Ebon Gate Festival/saved posts 2023: Difference between revisions

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Weavers, not to be left out, worked hard with alchemists, forgers, and mages to pull rusalkoren into a thin, threaded material able to be woven into protective robes. They call their creation rusalkita. And for those who wish merely to enjoy the beautiful look of the azure-swirled, tenebrous material, they crafted rusylka -- a silk-like material without any special (or terrifying) properties and is suitable for clothing. Rusylka cannot hold a dye, but the beauty of it is in its natural coloring, mist-like swirls of azure across inky blank just like rusalkoren.
Weavers, not to be left out, worked hard with alchemists, forgers, and mages to pull rusalkoren into a thin, threaded material able to be woven into protective robes. They call their creation rusalkita. And for those who wish merely to enjoy the beautiful look of the azure-swirled, tenebrous material, they crafted rusylka -- a silk-like material without any special (or terrifying) properties and is suitable for clothing. Rusylka cannot hold a dye, but the beauty of it is in its natural coloring, mist-like swirls of azure across inky blank just like rusalkoren.


Rusalkan armaments have an innate chance to flare when attacking or struck in combat.  When it triggers, a wave of sea water appears in the area and attempts (SMR, with a bonus in watery environments) to knock down up to 3 targets.  If successful, the rusalkan user receives the Brine of the Rusalka buff, which boosts their Attack Strength and Casting Strength for 10 seconds and grants a 1-second haste effect for physical and casting actions.  The magnitude of the +attack effect is +5 AS/+3 CS for each target knocked over.  There is a 30-second cooldown, titled Salty, that is also applied when the buff is applied.  It has a material difficulty of 200.
Rusalkan armaments have an innate chance to flare when attacking or struck in combat.  When it triggers, a wave of sea water appears in the area and attempts (SMR, with a bonus in watery environments) to knock down up to 3 targets (1d3).  If successful, the rusalkan user receives the Brine of the Rusalka buff, which boosts their Attack Strength and Casting Strength for 10 seconds and grants a 1 second haste effect for physical and casting actions.  The magnitude of the +attack effect is +10 AS/+6 CS per target and can reactive flare on misses, including EBP and spell casts.  There is a 30 second cooldown, titled Salty, that is also applied when the buff is applied.  It has a material difficulty of 200.


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Revision as of 13:45, 28 September 2023

General Information

Discord Message Link: [1]
Author: GM Thandiwe
Date: 12/9/2022

2023 Ebon Gate Dates
9/29 - 10/6 - Platinum Live Games, Storyline & Quest Introduction
10/6 - 10/13 - Prime Live Games, Platinum Merchant Week
10/13 - 10/20 - Prime Merchant Week
10/22 - 10/27 - Storyline & Quest Closing
10/27 - 10/29 - TBA
10/30 - 10/31 - Unmanned

Announcement 1 - Custom Contest

Discord Message Link: Costume Contest & Storyline Launch
Author: GM Elysani
Date: 9/15/2023


Hello everyone! This year's Ebon Gate costume contest will be held earlier than usual - Saturday, September 30th at 9:30pm EST. Everyone is welcome to join in on the fun, or come to admire the creativity of your fellow players!

In addition, this year's costume contest takes place at a ball that will kick off our Ebon Gate storyline, so you may want to come on by!

We will be judging the following categories: Most Creative, Most Original, Funniest, Spookiest, and Best Couple.

The Rules are simple, but please be aware that failure to follow them will affect your overall score.

  1. Your costume presentation can be no longer than 5 minutes. We will be timing you, so please be aware of your pacing!
  2. You can use any number of props, bystanders (with their permission), fancy scripts, etc., but remember Rule #1.
  3. HAVE FUN!
  4. Don't forget to light your votive.

Announcement 2 Shop List

Discord Message Link: Shop List
Author: GM Thandiwe
Date: 9/15/2023


Reopening Shops Updated or Altered Shops New Shops
A. B. Witching Flightless Dragonfly Beneath the Philtrum
Adorned Endearment Illusory Dreams Borrowed Plumes
All Dogs Go To Naidem Within Harm's Reach Dancing Death Dirge, The
All Fingers and No Crumbs Diabolically Chained
Any Way You Wand It Discerning Stitch
Armaments of the Destroyer Drowned Dreams Curiousities *
Art of the Drapery, The Elemental Establishments
Beyond the Graver Entranced
Blood Red Hand, The Fancy Wishbones
Both Sides Now Glass House, The
Buckle Up Haunted Waters Artifacts *
Burning Desire, A Imprinter's Studio, The
Cloaked Eclipse, The Lacquered Ungues
Collectors Calamity Market Makers
Conjured Couture Nightfire Brews
Cooktop Conundrums Peace of Mind
Covert Creatures Sizzle and Spice
Cozy Little Friends Sleightest Hand
Derelict Abbey Spider Johnn's Tin Smoke Box
Don't Bug Me! Tooth and Claw
Ember Ridge Candy Apple Shop Twisted Ways
Ember Ridge Cider House Vague Inkling, A *
Familar Phantom, The Winning Shriek
Farain's Shack
Fiendish Phantomes
Filigree and Whorls
Final Iteration, The
Flasked with a Purpose
Four Humours, The
Ghastly Groceries
Ghostly Lotus, The
Glisten and Gleam
Gnome Depot, The
Goblin King Dolls
Gouged Heart, The
House of Twilight
Icewild Hall
In the Bag
Innoscents Lost
Ironmonger's Smithy
Its to Pie For
Kreapy's Krawliez
Luck of the Draw
Masqued Intentions
Materials Maketh Man
Minaret, The
Moorlyn Cottage
Name of Thrones
Nana's Notes
Nether and Void
Other Daughter
Pierced Veil
Preserving Breads
Rack 'Em Up
Rodnir's Bait and Tackle
Roof Over, The
Rub-a-Dub-Dub
Shadowplay
Sheets Gone Wild
Smoldereye Lodge
Stay Tuned
Templeton Shor'toes' Sugars
Tippy Toes
Two-Headed Dog, The
Uncouth Wallflower, The
Vamped Vault, The
Wild Flalings
Witch's Garden, The
Witching Flower, The
Witching House, The

Announcement 3 - Eternal Weddings - Delayed

Discord Message Link: Eternal Weddings Delayed
Author: GM Thandiwe
Date: 09/15/2023


[Ebon Gate] Eternal Weddings

This year has been exceedingly busy and packed. Unfortunately, that means that we need to postpone an item every now and again. It is with regret that I announce that Eternal Weddings is going to be delayed.

