm creatures. Red oils are of assistance with trolls. Blue oils are a new formula for defeating undead. Shiny oils provide plasma attacks. Thick oils provide some critical weighting. Bubbling oils provide greater critical weighting. Clear oils provide lesser damage weighting. Sticky oils provide greater damage weighting. Sparkling oils provide unbalance flares.
On the sales table you see:
Trollbane oils
a vial of shiny red oil plasma 100 a vial of sparkling red oil Unbalance flares 100 a vial of sticky red oil greater damage weighting 300 a vial of bubbling red oil greater crit weighting 300 a vial of thick red oil some crit weighting 200 a vial of clear red oil lesser damage weighting 100 On the display stand you see:
Grimbane oils
a vial of clear black oil lesser damage weighting 100 a vial of thick black oil some crit weighting 200 a vial of bubbling black oil greater crit weighting 300 a vial of sticky black oil greater damage weighting 300 a vial of sparkling black oil Unbalance flares 100 a vial of shiny black oil plasma 100 On the workbench you see:
Undead bane oils†
a vial of shiny blue oil plasma 100 a vial of sparkling blue oil Unbalance flares 100 a vial of sticky blue oil greater damage weighting 300 a vial of bubbling blue oil greater crit weighting 300 a vial of thick blue oil some crit weighting 200 a vial of clear blue oil lesser damage weighting 100
- † Oils will not grant ability to hit undead.