MonstrFlesh: Difference between revisions

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(Updated item to item script templates. This page is still missing a lot of information, such as the formal analyze and verb trap output. If you have it, please add to it!)
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''MonstrFlesh''' was first sold at the [[Grand Auction of 5123]]. Once eaten, it '''permanently attunes''' to the character who has consumed it and '''cannot be removed ever'''. It can be activated once every 15 minutes via {{boldmono|EAT}} to provide an effect that is specific to each individual MonstrFlesh type, which consumes half of the wearer's health. Activating it too much may have negative side effects. The wearer can use {{boldmono|SENSE}} once every 15 minutes as well to see if others who have consumed flesh are in the area, which will add +1 to the bonus up to a bonus of +10. The wearer does not need to stick with them after getting the bonus.

In addition, MonstrFlesh adds the following line to the wearer's features, with "something" referring to the type of flesh when it was first acquired:
<pre{{log2}}>
He appears to have some sinewy monster flesh covering most of the visible parts of his body. He has (something) skin.
</pre>
{{TOC limit|2}}
==Analyze==
<pre{{log2}}>
{{addmetext}}
</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader|90}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width: 45%"|First
! scope="col" style="width: 45%"|Third
|-
! scope="row" role="rowheader"|EAT<br>(first time eating)
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|EAT<br>(activating effect)
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|SENSE
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
==Additional Information==
===Grand Auction 5123===
The following information was shared at the [[Grand Auction of 5123]] event:
<pre{{log2}}>
<pre{{log2}}>
Auction Type: Manual
Auction Type: Manual
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This item will permanently attach to you once you EAT it. You will gain the power of Primal Bastion which grants +5 to Physical Defensive Strength. It can be activated once every 15 minutes via EAT for the of half your health. Activating it too much may have negative side effects. You can SENSE flesh once every 15 minutes as well to see if others who have consumed flesh are in the area, which will add +1 to your bonus up to a bonus of +10. You do not need to stick with them after you get the bonus.
This item will permanently attach to you once you EAT it. You will gain the power of Primal Bastion which grants +5 to Physical Defensive Strength. It can be activated once every 15 minutes via EAT for the of half your health. Activating it too much may have negative side effects. You can SENSE flesh once every 15 minutes as well to see if others who have consumed flesh are in the area, which will add +1 to your bonus up to a bonus of +10. You do not need to stick with them after you get the bonus.
</pre>
</pre>
Five different types of MonstrFlesh were sold at the Grand Auction of 5123, each with a different effect:

<pre{{log2}}>
<pre{{log2}}>
Eat the flesh to gain a permanent bonus.
Eat the flesh to gain a permanent bonus.
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* +5 Thrown Weapon Attack Strength (elongated arms)
* +5 Thrown Weapon Attack Strength (elongated arms)
</pre>
</pre>
</td><td>
{{iteminfo
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype=Flesh <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature=Special <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Grand Auction of 5123 <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear=2023 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune=Permanent <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement=Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=EAT <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=SENSE
}}
</td></tr></table>
[[Category:Grand Auction of 5123]]

Revision as of 10:06, 27 April 2023

MonstrFlesh was first sold at the Grand Auction of 5123. Once eaten, it permanently attunes to the character who has consumed it and cannot be removed ever. It can be activated once every 15 minutes via EAT to provide an effect that is specific to each individual MonstrFlesh type, which consumes half of the wearer's health. Activating it too much may have negative side effects. The wearer can use SENSE once every 15 minutes as well to see if others who have consumed flesh are in the area, which will add +1 to the bonus up to a bonus of +10. The wearer does not need to stick with them after getting the bonus.

In addition, MonstrFlesh adds the following line to the wearer's features, with "something" referring to the type of flesh when it was first acquired:

He appears to have some sinewy monster flesh covering most of the visible parts of his body.  He has (something) skin.

Analyze

This section has not been added yet; please add to it now!

Usage

Verb First Third
EAT
(first time eating)
This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
EAT
(activating effect)
This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
SENSE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

Grand Auction 5123

The following information was shared at the Grand Auction of 5123 event:

Auction Type: Manual
Auction Item: some leathery monster flesh
Current Bid/Cost: 444,444 silvers

You note the following details about some leathery monster flesh:

It is a small item, under a pound.
It is estimated to be worth about 400,000 silvers.
It is magic resistant.
It is predominantly crafted of organic material.

This item will permanently attach to you once you EAT it.  You will gain the power of Primal Bastion which grants +5 to Physical Defensive Strength.  It can be activated once every 15 minutes via EAT for the of half your health.  Activating it too much may have negative side effects.  You can SENSE flesh once every 15 minutes as well to see if others who have consumed flesh are in the area, which will add +1 to your bonus up to a bonus of +10.  You do not need to stick with them after you get the bonus.

Five different types of MonstrFlesh were sold at the Grand Auction of 5123, each with a different effect:

Eat the flesh to gain a permanent bonus.
Cannot be removed ever.

Shows up in look.
He appears to have some sinewy monster flesh covering most of the visible parts of his body. He has (something) skin.

* +5 Physical Attack Strength (unnatural large muscle growth)
* +5 Physical Defensive Strength (coriaceous skin)
* +5 Crit Padding (armored skin)
* +5 Damage Padding (hardened skin)
* +5 Thrown Weapon Attack Strength (elongated arms)
MonstrFlesh Information
Type Mechanical
Item Classification Accessory
Item(s) Applied to Flesh
Alterable
Light/Deep
Feature(s) Altered Special
Original Release Venue Grand Auction of 5123
Original Release Year 2023
Attunement Permanent
Attunes to Character
Item Verbs
EAT SENSE