However, we will release the Naidem Wedding Glade and will also place all previous wedding packages on sale. This includes all tiers of the Chapel, Cathedral, and Wavedancer wedding package, all verbs add slips, and annulments.

While we realize that this is a disappointment for many, we hope that you will understand that we want everything to be as clean as possible, and it would simply be impossible to guarantee that at this time.

We hope to release the Eternal Wedding package in the near future and will allow its purchase outside of Ebon Gate, though we don't have an exact date at this time.

Thank you for your understanding.


Announcement 4 - Return of the Trove

Discord Message Link: Return of the Trove
Author: GM Thandiwe
Date: 09/18/2023


Return of the Trove
This year, the Treasure Trove will be returning but with a somewhat new look.

Here are the changes:

  • You need a service pass to get into Gravelsdown Hall.
  • The Attendant will now sell trove tokens for 100,000 silvers.
  • Each token is worth a single entry into one of the troves.
  • You may only use one token per drawing per trove.
  • Each trove in Gravelsdown Hall will draw once a day.
  • Gravelsdown Hall will have FOUR troves running.

Here is what is staying the same:

  • You will still have 24-hours to claim your win.
  • The trove will still display 4 preview items, while one is being raffled.
  • All items put in the trove will go out.

What will be in the Trove this year?

  • Delayed Service items that would normally be seen in raffles will go through the Trove.
  • One room will be dedicated to Treasure items.

We are still finalizing our lists and treasures, but we will provide a list for everyone so that they are aware.

Lastly, A Roof Over is getting a second room with a trove in it. We will be offering Private Property items that are rare there in this particular trove. If you do not have a Private Property that qualifies, you can not get in. These offerings include the following:

  • Mail Boxes
  • Room Add
  • Workshop
  • Shrine
  • And a few other items.

Due to the nature of these items, MCP properties do not qualify.

Delayed Services in the Trove:

  • All delayed services will be tied to a token that is placed in the Trove.
  • While the token will be listed in DELAYED, it does not list who is getting the service until they REDEEM the token.
  • This means that the winner does not have to be the redeemer.

Announcement 5 - General Pricing Adjustments

Discord Message Link: General Pricing Adjustments
Author: GM Thandiwe
Date: 09/20/2023


For example, dyes used to cost a different price at Rings of Lumnis, Rumor Woods, Duskruin, and Ebon Gate. With Rumor Woods, we matched up the pricing so that things were more in-line and there was less guess work.

We will be going through and doing the same thing with Ebon Gate.

Those items that are consumable and have charges will be increased to the fee set at Rumor Woods and Duskruin.

One other thing that I wanted to talk about is all of the “-inators.” These items hold typically between 24-30 unique items that can stack unlimitedly and are weightless. I’ve been underselling their value and under-evaluating their price for what they do. As a result, all “-inators” at all events will be increased to a flat 1,000 (event currency). Those that have unlocks will not see an increase in their unlock certificates.

I realize that many of you may have some reactions that are strong to this information. However, I ask that you please be patient. Nothing will be raised to gouging levels and will still be reasonably priced. Some things just need an uptick.

Trove - Updated Information

Discord Message Link: Trove Update
Author: GM Thandiwe
Date: 09/26/2023


Trove Update

The Trove will run for 25 days. Starting on October 2nd. You will need a Service Pass to enter. You can purchase, for silvers, a token from the NPC. 1 token per trove per item will be accepted. There is not a cooldown on wins.

Three Troves will have Delayed Service Vouchers in them. Items that will come up are:

AC Grooming (5 Prime/2 Platinum)
Sonic Weapon (3 Prime/1 Platinum)
Sonic Armor (3 Prime/1 Platinum)
Sonic Shield (3 Prime/1 Platinum)
Singing Sword (3 Prime/1 Platinum)
Custom Swear (5 Prime/3 Platinum)
Custom LogPhrase (4 Prime/3 Platinum)
Signature Verb (5 Prime/2 Platinum)
Custom Bolt (5 Prime/2 Platinum)
Custom Perfume (3 Prime/1 Platinum)
Custom Coffee (3 Prime/1 Platinum)
Custom Tea (3 Prime/1 Platinum)
Custom Loresong (3 Prime/1 Platinum)
Custom Fatal Afflares (5 Prime/2 Platinum)
Custom Illusion Pin (3 Prime/1 Platinum)
Spirit Servant (2 Prime/1 Platinum)
EZScripts-Lesser (3 Prime/1 Platinum)
EZScripts-Greater (3 Prime/1 Platinum)
Wizard Familiar Customization (5 Prime/2 Platinum)
Custom Major Sanctuary (3 Prime/1 Platinum)
Custom Death Message (3 Prime/1 Platinum)

The Fourth Trove will have a variety of items and a few services in them. That Fourth Trove will have:

New Familiar - the Puppet - Available only in the Trove
New Familiar - the Phantasma - Available only in the Trove
Custom Puppy - Available only in the Trove
Custom Leeches - Available only in the Trove (2)
As well as twenty other unique items...

Private Property Trove - Updated Information

Discord Message Link: Private Property Trove
Author: GM Thandiwe
Date: 09/26/2023


Located through the door in The Roof Over, this Trove will run for 21 days. It will start on the 2nd like the other trove. You are required to have a service pass and you will need to purchase your tokens in Gavelsdown.

It will have the following items:

Room Add (3 Prime/1 Platinum)
Bugs (Any Property) or Sea Critters (Ocean Properties only) (3 Prime/1 Platinum)
Mood Messaging (3 Prime/1 Platinum)
Food Additions (5 food items) (3 Prime/1 Platinum)
Workshop (3 Prime/1 Platinum)
Shrine (3 Prime/1 Platinum)
Mailboxes (3 Prime/1 Platinum)

The Trove will shut down when all items have gone out.

Teaser 1 - Eyes of the Arkati

Discord Message Link: Eyes of the Arkati
Author: GM Thandiwe
Date: 09/16/2023


You analyze your flimsy violet disks and sense that the creator has provided the following information:

Eyes of the Arkati

These disks are designed to be worn over the eyes, where they will safely hide from view. However, while worn they will, every 8 - 12 hours, provide a random vision. They can also help you slip into a trance, and you can even trigger a vision on your own.

GAZE: Trigger a Minor Vision
STARE: Triggers a Major Vision once every hour.
WHISPER disks START: Causes you to slip into a trance.
WHISPER disks STOP: Causes you to come out of a trance.

