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Bane is a general term for a functional item script that is usually applied to weapons (and rarely shields) to gives either flares, weighting, or extra enchantment(s) to the item when used against a specific opponent as categorized below. Flare choices are Heat, Cold, Electric, Impact, Acid, Vacuum, Plasma, and Steam. As shown in item properties, bane occupies its own property slot (i.e., is Category C) and may be added to almost any weapon (at the discretion of the merchant). With the changes to Enchant, bane weapons can now be player enchanted.
Creature Bane
A Creature Bane weapon gives either flares, weighting, or extra enchant when used against a specific creature. This was the original concept for bane and the idea expanded over the years. Bane is set with the first swing of the weapon.
Demon Bane
Demon Bane includes all creatures classified as demons, but does not include the inherent ability to hit them. An appropriate weapon for this service is enchanted with a minimum +40 bonus and blessable. It acts similar to standard creature bane with the service winner selecting between flares, weighting, or extra enchant.
Since demons are also classified as extraplanar creatures, it is highly recommended to get extraplanar bane instead if given the option.
Extraplanar Bane weapons are effective against extraplanar creatures, giving extra weighting, enchant, or flares depending on the owner's choice when the bane was added.
Grim Bane
Grim Bane will give either flares, weighting, or extra enchant against all Grimswarm named enemies.
Magical Bane
Magical Bane weapons are effective against magical creatures, giving extra weighting, enchant, or flares depending on the owner's choice when the bane was added.
Reim Bane
All creatures found in Settlement of Reim pay quest. Some weapons created with this bane have been done so with the ability to be permablessed versus the applicable creatures. The addition of a weapon being permablessed when adding this bane is not a guarantee.
Undead Bane
Undead Bane armaments are armaments effective against undead creatures and options may include flares, weighting, or additional attack or casting strength. There are two types of undead banes, regular and non-corporeal only.
For regular undead bane armaments, the loresong will read: "the bane of all undead creatures that can be affected by it.”
For non-corporeal undead bane armaments, the loresong will read: "the bane of all non-corporeal undead creatures affected by it."
ExpandList of corporeal undead creatures
|
Lesser ghoul |
1 |
Ta'Vaalor, Wehnimer's Landing |
Glaise Cnoc Cemetery - TV, The Graveyard - WL
|
Skeleton |
1 |
Icemule, Ta'Vaalor, Wehnimer's Landing |
Icemule Environs, Glaise Cnoc Cemetery - TV, The Graveyard - WH
|
Zombie rolton |
1 |
Icemule, River's Rest, Solhaven |
Icemule Environs, The Citadel - RR, Cairnfang Forest - SH
|
Greater ghoul |
3 |
River's Rest, Solhaven, Ta'Vaalor, Wehnimer's Landing |
The Citadel - RR, Vornavian Coast - SH, Glaise Cnoc Cemetery - TV, The Graveyard - WL
|
Ice skeleton |
3 |
Icemule, Wehnimer's Landing |
Glatoph
|
Lesser mummy |
6 |
Wehnimer's Landing |
The Graveyard
|
Bone golem |
8 |
River's Rest, Ta'Vaalor, Wehnimer's Landing |
The Citadel - RR, Plains of Bone - TV, Danjirland - WL
|
Werebear |
10 |
Solhaven, Wehnimer's Landing |
Cairnfang Forest - SH, Sentoph - WL
|
Darkwoode |
13 |
Solhaven, Ta'Vaalor, Wehnimer's Landing |
Foggy Valley - SH, The Toadwort - TV, Sentoph - WL
|
Tomb wight |
15 |
Wehnimer's Landing |
The Graveyard
|
Ghoul master |
16 |
Ta'Vaalor, Wehnimer's Landing |
Plains of Bone - TV, The Graveyard - WL
|
Elder ghoul master |
18 |
Wehnimer's Landing |
The Graveyard
|
Nedum vereri |
18 |
