Don't forget: You can log in with your Play.net account
Darrgo (prime): Difference between revisions
No edit summary |
No edit summary |
||
Line 51: | Line 51: | ||
** Some special gems like Black Doomstones or Nightstones can be used for this too. |
** Some special gems like Black Doomstones or Nightstones can be used for this too. |
||
*'''<u>Adornment options:</u>''' buttoned, strapped, lined, laced, toed, fringed, buckled, inset, beaded, trimmed, capped, and studded. |
*'''<u>Adornment options:</u>''' buttoned, strapped, lined, laced, toed, fringed, buckled, inset, beaded, trimmed, capped, and studded. |
||
*'''<u>Dye options:</u>''' they are different from weapon holder dyes, and the list can be seen here: |
|||
**[[Dyer's tent]] |
|||
Revision as of 22:05, 15 January 2025
Appearance:
A tall Giantman that appears to be in the spring of life.
He has deep-set milky blue eyes and tanned skin, a shaven head of black hair, and a square-jawed face, a broad nose and a thick mustache and beard.
Covered in wolf attire, his shroud hides a scar from a bite mark on his arm.
Backstory:
After being bitten by a werewolf at a young age, Darrgo has learned to keep himself busy with crafting to fight the urge to transform. He wears a magical anklet to keep his bloodlust in check, but when swarmed by enemies, he's known to lose his mind briefly and berserk. While learning to fight these primal urges, he's trained his mind to refocus on creativity with sheath making and cobbling.
He can be found across the lands gem hunting and scavenging for rare materials to create with and sell, and also wearing the skins and hides of wolves he's hunted as he's tried to find the werewolf that bit and cursed him.
During his travels, Darrgo joined a crew led by Admiral Pixie, and has been known to sail aboard the Madness as a Boatswain with them to help and use his muscle when needed. They've become like family and have grown accustomed to feeding into his creative mind.
Custom Weapon Holder Services:
*** All weapon holders decrease weapon weight by 2 lbs ***
- Big holders can carry up to 5 weapons, and require either 50 skins, pelts, or hides.
- I can either keep the name of the critter for the skin/pelt/hide, or turn it into leather or lacquered.
- Types of holders and possible locations shown on the picture
- Thigh Holders require 16 skins/hides/pelts can only hold 1 of any size weapon, but some 2-hander edged/blunt weapons won't fit. Staffs will.
- Dagger Sheaths/Scabbards require 4 skins/hides/pelts and hold 1 dagger.
Decorations:
- Holders allow for 2 decoration slots (dyes have to be the first).
- Example: if dyed, it'd have to be as "Twilight Black Lacquered Sheath"
- Gems can be inlaid and require 6 of the same kind to show the full description.
- Gem cutting can be used on these too (pattern list below) to make them more descriptive.
- Variations of the same kind of gem, will just show the type and not the full description.
- Example: using different colored Moonstones will just make it show as inlaid with Moonstones.
- Fringing can be used to decorate (6 of the same required), but has to be either: claws, teeth, talons, feathers, horns, fangs, stingers, plumes, manes, mandibles, pincers, whiskers, incisors, canines, jawbones, or bones.
- Two fringes can be used, but it'll only keep the type of the fringe. Example: "Dark Sheath fringed with Fangs and Claws" instead of just Viper Fangs.
- Trims / Binding with metal can be used as well. Example: Steel Bound Sheath fringed with Bear Rib Bones, or Black Quiver trimmed in Silver
- Metals: copper, brass, bronze, iron, steel, silver, gold, mithril, ora, alum, imflass, vultite, glaes, laje, invar, mithglin, rhimar, vaalorn, vaalin, or veniom
- Dyes: List of colors that can be used on weapon holders
Master Cobbling Services:
*** All footwear is pocketed (can hold 2 small items), and I can measure you before-hand too if you want your name engraved and a "Perfect Fit" when you put them on, but isn't needed. ***
- Footwear allows for 2 decorations slots (color and adornment) and up to 75 characters for a description.
- If you want a specific gem in the footwear, I'll need 4 of them (if I don't already have).
- Some special gems like Black Doomstones or Nightstones can be used for this too.
- Adornment options: buttoned, strapped, lined, laced, toed, fringed, buckled, inset, beaded, trimmed, capped, and studded.
- Dye options: they are different from weapon holder dyes, and the list can be seen here:
Costs:
- Cobbling costs can range from 100k - 200k silvers. (prices may vary / go up more depending on extra or rare material to add)
- Sheath making can range as followed - depending on material:
- Weapon holder that can carry up to 5 weapons - around 250k - 400k
- Thigh holders - around 150k - 250k
- Dagger Sheaths/Scabbards - around 75k - 175k
Gem-Cutting patterns:
- Sheaths, for example, using a Spider-Shaped pattern on a Black Pearl would show; Spider-Shaped Black Pearl
- Cobbling, only "Shaped" patterns will show on the footwear, but removes the wording before the type.
- For Example: the Black Doomstone, if used with the Skull-Shaped, would turn into a "Skull-Shaped Doomstone"