Additional verbs can be used to do special messaging while in a trance.
Verbs: Blanch, Breathe, Cry, Gaze, Grin, Laugh, Point, Stare, Whisper

The disks are Tier 2 out of 2.

Since the disks do not appear, even when manipulating them with the above verbs, there aren't any customizations available for them. However, you can change the deity or energy they are aligned to.
Attunement: Zelia

> wear disk
Opening your eyes terribly wide, you carefully fit the flimsy violet disks over your irises and then blink several times while they settle into place. A milky film spreads across your vision for a brief moment but slowly seeps away, and your vision returns to normal.

>whisper my disk start
You silently slip into a deep trance, your body stilling and your breath slowing.

> look PERSON

You see Person.
She appears to be an Aelotoi.
She is very short and has a petite frame. She appears to be very young. She has starburst-striated winter grey eyes and freckle-dusted skin. She has long, wavy coppery red hair drawn back by multiple knitted hairties, exposing a clean-shaven scalp on either side. She has a pert nose. Her lengthy nails are brushed with gradated gold polish patterned in green jade chevron. She has a pair of russet-painted wings.
Her features appear slack, her eyes covered in a milky white film as she stares transfixed at something in the distance.

(The above is NOT a temporary feature.)

While under the effect of a trance, you provide ambient messaging about being in the trance. It fires every 20 seconds. It reminds you how to get out of the trance, though others do not see that information.

You are still under the effect of your most recent trance. To exit the trance, WHISPER disks STOP.
You distantly feel the flutter of your lashes against your cheek, though you know your eyes remain wide and unseeing. Your limbs remain heavy from the deep trance you find yourself in.

You also have access to a series of verbs while in the trance. For example:

>blanch disk
A fleeting ripple of fear grips you, momentarily causing the blood to drain from your face before the lassitude of your trance reclaims your emotionless state.

>grin disk
A smile slowly builds upon your face as your eyes grow distant and you fall into a deep trance.

>whisper disk stop
Slowly, you feel yourself returning to your body, and you feel a prickling of pins and needles upon your limp limbs. You blink several times and feel as if you are struggling through thick layers of cobwebs before your vision finally returns to normal.

While under the effects of a trance, you can not cast or attack or eat or a number of other minor things.

Minor Visions

There are ten sets of minor visions that have over 900 possible combinations. I utilized the TATTOO table to build the combinations. An example of a minor vision, which is available at Tier 1, is:

If NOT in a trance, this is what you may see:

>gaze my disk
Focusing upon Zelia, you gaze through the disks in your eyes, and the image of <something> appears before you.

If IN a trance, this is what you may see:

You gaze about without any true recognition of where you are as the heavy malaise of your trance causes your features to remain slack and your limbs to feel heavy. After a time, your vision changes...

Music fills the air, the sound of a party drifting to you as you gaze out upon the balcony onto a sprawling city that is in the throes of a celebration. Just as you turn to head inside, the sound of fireworks explodes behind you, and you glance up to see <item> burst across the sky in a colorful pageantry of light.

Some visions have more than one random component.

You may trigger a minor trance anytime that you desire.

Major Visions

Major visions come in sets of 15 and are much larger visions. They provide a location and can have as many as 7 random components. They are limited to one per hour.

An example of what you might see is:

Concentrating on your connection to Zelia, you stare through the flimsy violet disks that cover your eyes, causing a vision to blossom to life before you...

As your vision clears, you find yourself on your hands and knees, crawling through the hot desert. Parched and exhausted, you contemplate giving up, your swollen tongue filled with sand and the taste of blood from your cracked lips. Each movement causes your sunburned muscles to scream in protest as you continue to crawl through the sand.

Time has no meaning, the endless hours stretching before you as heat causes the air around you to waver. You find yourself staring at something green beneath your fingers and glance up numbly to see you've stumbled upon an oasis. Hope fills your body with adrenaline, and you surge to the edge of a pool, nearly choking as you suck water into your body.

Sated, you roll to your back to find <random animal> beside you and stumble back, accidentally putting your hand through an old skull where <random creature> has made its home.

Lastly, upon wearing the disks a random timer goes on you. Once the timer is up, a RANDOM vision takes place. There is a 33% chance it will be a major vision, otherwise, it will be a minor vision.

QA

  • Major Visions
  1. 15 Location Settings that you will see
  2. 2 - 7 random options within each setting
  3. Random Options have anywhere from 15 - 100 individual options
  4. The Largest Major Vision Variety is in the Tropical and Snow Visions
  5. Some visions offer advice or hold conversations
  • Minor Visions
  1. These are usually no larger than a sentence or two.
  2. These have 1 - 2 random options.
  3. Each option choice cycles through the Tattoo table and provides over 900 choices.
  • Wearing the disks
  1. They are hidden in your inventory.
  2. Only you can see the disks on you.
  • Arkati Choices?
  1. Gosaena
  2. Zelia
  3. Jastev
  4. Lorminstra
  5. Psychic Energy
  • Can the choices of Arkati/Energy be customized?
  1. Yes, you can change it to any Arkati.
  2. Yes, as long as it makes sense, you can change it to a different type of energy.

All disks & unlocks will be available Off the Shelf in the shop Entranced.

Teaser 2 - Lacquered Ungues

Discord Message Link: Lacquered Ungues
Author: GM Thandiwe
Date: 09/20/2023

Located in a hut in Fate’s Holding, Lacquered Ungues is a shop that sells... Yep! You guessed it! Nail polish.
Some of the designs you will see are:
She has a burnt umber sheen brushed onto her short but shapely fingernails.
She has a matte dark teal finish brushed onto her squared fingernails.
She has an oil-sheened coppery violet lacquer brushed onto her rounded fingernails.
She has a gradient plum-to-ebon sheen brushed onto her square-shaped fingernails.

This shop also houses a nail polish case.
>l my case
Lined with suede pockets, the case has glass sides that allow the contents to be clearly seen. Nestled within, you see...

1. a burnt umber bottle (a burnt umber sheen) (1 piece)
2. a matte dark teal bottle (a matte dark teal finish) (1 piece)
3. a coppery green bottle (an oil-slicked coppery green lacquer) (1 piece)
4. an aubergine cat's eye bottle (a cat's eye-banded aubergine sheen) (1 piece, which is ready for plucking)

Teaser 3 - Lip Gloss by Naidem

Discord Message Link: Lip Gloss by Naidem
Author: GM Thandiwe
Date: 09/21/2023


So, I realize now that this is probably V3 or V4, but I didn't realize it when I made it. The good news is that it is completely unique and the permifier will be allowed to make it permanent. Let me provide you with the analyze and then I'll sure a few things:

> a round jar of dark espresso gloss

You analyze your dark espresso gloss and sense that the creator has provided the following information:

Lip Gloss by Naidem
Utilizing this gloss, you can apply four hours of lip gloss to your lips. Once you do, it will provide you with a few verbs for manipulating your lips.

