Template:Wizard Base buff spells: Difference between revisions
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(Template for Wizard base buff spells, mostly taken from the Buff spells page and soon to be syndicated back there as a template) |
(Added 902 and 909 self-cast versions) |
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The following buff spells are self-cast limited and can be stacked, unless otherwise noted. |
The following buff spells are self-cast limited and can be stacked, unless otherwise noted. |
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*[[Minor Elemental Edge (902)]]: +10 [[enhancive]] [[skill bonus]] to any weapon when [[evoke|EVOKEd]]. |
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*[[Prismatic Guard (905)]]: +5 physical DS, +20 bolt DS. |
*[[Prismatic Guard (905)]]: +5 physical DS, +20 bolt DS. |
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*[[Tremors (909)]]: [[CHANNEL|CHANNELing]] will add charges to {{boldmono|STOMP}} to knock down opponents for 5 mana without roundtime. |
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*[[Mass Blur (911)]]: +20 dodge ranks. Mass spell and stackable in a group. |
*[[Mass Blur (911)]]: +20 dodge ranks. Mass spell and stackable in a group. |
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*[[Melgorehn's Aura (913)]]: +10 DS, +20 elemental TD. |
*[[Melgorehn's Aura (913)]]: +10 DS, +20 elemental TD. |
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'''If these spells are known to you:''' |
'''If these spells are known to you:''' |
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*It is typically useful to stack 905, 911 and 913 on yourself while resting and prior to going out for a hunt. |
*It is typically useful to stack 905, 909, 911 and 913 on yourself while resting and prior to going out for a hunt. |
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*A warmage should keep 902 active on their weapon. |
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*If there are others around, you can offer to share 911. |
*If there are others around, you can offer to share 911. |
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*919 is very useful while foraging, searching for heirlooms, climbing over difficult obstacles, during invasions or other risky situations. |
*919 is very useful while foraging, searching for heirlooms, climbing over difficult obstacles, during invasions or other risky situations. |
Latest revision as of 12:16, 8 July 2023
The following buff spells are self-cast limited and can be stacked, unless otherwise noted.
- Minor Elemental Edge (902): +10 enhancive skill bonus to any weapon when EVOKEd.
- Prismatic Guard (905): +5 physical DS, +20 bolt DS.
- Tremors (909): CHANNELing will add charges to STOMP to knock down opponents for 5 mana without roundtime.
- Mass Blur (911): +20 dodge ranks. Mass spell and stackable in a group.
- Melgorehn's Aura (913): +10 DS, +20 elemental TD.
- Wizard's Shield (919): +50 DS, not stackable, 60 second duration.
If these spells are known to you:
- It is typically useful to stack 905, 909, 911 and 913 on yourself while resting and prior to going out for a hunt.
- A warmage should keep 902 active on their weapon.
- If there are others around, you can offer to share 911.
- 919 is very useful while foraging, searching for heirlooms, climbing over difficult obstacles, during invasions or other risky situations.