Bind (214): Difference between revisions
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'''Bind''' is a [[warding]] spell that calls spirits to hold a victim in place for a long period of time. [[Immobilized (status)|Bound]] victims cannot be dragged or moved in any manner and is incapable of doing so herself, thus negating nearly all maneuver defense and defense granted from the [[parry]] and [[evade]] portions of the Parry/Block/Evade system. |
<section begin=description /><noinclude>'''Bind''' is a</noinclude><includeonly>A</includeonly> [[warding]] spell that calls spirits to hold a victim in place for a long period of time.<section end=description /> [[Immobilized (status)|Bound]] victims cannot be dragged or moved in any manner and is incapable of doing so herself, thus negating nearly all maneuver defense and defense granted from the [[parry]] and [[evade]] portions of the Parry/Block/Evade system. |
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Not all creatures will be affected by Bind, and certain skills allow player characters to break free from Bind's effects, such as [[Berserk]]. |
Not all creatures will be affected by Bind, and certain skills allow player characters to break free from Bind's effects, such as [[Berserk]]. |
Revision as of 21:53, 12 January 2023
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Bind is a warding spell that calls spirits to hold a victim in place for a long period of time. Bound victims cannot be dragged or moved in any manner and is incapable of doing so herself, thus negating nearly all maneuver defense and defense granted from the parry and evade portions of the Parry/Block/Evade system.
Not all creatures will be affected by Bind, and certain skills allow player characters to break free from Bind's effects, such as Berserk.
The mana cost is 14 + 1 for every 8 levels over 14 of the target, capped at 40.
Messaging
This section has not been added yet; please add to it now!
Resources
- Major Spiritual Spell Circle: Bind, on Play.net