You may alter the colors and the shape that this gloss will provide to your lips:
Color 1: dark espresso
Color 2: amber
Lip Shape: heart-shaped

You may use TURN to change the designs that can be applied to your lips. Those designs are:

1. She has a finish of dark espresso darkening her heart-shaped lips with a glossy amber band gracing both lips beneath her philtrum.
2. She has a finish of amber darkening her heart-shaped lips with a glossy dark espresso band gracing both lips beneath her philtrum.
3. She has a stain of dark espresso pigment upon her heart-shaped lips that is accented by a glossy overlay.
4. She has a stain of amber pigment upon her heart-shaped lips that is accented by a glossy overlay.
5. Her heart-shaped lips bear the glossy sheen of dark espresso.
6. Her heart-shaped lips bear the glossy sheen of amber.
7. She has an outline of dark espresso on her heart-shaped lips which are stained in amber.
8. She has an outline of amber on her heart-shaped lips which are stained in dark espresso.
9. She has the subtle hint of dark espresso pigment upon her heart-shaped lips.
10. She has the subtle hint of amber pigment upon her heart-shaped lips.

A round jar of dark espresso gloss is currently set to produce design 7 when applied.

The lip gloss actually works the same as the illusion props do.

> wear my gloss
Drawing a small brush from a compartment along the side of a round jar of dark espresso gloss, you open one side of the gloss and add pigment to the brush before carefully applying it to your lips.

You see GameMaster Thandiwe
She appears to be an Aelotoi.
She is very short and has a petite frame. She appears to be very young. She has starburst-striated winter grey eyes and freckle-dusted skin. She has long, wavy coppery red hair drawn back by multiple knitted hairties, exposing a clean-shaven scalp on either side. She has a pert nose. Her lengthy nails are brushed with gradated gold polish patterned in green jade chevron. She has a pair of russet-painted wings.
She has an outline of dark espresso-hued on her heart-shaped lips which are stained in amber.

> analyze my lips
You analyze your heart-shaped lips and sense that the creator has provided the following information:

You currently have lip gloss on your lips and as such are able to manipulate your lips in the following way: LICK, PONDER, RUB, and SMIRK.

ponder my lips
You lightly toy with your lower lip, your fingers gliding over the pigment there as you contemplate your next move.

> smirk my lips
You subtly lift the top left corner of your painted upper lip, offering the barest hint of a smirk.

> lick my lips
You coyly draw the point of your upper lip into your mouth, allowing just the tip of your tongue to trace the flesh.

Teaser 4 - The Imprinter's Studio (Shop)

Discord Message Link: Shop Teaser - The Imprinter's Studio
Author: GM Meraki
Date: 09/22/2023


The time has come for a new shop teaser. Those who seek out the house that contains the Imprinter's Studio will find an agara-fae artist, ready to perform a service for a small fee.

 >read sign
 In the Common language, it reads:
 
 Welcome to The Imprinter's Studio!
 
 You may ASK the available artist for HELP if you have questions about:
  SERVICE - to receive a summary of the process.
  FEE - to inquire about the cost of the service.
  PANEL - to have your item validated.
 
 You may TELL the available artist to:
  BEGIN - when you are ready to start posing.
  MORE/LESS - to capture more or less of your features.
 
 Please note that service will not conclude until you GIVE the artist your valid item to complete the imprint.

What service is provided, you might ASK?

 >ask artist about service
 The agara-fae artist says, "I can take your basic or locked portrait dreamfire panel and imprint a portrait with your likeness in it.  This will convert a basic dreamfire panel into a locked portrait panel containing an imprint of your chosen pose.  To begin the process, tell me to begin.  Once you have chosen a pose, you will give your item to me and I will imprint your pose and likeness onto your item for a fee.  This service costs 60 soul shards to convert and imprint a basic panel or 12 soul shards to re-imprint a previously converted panel."

See additional posts in this thread for more details.

Teaser 5 - Teadragon Pets

Discord Message Link: Teadragons
Author: GM Xynwen
Date: 09/22/2023

Teadragon pets are coming to Elanith and debuting at Ebon Gate! We will have a few methods of obtaining one, so I'm going to hit those highlights, and then in the comments share more.

Methods to Obtain
Guaranteed: Buy at the pet shop for 250,000 soul shards. These will all initially look exactly alike, and they will all always be a "common" teadragon.

Luck!: there will be an initial "bargain raffle" for 2 winners, followed by 1 set of spins for soul shards, followed by 1 set of spins for silvers. Dates/times are to be deterimined, and they will be announced, but that is the order (so even if I split it across several days...the bargain raffle is first).

Other Luck!: there may be a couple show up in the Trove or as a GHOUL prize...

Raffle/Spin Rules & Info
Must be present and awake to win
Must bind the teadragon to you upon receipt
If not all teadragons go out during these offerings, it will be up to me what I do with them, if anything. I might hold on to them, randomly distribute via other means, etc.
Prime: 2 via bargain raffle, 10 via soul shard spins, 10 via silver spins. Plat: 1, 3, and 3.
Ones released this way will be allowed to randomize at creation. Common type will still be the most common, but you have chances for albino, crested, jade, polychromatic, qakoni, shidaran, and summer also.

Pricing:
OTS: 250K soul shards
Bargain raffle: 100K silvers per ticket
Soul shard spins: 50K soul shards
Silver spins: 500K

>analyze my teabowl
You analyze your mereagate teabowl and sense that the creator has provided the following information:

The physical appearance of your mereagate teabowl can be changed.
~*~ Teadragon Pets: Teabowl Summoning Device ~*~
This teabowl is a summoning device that will call a teadragon pet. The teadragon inside is a common teadragon.