Icemule, Wehnimer's Landing |
Temple of Hope - IT, Sentoph - WH
|
Rotting krolvin pirate |
18 |
River's Rest |
The Citadel
|
Arch wight |
20 |
Icemule, Ta'Vaalor, Wehnimer's Landing |
Temple of Hope - IT, Plains of Bone - TV, Castle Anwyn - WL, The Graveyard - WL
|
Wood wight |
20 |
Solhaven |
Marshtown
|
Ancient ghoul master |
21 |
Wehnimer's Landing |
The Graveyard
|
Crazed zombie |
23 |
Ta'Vaalor |
Lunule Weald
|
Niirsha |
23 |
Ta'Vaalor |
Lunule Weald
|
Nonomino |
23 |
Wehnimer's Landing |
Castle Anwyn
|
Rotting woodsman |
23 |
Solhaven |
Marshtown
|
Zombie |
23 |
Icemule, Wehnimer's Landing |
Icemule Environs, Danjirland - WH
|
Night hound |
24 |
Icemule, Wehnimer's Landing |
Glatoph, Icemule Environs, Olbin Pass - IT, The Graveyard - WL
|
Carceris |
25 |
Wehnimer's Landing |
Castle Anwyn
|
Frenzied monk |
27 |
Ta'Vaalor |
Lunule Weald
|
Monastic lich |
27 |
Wehnimer's Landing |
The Monastery
|
Skeletal ice troll |
31 |
Icemule |
Frozen Battlefield
|
Rotting corpse |
32 |
Solhaven |
Castle Varunar
|
Rotting farmhand |
32 |
Icemule |
Icemule Environs
|
Skeletal giant |
33 |
Wehnimer's Landing |
Sentoph
|
Rock troll zombie |
34 |
Zul Logoth |
Troll Burial Grounds
|
Skeletal soldier |
34 |
River's Rest |
Miasmal Forest
|
Writhing icy bush |
36 |
Icemule |
Frozen Bramble
|
Lesser moor wight |
37 |
River's Rest, Ta'Illistim |
Miasmal Forest - RR, Black Moor - TI
|
Skeletal warhorse |
37 |
Solhaven |
Castle Varunar
|
Blackened decaying tumbleweed |
39 |
Icemule |
Frozen Bramble
|
Greater moor wight |
39 |
River's Rest, Ta'Illistim |
Miasmal Forest - RR, Black Moor - TI
|
Vourkha |
39 |
Ta'Illistim |
Black Moor
|
Writhing frost-glazed vine |
40 |
Icemule |
Frozen Bramble
|
Skeletal lord |
41 |
Solhaven |
Castle Varunar
|
Frozen corpse |
42 |
Icemule |
Arctic Tundra, Nightmare Gorge
|
Night mare |
43 |
Wehnimer's Landing |
Shadow Valley
|
Bog wight |
44 |
Ta'Vaalor |
Fethayl Bog
|
Dark frosty plant |
45 |
Icemule |
Frozen Bramble
|
Lesser vruul |
45 |
Wehnimer's Landing |
The Broken Lands
|
Rotting chimera |
46 |
River's Rest |
Marsh Keep
|
Dybbuk |
48 |
Solhaven |
Bonespear Tower
|
Large thorned shrub |
48 |
Icemule |
Frozen Bramble
|
Necrotic snake |
48 |
River's Rest |
Marsh Keep
|
Waern |
49 |
Solhaven |
Bonespear Tower
|
Flesh golem |
50 |
River's Rest |
Marsh Keep
|
Shriveled icy creeper |
50 |
Icemule |
Frozen Bramble
|
Seeker |
52 |
Icemule |
Mount Aenatumgana
|
Decaying Citadel guardsman |
56 |
River's Rest |
The Citadel
|
Rotting Citadel arbalester |
58 |
River's Rest |
The Citadel
|
Putrefied Citadel herald |
60 |
River's Rest |
The Citadel
|
Soul golem |
63 |
Teras Isle |
Temple of Luukos
|
Magna vereri |
72 |
Icemule Trace |
Den of Rot
|
Greater vruul |
75 |
Wehnimer's Landing |
The Broken Lands
|
Shrickhen |
76 |
Ta'Illistim |
Blighted Forest
|
Lich qyn'arj |
84 |
Ta'Illistim |
Old Ta'Faendryl
|
N'ecare |
87 |
The Rift |
Plane 3, Plane 5
|
Vaespilon |
93 |
The Rift |
Plane 5
|
Patchwork flesh monstrosity |
97 |
Solhaven |
Sanctum
|
Shambling lurk |
97 |
Solhaven |
Sanctum
|
Murky soul siphon |
106 |
The Rift |
Scatter
|
Lich |
110 |
The Rift |
Scatter
|
Eyeless black valravn |
112 |
Hinterwilds |
|
|
ExpandList of non-corporeal undead creatures
|
Ghost |
2 |
Wehnimer's Landing |
Coastal Cliffs
|
Lesser frost shade |
2 |
Icemule |
Icemule Environs
|
Lesser shade |
2 |
Wehnimer's Landing |
Coastal Cliffs
|
Moaning phantom |
2 |
Ta'Vaalor, Wehnimer's Landing |
Glaise Cnoc Cemetery - TV, The Graveyard - WL
|
Phantom |
2 |
Icemule, Wehnimer's Landing |
Icemule Environs, The Graveyard - WL
|
Revenant |
4 |
Solhaven, Ta'Vaalor, Wehnimer's Landing |
Cairnfang Forest - SH, Glaise Cnoc Cemetery - TV, The Graveyard - WL
|
Dark apparition |
5 |
Icemule, Ta'Vaalor |
Icemule Environs, Glaise Cnoc Cemetery - TV
