Magical workshop/saved posts: Difference between revisions

The official GemStone IV encyclopedia.
< Magical workshop
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 37: Line 37:
}}
}}


>Around the time that [[Magic Item Create (420)|imbed]] got hosed, a few GMs posted you got bonuses for doing work in workshops, and I believe they gave a hierarchy. This may be what you're thinking of. - Dgry
>''Around the time that [[Magic Item Create (420)|imbed]] got hosed, a few GMs posted you got bonuses for doing work in workshops, and I believe they gave a hierarchy. This may be what you're thinking of. - Dgry''<br>


Yes, it was in reference to imbedding. This may also be the same bonus structure for enchanting, but I don't recall Naos confirming or even commenting on it.
Yes, it was in reference to imbedding. This may also be the same bonus structure for enchanting, but I don't recall Naos confirming or even commenting on it.


<div {{log}}>
Level of Character<br>
Level of Spell<br>
Level of Character<br>
Number of Charges<br>
Level of Spell<br>
Material of Item<br>
Number of Charges<br>
Material of Item<br>
Being in a workshop provides a bonus to imbedding.<br>
That's it. Period. Nothing else has anything to do with imbedding.<br>
Being in a workshop provides a bonus to imbedding.<br>

Additionally , the tiers of workshop , top to bottom , are as follows : private, guild / che , public.<br>
That's it. Period. Nothing else has anything to do with imbedding.
The material modifier can only help imbedding chances, and never harm them.<br>
Additionally , the tiers of workshop , top to bottom , are as follows : private, guild / che , public.
The only materials that are currently considered by imbedding are mithril, ora, imflass, and vultite. Anything else is 'normal'. I'll let you experiment to figure out how these materials effect changes in imbedding success rate.<br>

Ranger imbued items are no better or worse (mana capacity aside) from other items. The type, form, shape, color, size or the item doesn't make any difference. - NAOS
The material modifier can only help imbedding chances, and never harm them.
The only materials that are currently considered by imbedding are mithril, ora, imflass, and vultite. Anything else is 'normal'. I'll let you experiment to figure out how these materials effect changes in imbedding success rate.

Ranger imbued items are no better or worse (mana capacity aside) from other items. The type, form, shape, color, size or the item doesn't make any difference. - NAOS</div>





Revision as of 11:19, 11 November 2010

Category: Wizards
Topic: Wizard General Discussion
Message #: 7059
Author: GS4-NAOS
Date: 3/19/2010 10:13:36 PM
Subject: Re: Workshops


HI!

Private workshops are best, but are only of benefit to their owners and useless to anyone else (i.e. not a workshop for non-owners.)

Guild and CHE workshops are the next best, and are equally great.

Public workshops are least great, but still great.

--

The sense messaging for mana pool stuff is a relic of the old enchanting system, and actually doesn't mean anything anymore in terms of Enchanting or anything else.

The presence of a mana pool DOES, however, indicate that a room is an enchanting workshop.

-- Naos

I'm immune to fire!
Now with more banhammer!

Category: Wizards
Topic: Wizard General Discussion
Message #: 7058
Author: SPYRIDONM1
Date: 3/19/2010 5:25:31 PM
Subject: Re: Workshops


>Around the time that imbed got hosed, a few GMs posted you got bonuses for doing work in workshops, and I believe they gave a hierarchy. This may be what you're thinking of. - Dgry

Yes, it was in reference to imbedding. This may also be the same bonus structure for enchanting, but I don't recall Naos confirming or even commenting on it.

Level of Character
Level of Spell
Number of Charges
Material of Item
Being in a workshop provides a bonus to imbedding.

That's it. Period. Nothing else has anything to do with imbedding. Additionally , the tiers of workshop , top to bottom , are as follows : private, guild / che , public.

The material modifier can only help imbedding chances, and never harm them. The only materials that are currently considered by imbedding are mithril, ora, imflass, and vultite. Anything else is 'normal'. I'll let you experiment to figure out how these materials effect changes in imbedding success rate.

Ranger imbued items are no better or worse (mana capacity aside) from other items. The type, form, shape, color, size or the item doesn't make any difference. - NAOS


Mark