Teabowl Alterations:

  • Teabowl's base, long, and show can be altered normally, but the noun MUST remain teabowl
  • Teabowl will always reference a lid in the messaging, so do not contradict this

Teadragon Alteration Information:

  • Pet must be DISMISSed before any alterations can occur (they are done on the teabowl)
  • The type of teadragon cannot be changed except occasionally a service may be held to change between the two non-rare types, crested to uncrested and vice versa
  • Rare teadragons have specific requirements and limitations.
  • See https://gswiki.play.net/Erithi_Teadragon for documentation

Teadragon Alter Points & Current Settings:

  • Tail color: silver-green (typically the same as or complementary to the primary color)
  • Wing color: silver-green (typically the same as or complementary to the primary color)
  • Pattern/accent color: striated (ebon-stippled is the most common, for example)
  • Eye color: glimmering brown (brown hues are the most common, but greens, yellows, oranges, and violets are allowed)
  • Primary color: forest green (forest green is the most common, but there is a wide variety)
  • Noun: teadragon (teadragon or raidanlu are allowable)
  • Long: a tiny forest green teadragon with silver-green wings
  • Gender: female (she/her)

Verbs: PROD the teabowl to summon your teadragon. Owners can GET and WEAR them. Other verbs: bow, cuddle, hug, kiss, lick, rub, tickle, and touch. There are numerous ambients also.

~*~ End Custom Analyze ~*~

> lick tead
As you bend down to greet your forest green teadragon, she flicks out her tongue, licking your cheek lovingly. Her breath smells vaguely of tea and crushed insects.

A fuzzy striped bumblebee lands on a tiny forest green teadragon's silver-green tail, buzzing softly. The teadragon chirps in reply, craning her neck to try to get a look at her tiny passenger.

that bumblebee? It's a bug from the room....so the ambients have a chance to hit "bug ambient" mode and then a chance to pull a bug from the room to use in the ambient

Teaser 6 - Modular Neck Sheath

Discord Message Link: Modular Neck Sheath
Author: GM Naiken
Date: 09/23/2023


Modular_Neck_Sheath

>tuck garr You join the ends of your chain garrote with its metal clasp and reform it into a midnight blue neck sheath.

>attend shea You pull the sheath's steel chain through its clasp to compress the loop for a tighter fit around the thigh.

>wear shea Briefly undoing its metal clasp, you wrap the sheath's steel chain around your thigh and pull the excess through a small loop on the other end.

Teaser 7 - Twisted Weapons

Twisted weapon

OTS:

  You swing a scintillating white ora tanto at a massive troll king!
    AS: +296 vs DS: +247 with AvD: +9 + d100 roll: +50 = +108
     ... and hit for 1 point of damage!
     Strikes a fingernail.
    Bet he'll lose it now.
** As you hit, the edge of your white ora tanto seems to fold inward upon itself drawing everything it touches along with it! ** ... 15 points of damage! Decompression causes muscles in arm to crack!

TIER 3 - Twisted Flares Unlock (can flare in addition to the NORMAL flares):

   Your white ora tanto's hilt trembles with power!
 ** A scintillating white glow shimmers and oscillates across your tanto's blade as a twisted, violently whirling vortex surges from its edge and strikes a massive troll king! **
   ... 25 points of damage!
   Bones in arm crack and blood vessels burst!
   ... 15 points of damage!
   Abdomen swells, internal organs rupture!
Roundtime: 2 sec.

Teaser 8 - Dapper Drapes

Discord Message Link: [2]
Author: GM Elysani
Date: 09/26/2023


You glance down to see a rivet-cuffed dark moire silk shirt in your right hand and a length of moth-painted satin in your left hand.

Fabrics are interchangeable with the items in Art of the Drapery.

>push push push

Taking your moth-painted satin, you drape it over your dark moire silk shirt and artfully arrange the fabric to create a rivet-cuffed dark moire silk shirt chained with a half-cape of moth-painted satin. So stylish!

Taking your moth-painted satin, you drape it over your dark moire silk shirt and artfully arrange the fabric to create a rivet-cuffed dark moire silk shirt affixed by a leather-backed pauldron of moth-painted satin. So stylish!

Taking your moth-painted satin, you drape it over your dark moire silk shirt and artfully arrange the fabric to create a rivet-cuffed dark moire silk shirt framed by a cravat of moth-painted satin. So stylish!

The chestworn items can be unlocked for additional verb-y goodness. Verbs change depending on the attachment.

Example: TILT No attachment - You smooth the surface of your dark moire silk shirt before executing a slow, stately bow.

Pauldron - You bring your closed fist across your chest, tapping your moth-painted satin pauldron once as you bow. You rise, placing your now open hand across your dark moire silk shirt with an inviting smile.

Cravat - You formally bow low at the waist, your hand grazing your moth-painted satin cravat as you return upright. You brush your palm downwards, subtly adjusting your dark moire silk shirt as your arms fall back to your sides.

Half-Cape - You sweep one arm behind your back as you bow, the moth-painted satin of your half-cape briefly obscuring your dark moire silk shirt. As you rise, you swiftly brush your hand against your opposite shoulder to readjust the drape.

Teaser 9 - Sizzle and Spice

Discord Message Link: - Sizzle and Spice
Author: GM Haliste
Date: 09/25/2023


Who wants to be a chef?! If that's you, then this might be your shop. Build your own creations with flavors and tastes completely unique to the dish you create!

What do I mean, you ask? Well... let me show you!

>tap pan You tap the frying pan placed alongside you.

>l in pan In the frying pan you see some butter, a red tomato and a bear shank.

Frying pans have smoke styles, cooking styles, and finishing styles. These affect both the cooking messaging and the final product.

Here's the final product of the above dish:

a portion of grilled bear shank garnished with tomatoes and butter

Here's the (random) taste messaging for it:

Basted lightly with natural juices, the grilled approach to the shank's preparation accentuates the dominant sweet flavor, giving way to the more inconspicuous taste of the butter. Balanced between butter and tomatoes, a bear shank embraces the delightful tastes of both, spilling flavorful teases into each bite.

There is a lot of taste messages based on # of and type of ingredients. Raw fish, creature shanks (unlock), and creature organs (unlock) are primary items. Most vegetable/fruit forageables will also work as primary items. Most edible forageables, grocery items, and Finishing Touch items will work as secondary/tertiary items.

Note that the above example is a fully unlocked frying pan that allows for up to three ingredients and has the creature shank unlock. Off the shelf utensils can accept one primary ingredient of either fish or fruit/vegetables. The latter can be foraged items, OR they can be... cooking ingredients grown in the Magic Pots that are also sold in this shop.

Teaser 10 - Illusion Pets

Discord Message Link: - Illusion Pets
Author: GM Wylloh
Date: 09/25/2023


Ivry: "Hey look at my cool illusion thingymabob I just bought!"

Wylloh: "Wow!", she says as a pitifully ugly alley cat, her familiar, whimpers up at her.

Ivry: "The best part about illusions, is they don't have to make complete sense so can be magical." (As she fiddles with her new illusion thingamabob and produces pink confetti flames that surround her.)

