TownCrier/Faction Attraction/Echoes of War: Difference between revisions

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''Deep in the cold north, a new, blossoming government manifests slowly, forming an identity of freedom distinct from Empire or the Elven Nations. Dubbed Northwatch, that diversity now houses the krolvin, the giants, practitioners of blood magic, and other controversial means ideologies. Its government, firm but fair, operates within the confines of Icemule's judicial system and the eventual constitution of Northwatch, fashioned by the men and women of Icemule, Pinefar, and Briarmoon Cove.''
''Deep in the cold north, a new, blossoming government manifests slowly, forming an identity of freedom distinct from Empire or the Elven Nations. Dubbed Northwatch, that diversity now houses the krolvin, the giants, practitioners of blood magic, and other controversial means ideologies. Its government, firm but fair, operates within the confines of Icemule's judicial system and the eventual constitution of Northwatch, fashioned by the men and women of Briarmoon Cove, Icemule Trace, Cold River, Pinefar, the Giant tribes, the krolvin survivors of Glaoveln.''

Revision as of 09:39, 4 March 2024

Deep in the cold north, a new, blossoming government manifests slowly, forming an identity of freedom distinct from Empire or the Elven Nations. Dubbed Northwatch, that diversity now houses the krolvin, the giants, practitioners of blood magic, and other controversial means ideologies. Its government, firm but fair, operates within the confines of Icemule's judicial system and the eventual constitution of Northwatch, fashioned by the men and women of Briarmoon Cove, Icemule Trace, Cold River, Pinefar, the Giant tribes, the krolvin survivors of Glaoveln.