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Leafiara (prime)/Mechanical Musings/Combat Maneuver Choices: Difference between revisions
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* '''Combat Mobility''': Before the creation of Spin Kick, I considered this very solid for monks, but not a must-have since they're great at avoiding attacks even while prone. Now I consider it a must-have on a Spin Kick build since they need to be standing to use it. |
* '''Combat Mobility''': Before the creation of Spin Kick, I considered this very solid for monks, but not a must-have since they're great at avoiding attacks even while prone. Now I consider it a must-have on a Spin Kick build since they need to be standing to use it. |
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* '''Combat Movement''': Mandatory prerequisite to Side by Side, but nearly useless on its own. |
* '''Combat Movement''': Mandatory prerequisite to Side by Side, but nearly useless on its own. |
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* '''Coup de Grace'': I'm not willing to forego Vertigo to have Martial Mastery, which means AS isn't great. Coup serves a dual purpose of raising AS and finishing off enemies that fell short of being killed, which should happen fairly often when attacking with katars or AoE. For the other squares, I think two or three ranks are fine, but because of monks' diminished AS, I want this active as frequently as possible. |
* '''Coup de Grace''': I'm not willing to forego Vertigo to have Martial Mastery, which means AS isn't great. Coup serves a dual purpose of raising AS and finishing off enemies that fell short of being killed, which should happen fairly often when attacking with katars or AoE. For the other squares, I think two or three ranks are fine, but because of monks' diminished AS, I want this active as frequently as possible. |
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* '''Evade Specialization''': Half of the linchpin of the Spin Kick build since you get an additional 10% chance to dodge and react. |
* '''Evade Specialization''': Half of the linchpin of the Spin Kick build since you get an additional 10% chance to dodge and react. |
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* '''Kick Specialization'''': The other half of the linchpin. What's even better than obliterating enemies in five seconds, which monks do with focused mstrikes, is obliterating them in two seconds, which monks do with five ranks of Kick Specialization. |
* '''Kick Specialization'''': The other half of the linchpin. What's even better than obliterating enemies in five seconds, which monks do with focused mstrikes, is obliterating them in two seconds, which monks do with five ranks of Kick Specialization. |
Revision as of 23:11, 15 July 2021
Preamble
After testing Phase 3 of the Player System Manager for five weeks, I figured that I'd experienced enough to settle on plans for which combat maneuvers I'd learn on each of my characters when the changes went live. Below is my thought process for each one in case others find it helpful!
Bard
Skill Mnemonic Ranks ---------------------------------------------------- Combat Focus focus 5/5 Combat Movement cmovement 2/5 Dirtkick dirtkick 4/5 Feint feint 5/5 Groin Kick gkick 4/5 Precision precision 1/2 Side by Side sidebyside 5/5 Sweep sweep 5/5 True Strike truestrike 5/5 Vault Kick vaultkick 1/5 Available Combat Maneuver Points: 1
Cleric
Skill Mnemonic Ranks ---------------------------------------------------- Combat Movement cmovement 2/5 Dirtkick dirtkick 2/5 Feint feint 5/5 Groin Kick gkick 5/5 Side by Side sidebyside 5/5
Click here for explanations!
Empath
Skill Mnemonic Ranks ---------------------------------------------------- Combat Movement cmovement 2/5 Cunning Defense cdefense 5/5 Dirtkick dirtkick 3/5 Feint feint 5/5 Groin Kick gkick 1/5 Side by Side sidebyside 5/5 Available Combat Maneuver Points: 2
Click here for explanations!
Monk
Skill Mnemonic Ranks ---------------------------------------------------- Burst of Swiftness burst 5/5 Combat Focus focus 5/5 Combat Mobility mobility 1/1 Combat Movement cmovement 2/5 Coup de Grace coupdegrace 5/5 Evade Specialization evadespec 3/3 Kick Specialization kickspec 5/5 Rolling Krynch Stance krynch 3/3 Side by Side sidebyside 5/5 Available Combat Maneuver Points: 1
Click here for explanations!
Paladin
Skill Mnemonic Ranks ---------------------------------------------------- Combat Focus focus 5/5 Combat Movement cmovement 2/5 Combat Toughness toughness 1/3 Feint feint 5/5 Precision precision 2/2 Side by Side sidebyside 5/5 Surge of Strength surge 5/5 True Strike truestrike 5/5 Weapon Specialization weaponspec 5/5 Available Combat Maneuver Points: 1
Click here for explanations!
Ranger
Skill Mnemonic Ranks ---------------------------------------------------- Combat Focus focus 5/5 Combat Movement cmovement 2/5 Dirtkick dirtkick 5/5 Disarm Weapon disarm 1/5 Feint feint 5/5 Groin Kick gkick 4/5 Hamstring hamstring 3/5 Shield Bash sbash 3/5 Side by Side sidebyside 5/5 Sweep sweep 5/5 Available Combat Maneuver Points: 1
Click here for explanations!
(coming later: rogue, warrior)