Wylloh peers down thoughtfully at her familiar and the two girls grin at one another, scooping the cat up and spiriting their way into their newly christened lair. "~Wyvry~" states the shiny new nameplate on the door that closes heavily behind them.

Introducing 1st of its kind!

Walking back out, tired and cranky but full of pride, Wyvry is followed closely by a rainbow unicorn kitten with monarch butterfly wings.

Teaser 11 - Globus Naidem

Discord Message Link: - Globus Naidem
Author: GM Thandiwe
Date: 09/26/2023


You glance down to see a chain-carved mesille runestaff in your right hand and nothing in your left hand.

>look my rune
Blackened iron shackles bind the wooden image of a grik to the mesille runestaff. Though entirely crafted of wood, the visage is incredibly lifelike, and its eyes seem to follow nearby movement. You also notice a small enchanter's glyph.

>analyze my rune
You analyze your mesille runestaff and sense that the creator has provided the following information:
This is the Globus Naidem runestaff, or more commonly the Demonic Accords runestaff. It has demonic dread as its flare type. There is a wooden demon shackled to the runestaff, and it can be customized in the following ways:

Demon Type: imp, shadowling, grik, shien, abyran
Horn Type: goat, ibex, oribi, ram, rolton
Horn Modifier: yellowed
Eye Characteristic: band-pupilled
Eye Color: jaundice yellow

A chain-carved mesille runestaff can be altered with a long or a show description, though it will always maintain its default LOOK.

Currently, The runestaff is tier 1 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST.


You might be able to have a talented merchant lighten the mesille runestaff for you.

tickle my rune
You brush your fingers against the smooth, skeletal-like head of the grik attached to your mesille runestaff. Despite it not moving, a low reverberation - similar to a purr but more gravelly - issues from it.
Firstperson brushes his fingers against the smooth, skeletal-like head of the grik attached to his mesille runestaff, causing a sound somewhere between a purr and the sound of grinding gravel to issue from it.

>turn my rune
You turn your gaze to the grik of your mesille runestaff, sneering slightly and causing the trapped entity to flinch.
Firstperson turns his gaze unkindly to the grik of his mesille runestaff, sneering slightly and causing the trapped entity to flinch.

>twist my rune
You twist a chain-carved mesille runestaff in a slow circle, causing the grik trapped against the wood to sneer.
Firstperson twists a chain-carved mesille runestaff in a slow circle, causing the grik trapped against the wood to sneer.

Bolt Attack Response

Secondperson hurls a roaring ball of fire at you!
Pulling one hand free from its position around your runestaff, the grik snatches the bolt from the air and tosses the energy into its mouth before falling dormant once more.

> Analyze my Rune (abridged)
Currently, The runestaff is tier 2 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY.

Costs:
Demonic Dread (10 charges) - Attempt to instill your target with fear.

The runestaff currently contains 0 / 200 charges. Charges are accrued by killing creatures that are at least of the same level as the runestaff's bearer.

>curtsy rune Gesturing broadly, your mesille runestaff held aloft, you curtsy in a dramatic fashion, causing the grik attached to the wood of your runestaff to hiss loudly.
Gesturing broadly, Firstperson curtsies in a dramatic fashion, causing the grik fused to the wood of his now aloft mesille runestaff to hiss loudly.

>bow rune You incline your head diffidently, your hand resting lightly upon the top of your mesille runestaff.
Firstperson inclines his head diffidently, his hand resting lightly upon the top of a chain-carved mesille runestaff, the grik bound to it staring balefully about.

> analyze my rune (abridged)
Currently, The runestaff is tier 3 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY, GLANCE (horn features), GAZE (eye features), GREET.

Costs:
Demonic Dread (10 charges) - Attempt to instill your target with fear.
Demonic Visage, Horns (10 charges) - Temporary unique line feature change.
Demonic Visage, Eyes (10 charges) - Temporary eye characteristic/color feature change.

The runestaff currently contains 0 / 300 charges. Charges are accrued by killing creatures that are at least of the same level as the runestaff's bearer.

>glance my rune (no charges)
Locking eyes with the demon bound to your mesille runestaff, you silently berate it for all its misgivings, causing it to flinch away from you and cower as far from you as its bound body will allow.
Locking eyes with the demon bound to his mesille runestaff, Firstperson stares intently at it, causing it to flinch away from him and cower as far from him as its bound body will allow.

> glance my rune (with charges)
Locking eyes with the demon bound to your mesille runestaff, you steal a bit of its grik, causing it to manifest as yellowed horns upon your brow. Firstperson locks eyes with the grik attached to his mesille runestaff, causing a transfer of power to flow from the writhing prisoner to him.

>gaze my rune (no charges)
You lock eyes with the grik attached to your mesille runestaff, causing it to whimper and twist away from you.
Firstperson locks eyes with the grik attached to his mesille runestaff, causing it to whimper and twist away from him.

> gaze my rune (with charges)
You lock eyes with the grik attached to your mesille runestaff, drawing power from it. Locking eyes with the demon bound to his mesille runestaff, Firstperson draws power from the struggling being, causing yellowed horns to manifest on his brow.

>greet my rune
Planting both hands upon the top of a chain-carved mesille runestaff, you nod your head in a casual greeting. Clawing its way to the top, the grik bound to the runestaff nudges its head against your hand, which you pet for a brief moment before sending it back to its place.
Planting both hands upon the top of a chain-carved mesille runestaff, Firstperson nods his head in a casual greeting. Clawing its way to the top, the grik bound to the runestaff nudges its head like some kind of malignant kitten against his hand. Firstperson pets it briefly but then dismisses it back to its place lower on the runestaff.

look firstperson
You see GameMaster Firstperson.
He appears to be a Human. He is shorter than average. He appears to be very young. He has band-pupilled jaundice yellow eyes and pale skin. He has raggedly cut, shaggy sandy blonde hair with grey at the temples. He has a long face, a flat nose and deep laugh lines. He has curved yellowed ibex horns growing from his crown and angling towards the back of his head.

> analyze my rune (abridged)
Currently, The runestaff is tier 4 of 4. It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY, GLANCE (horn features), GAZE (eye features), GREET, RUB (Demonic Paralysis), CHUCKLE, NUDGE.

Costs: Demonic Dread (10 charges) - Attempt to instill your target with fear.
Demonic Visage, Horns (10 charges) - Temporary unique line feature change.
Demonic Visage, Eyes (10 charges) - Temporary eye characteristic/color feature change.
Demonic Paralysis (50 charges) - Attempt to root and damage a group of targets.

The runestaff currently contains 80 / 400 charges. Charges are accrued by killing creatures that are at least of the same level as the runestaff's bearer.


>chuckle rune
You chuckle lightly, little to no mirth evident in the sound you make, only to have it echoed by the grik imprisoned to your mesille runestaff.
Firstperson chuckles lightly, the sound cold and mirthless. Seconds later, a second sound issues from the grik imprisoned to his mesille runestaff.

>nudge my rune
You nudge the grik bound to your mesille runestaff, granting it permission to stretch. Swiftly unwinding from your runestaff, the demonic prisoner attempts to flee, but the magic binding it to your runestaff suddenly burns with crimson runes, causing it to cry out in pain. Slowly, it slinks back to its place.
Firstperson glances at the grik on his mesille runestaff, causing it to eye him warily. Swiftly unwinding from Firstperson's runestaff, the demonic prisoner attempts to flee, but the magic binding it to Firstperson's runestaff suddenly burns with crimson runes, causing it to cry out in pain. Slowly, it slinks back to its place.


Massive thanks to GM Mestys who coded this for me.


Teaser 12 - Rusalkan

Discord Message Link: - Rusalkan
Author: GM Thandiwe
Date: 09/26/2023


Unbeknownst to the living world, this metal was reappearing in Naidem. For the last two years, skilled residents have been gathering it, studying it, and perfecting it. While still volatile, especially in its unworked form, rusalkoren is ready to be shown to the visitors and infiltrators of Naidem that appear during the month of Jastatos.

Featuring misty-like swirls of azure across an inky black surface, this metal is suitable for weapons and armor, but it can and will lash out at its wielder unless it tames the spirit within.

These same skilled (and deceased) artisans have also managed to meld this volatile metal with leather. Using an ancient technique once thought lost to time, the metal is heated until it is at its purest liquid form then infused into salt water-softened leather before being crafted into whatever armor is needed. This new material, a hybrid of rusalkoren and leather, has been named rusalysk.

Weavers, not to be left out, worked hard with alchemists, forgers, and mages to pull rusalkoren into a thin, threaded material able to be woven into protective robes. They call their creation rusalkita. And for those who wish merely to enjoy the beautiful look of the azure-swirled, tenebrous material, they crafted rusylka -- a silk-like material without any special (or terrifying) properties and is suitable for clothing. Rusylka cannot hold a dye, but the beauty of it is in its natural coloring, mist-like swirls of azure across inky blank just like rusalkoren.

Rusalkan armaments have an innate chance to flare when attacking or struck in combat.  When it triggers, a wave of sea water appears in the area and attempts (SMR, with a bonus in watery environments) to knock down up to 3 targets (1d3).  If successful, the rusalkan user receives the Brine of the Rusalka buff, which boosts their Attack Strength and Casting Strength for 10 seconds and grants a 1 second haste effect for physical and casting actions.  The magnitude of the +attack effect is +10 AS/+6 CS per target and can reactive flare on misses, including EBP and spell casts.  There is a 30 second cooldown, titled Salty, that is also applied when the buff is applied.  It has a material difficulty of 200.

>attack rat
  You swing a rusalkoren dagger at a small black rat!
    AS: +546 vs DS: +309 with AvD: -18 + d100 roll: +48 = +267
     ... and hit for 14 points of damage!
     Strike to left hand breaks a fingernail!
   ** Exploding in a tumbling current of frothy foam, a wave of sea water suddenly materializes at the call of your rusalkoren dagger and courses through the room. **
  Strong currents tug at a small black rat, pulling it about in an attempt to roll over it.
  [SMR result: 167 (Open d100: 94)]
  Succumbing to the force of the tidal wave, a small black rat is thrown to the ground.
  Strong currents tug at a giant brown rat, pulling it about in an attempt to roll over it.
  [SMR result: 139 (Open d100: 66)]
  Succumbing to the force of the tidal wave, a giant brown rat is thrown to the ground.
  Beads of saltwater cling to your skin, bolstering you with its briny presence.
  Roundtime: 2 sec.
  Roundtime changed to 1 second.

Teaser 13 - Trove Familiar - Phantasm

Discord Message Link: - Phantasm
Author: GM Thandiwe
Date: 09/27/2023


You gesture at a silver-strung stained glass bauble. You concentrate on the stained glass bauble as you cast your consciousness out into the ether in search of a specific type of familiar. Shimmers of light suddenly warp the air, winking in and out of existence for several moments as an ethereal form begins to take shape. Wispy tendrils of energy coalesce into the violet, teal, and coral structure of a wispy aurora phantasm.


Look Phantasm

Flashes of violet, teal, and coral light wink in and out of existence within the ethereal form of a wispy aurora phantasm. Something that resembles limbs or appendages undulates as if blown in a light breeze, though they shrink, lengthen, and utterly disappear at odd intervals. Skeins of shadow seem to consistently drift away from his form, their edges wispy like the threads of cirrus clouds. The phantasm appears to be a magnificent specimen of his kind. A barely perceptible aura encompasses him and a distinct look of intelligence fills his glittering eyes.

Ambients

Transitioning to liquid form, the phantasm stretches out upon the ground to create a reflective pool filled with starlight and twilight-hued nebulas. Slowly, the lights wink out one by one, leaving only the nebulas, and, in time, even they fade. Eventually, he returns to his natural state.

Silent as the grave, a wispy aurora phantasm hovers in place.

The lights within a wispy aurora phantasm's form flutter and wink in and out of existence for several seconds.

Undulating in place, the phantasm suddenly and spastically explodes into a brilliant array of twilight hues that rain down on the area before forming a puddle on the ground.

Reshaping himself into a columnar pillar of light, the phantasm spirals around the area for several seconds before returning to its amorphous form.

Twilight-hues light passes through a wispy aurora phantasm, causing motes within him to suddenly flare with brilliant colors. (this is different depending on being in Naidem or not and time of day)

Emotes

>tell familiar emote mock secondperson
Rising a slow spiral, a wispy aurora phantasm slips through the air as if he were water and glides in a circle around Secondperson. Stilling over her right shoulder, the phantasm suddenly transforms into an ethereal facsimile of her. Grinning, he winks at Secondperson and then returns to his natural state.

>tell familiar emote bow secondperson
Reshaping himself to look like you, a wispy aurora phantasm bows with a distracted air at Secondperson.

>tell familiar emote stare
An ethereal face appears within the phantasm as he stares ahead. The lights within him seem to rotate faster and faster, while the mouth forms soundless words that are impossible to decipher.

