Familiar Gate (930): Difference between revisions
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'''Familiar Gate''' is a spell that, when cast, creates a magical portal between the caster and their familiar, a creature summoned by the spell [[Call Familiar (920)]]. Anyone can step through the portal before the caster does, allowing transport for a group of individuals to the location of the familiar. Also, the caster can drag a corpse through the rift allowing for rescues. The portal closes the moment the caster steps through.<ref>Wizard Base Spell Circle, [http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#930 Play.net]<sup>[http://www.play.net/]</sup></ref> |
'''Familiar Gate''' is a spell that, when cast, creates a magical portal between the caster and their familiar, a creature summoned by the spell [[Call Familiar (920)]]. Anyone can step through the portal before the caster does, allowing transport for a group of individuals to the location of the familiar. Also, the caster can drag a corpse through the rift allowing for rescues. The portal closes the moment the caster steps through.<ref>Wizard Base Spell Circle, [http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#930 Play.net]<sup>[http://www.play.net/]</sup></ref> |
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Familiar Gate does have a chance to fail and damage the caster. The factors contributing to the rate of failure are the caster's training in [[Elemental Mana Control]], |
Familiar Gate does have a chance to fail and damage the caster. The factors contributing to the rate of failure are the caster's training in [[Elemental Mana Control]], [[Discipline]], [[Aura]], and training in the [[Wizard Base]] spell circle. |
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== References == |
== References == |
Revision as of 15:30, 1 August 2006
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Familiar Gate is a spell that, when cast, creates a magical portal between the caster and their familiar, a creature summoned by the spell Call Familiar (920). Anyone can step through the portal before the caster does, allowing transport for a group of individuals to the location of the familiar. Also, the caster can drag a corpse through the rift allowing for rescues. The portal closes the moment the caster steps through.[1]
Familiar Gate does have a chance to fail and damage the caster. The factors contributing to the rate of failure are the caster's training in Elemental Mana Control, Discipline, Aura, and training in the Wizard Base spell circle.