|
Mist wraith |
5 |
River's Rest, Solhaven, Ta'Vaalor |
The Citadel - RR, Cairnfang Forest - SH, Glaise Cnoc Cemetery
|
Firephantom |
6 |
River's Rest, Solhaven, Wehnimer's Landing |
The Citadel - RR, Vornavian Coast -- SH, Glatoph - WL
|
Spectral fisherman |
6 |
Solhaven, Wehnimer's Landing |
Vornavian Coast - SH, Coastal Cliffs - WL
|
Death dirge |
9 |
Solhaven, Ta'Vaalor, Wehnimer's Landing |
Vornavian Coast - SH, Plains of Bone - TV, The Graveyard - WL
|
Snow spectre |
9 |
Icemule |
Snow Fort
|
Shadowy spectre |
14 |
Ta'Vaalor |
Plains of Bone
|
Spectre |
14 |
Solhaven, Wehnimer's Landing |
Vornavian Coast - SH, Old Mine Road - WL
|
Wolfshade |
15 |
Ta'Vaalor, Wehnimer's Landing |
Plains of Bone - TV, Sentoph - WL
|
Wraith |
15 |
Icemule, Wehnimer's Landing |
Icemule Environs, The Graveyard - WL, Wehnimer's Environs
|
Ghost wolf |
16 |
Icemule, Ta'Vaalor, Wehnimer's Landing |
Icemule Environs, Plains of Bone - TV, Danjirland - WL
|
Ghostly warrior |
18 |
Wehnimer's Landing |
Old Mine Road
|
Sacristan spirit |
25 |
Ta'Vaalor |
Lunule Weald
|
Spectral monk |
25 |
Solhaven, Wehnimer's Landing |
Castle Varunar - SH, The Monastery - WL
|
Tree spirit |
26 |
Icemule, Solhaven, Ta'Vaalor, Wehnimer's Landing |
Icemule Environs, Foggy Valley - SH, Lunule Weald - TV, Danjirland - WL
|
Darken |
28 |
Ta'Illistim |
Wraithenmist
|
Moaning spirit |
28 |
Wehnimer's Landing |
Castle Anwyn, The Graveyard
|
Elder tree spirit |
30 |
Icemule |
Icemule Environs
|
Ghostly mara |
32 |
Ta'Illistim |
Wraithenmist
|
Ghostly pooka |
33 |
Wehnimer's Landing |
The Graveyard
|
Spectral warrior |
34 |
River's Rest |
The Citadel
|
Barghest |
35 |
Ta'Illistim |
Black Moor
|
Spectral shade |
35 |
Solhaven |
Foggy Valley
|
Spectral woodsman |
35 |
Icemule |
Icemule Environs
|
Troll wraith |
35 |
Zul Logoth |
Troll Burial Grounds
|
Spectral lord |
36 |
Ta'Illistim |
Wraithenmist
|
Shadow mare |
37 |
Wehnimer's Landing |
Shadow Valley
|
Shadow steed |
38 |
Wehnimer's Landing |
Shadow Valley
|
Spectral miner |
40 |
Wehnimer's Landing |
Shadow Valley
|
Bog wraith |
41 |
River's Rest |
Miasmal Forest
|
Phantasma |
42 |
Solhaven |
Castle Varunar
|
Gaunt spectral servant |
44 |
River's Rest |
Marsh Keep
|
Ice wraith |
45 |
Icemule |
Arctic Tundra, Nightmare Gorge
|
Bog spectre |
47 |
Ta'Vaalor |
Fethayl Bog
|
Warrior shade |
48 |
Ta'Vaalor |
Fethayl Bog
|
Banshee |
50 |
Teras Isle, Wehnimer's Landing |
Fhorian Village - KD, Darkstone Castle - WL
|
Ethereal mage apprentice |
54 |
River's Rest |
The Citadel
|
Eidolon |
55 |
Solhaven |
Bonespear Tower
|
Nightmare steed |
55 |
Wehnimer's Landing |
Darkstone Castle, The Broken Lands
|
Wind wraith |
61 |
Teras Isle |
Temple of Luukos
|
Phantasmal bestial swordsman |
62 |
River's Rest |
The Citadel
|
Warped tree spirit |
68 |
Ta'Vaalor, Wehnimer's Landing |
Red Forest
|
Seething pestilent vision |
70 |
Icemule |
Den of Rot
|
Naisirc |
75 |
The Rift |
Plane 1
|
Seraceris |
78 |
The Rift |
Plane 1
|
Lost soul |
91 |
The Rift |
Plane 5
|
Fallen crusader |
97 |
The Rift |
Plane 4
|
Spectral triton defender |
98 |
Teras Isle |
Ruined Tower
|
Spectral triton protector |
98 |
Kraken's Fall |
Atoll
|
Ethereal triton psionicist |
103 |
Kraken's Fall |
Atoll
|
Ethereal triton sentry |
103 |
Teras Isle |
Ruined Tower
|
See Also
|
There were temporary Undead Bane potions sold at Return to Coraesine Field. These potions gave weapons a temporary Lesser Undead Bane ability.
Possible Benefits
Known Types of Undead Bane include:
Offensive (weapon)
- Crit Weighting
- Added Attack Strength
or choose from among the following flares:
- Heat
- Cold
- Electricity
- Impact
- Acid
- Vacuum
- Plasma
- Steam
- Disintegrate
- Disruption
- Unbalance
- Grapple
Defensive (shield)
Resources