>tell familiar emote gaze
Darting to and fro, a wispy aurora phantasm rises and falls at odd intervals as if attempting to catch a glimpse of something.

Teaser 14 - Trove Familiar - Puppet

Discord Message Link: - Puppet
Author: GM Xayle
Date: 09/27/2023


Glance
You glance down to see an azure-webbed glowbark talisman in your right hand and nothing in your left hand.
Look talisman
Independent of the luminous grooves natural to the glowbark's grooves, etchings spiral and wend across the talisman's surface in obscure patterns that eventually coalesce into a rough semblance of a puppet's figure.

cast talisman
You concentrate on the glowbark talisman as you cast your consciousness out into the ether in search of a specific type of familiar.

A current of air whips by, drawing into its coil dust and detritus, tiny bits of this and that, and as the miniature cyclone darkens with its collection of odds and ends, azure-hued motes of cool light begin to manifest at its core. The solid components condense, taking the shape of an azure-webbed glowbark puppet, which unceremoniously collapses into a clattering heap on the ground as the current of air departs.

Ambients
In an abrupt and mildly disturbing display, the puppet bends over backward, balancing on his hands and feet, and crab walks in a rudimentary figure eight through several circuits before standing straight again.

An azure-webbed glowbark puppet bounces on his feet, allowing his loose limbs to clack noisily in a disconcerting staccato rhythm.

A small, buzzing fly catches the attention of the puppet as it flits back and forth through the area, and you can hear the dull clacking of the puppet's hands slapping together as he attempts to squash the fly. After several failed attempts, the fly's buzzing suddenly stops, and the occurrence is accompanied by a duller, wetter clapping of the puppet's hands.

In a display of apparent boredom, the puppet wrenches his head from his body and begins tossing it up into the air only to catch it again afterward. The lonely game of catch lasts but a few throws before the puppet reattaches its head.

Fidgeting and squirming, the puppet yanks one of his arms off from the ball socket and flings the disembodied appendage over his shoulder to scratch at his wooden back. His entire body seems to relax after a moment, and he nonchalantly pops his arm back into place.

look puppet
With the form of an artist's manikin, this glowbark puppet is composed of nearly featureless parts -- a blank face, an uncontoured torso and pelvis, long limbs, and simple ball joints. The wood is poorly worked, and the puppet's wires have been cut short and twisted, leaving sharp barbs protruding from his hands and shoulders, legs and feet, and from the top of his head. The puppet appears to be a magnificent specimen of his kind. A barely perceptible aura encompasses him and a distinct look of intelligence fills his glittering eyes.

tell familiar emote stare casil
An azure-webbed glowbark puppet suddenly swivels his head in a complete circle to gaze back at Casil before he props his blocky hands on his near nonexistent hips and leans backward to challenge him with his stare.

tell familiar emote point casil
Rising in a slow spiral, an azure-webbed glowbark puppet slips through the air as if he were water and glides in a circle around Casil. Stilling over his right shoulder, the puppet suddenly transforms into an ethereal facsimile of him. Grinning, he winks at Casil and then returns to his natural state.

tell familiar emote bow casil
Independent of his body, the puppet's eyeless head swivels around to fix his attention on you. In a macabre display of inhumanly bent arms and bowed, loose-jointed legs, the puppet lopes over to you and bows, backward, eyeless face still focused on you, toes facing forward with the rest of his body.

tell familiar emote gaze
The puppet's attention fixes on something in the distance, and his head cants severely to one side, nearly laying cheek to shoulder, as he stares as if in bewilderment.

tell familiar emote lay
Abruptly collapsing into a heap, an azure-webbed glowbark puppet squirms and fidgets about until he is laying on his back, board straight, as he crosses his arms over his chest, corpse-style.

get puppet
You glance askance at an azure-webbed glowbark puppet, and his featureless face cants up to you. After a silent and still moment, he begins to move, and somehow, those movements betray a sense of both disdain and resentment as he clatters closer to you so that you can more easily pick him up.

drop puppet
As you deposit the puppet on his blocky feet, he stumbles, only to quickly swivel his body around at the neck to deliver a vindictive kick to your shin at his dissatisfactory placement.

rub puppet
You reach out and caress a single fingertip over the smooth wooden head of the puppet, and he flinches away from your touch, giving a full body flail, his arms wildly whipping about as he swats at your finger with blocky hands.

Teaser 15 - Toothkeys

Discord Message Link: [3]
Author: GM Avaluka
Date: 09/24/2023

Who wants to weave bracelets and necklaces out of flowers and foliage when you can use teeth instead? A new item debuting at the shop "Tooth and Claw" will let you do just that by letting you harvest various types of Weaveable teeth from different creatures around Elanthia.

Introducing the "toothkey" (AKA "pelican"). This metal instrument includes a "claw" that gets hooked around the interior side of a chosen tooth and then winched tightly against a "bolster" that rests against the opposite side as a fulcrum. A quick twist of the item's handle and, with only limited amounts of blood and discomfort, you can extract Weaveable teeth from specific types of dead creatures.

Players have teeth, as well, you say? Unlock your toothkey with a provided certificate and you can extract a tooth from another player (with CONSENT) 1x a day.

If you're just interested in doing extra fluffy actions that let you roleplay investigating another player's teeth (or even just investigating a dead creature's teeth), there is another certificate that will let you unlock some more actions.

Discord Message Link: [4]
Author: GM Avaluka
Date: 09/24/2023

Quick Facts (Creatures)

  • OTS toothkeys can extract Weaveable teeth from dead creatures.
  • Each creature can be extracted from once and each extraction yields a bundle of two (2) Weaveable teeth.
  • If fluff actions are unlocked, you can perform a roleplayed dental exam on the dead creature's mouth/teeth.
  • Creatures can have up to four (4) types of teeth, but each creature may not have all types: tooth, canine tooth (or fang), incisor, and molar (or carnassial).
  • Teeth from different creatures may look different with a plethora of descriptors available.
  • You can toggle whether the creature's name shows in the created tooth with PUSH.
  • Currently there are 79 valid creatures around Elanthia that can have their teeth extracted. Valid creatures are animal-like, have bones/teeth, and feasibly have teeth small enough that they would fit on a necklace.

Quick Facts (Players)

  • Unlocked toothkeys can extract teeth from another player (with CONSENT) 1x a day.
  • OTS and unlocked toothkeys can roleplay a dental exam with another player (with CONSENT) and can do all unlocked fluff actions while investigating inside their mouth.
  • Extraction yields one (1) Weaveable tooth.
  • Extraction WILL stun and injure the target player.