Constitution: Difference between revisions
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{{Hitpoints by race}} |
{{Hitpoints by race}} |
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== References == |
== References == |
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*http://www.play.net/gs4/info/stats.asp#constitution |
*[http://www.play.net/gs4/info/stats.asp#constitution Stats: Constitution], on Play.net |
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{{Statistic}} |
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[[Category:Stats]] |
Revision as of 17:36, 15 November 2006
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Constitution is a physical stat. Constitution is generally a measure of how hardy a character is. Constitution is a factor in determining maximum hitpoints, maximum stamina, resistance to critical hits, and resistance to disease.
Hitpoints
- Main article: Hitpoint
A character's constitution governs the max amount of HP that can be achieved by training in Physical Fitness. Maximum hitpoints are determined by adding the race value to the constitution bonus (further modified by race) of a character.
Aelotoi | Burghal Gnome | Dark Elf | Dwarf | Elf | Erithian | Forest Gnome | Giantman | Half-Elf | Half- Krolvin | Halfling | Human | Sylvan- kind | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | 120 | 90 | 120 | 140 | 130 | 120 | 100 | 200 | 135 | 165 | 100 | 150 | 130 |
+CON Bonus |
145 | 125 | 140 | 180 | 155 | 155 | 135 | 235 | 160 | 200 | 135 | 175 | 155 |
+Health Bonus |
195 | 175 | 190 | 230 | 205 | 205 | 185 | 285 | 210 | 250 | 185 | 225 | 205 |
References
- Stats: Constitution, on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |