Greater Elemental Flares: Difference between revisions
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Your envelope is used to unlock the potential of things held in your other hand or on your person. |
Your envelope is used to unlock the potential of things held in your other hand or on your person. |
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A multicolored greater element envelope grants the Greater Elemental Flares (GEF) script to an eligible weapon. |
A multicolored greater element envelope grants the [[Greater_elemental_flare|Greater Elemental Flares (GEF) script]] to an eligible weapon. |
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DETAILS: |
DETAILS: |
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Revision as of 17:16, 16 August 2025
You analyze the greater element envelope and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
Your envelope is used to unlock the potential of things held in your other hand or on your person.
A multicolored greater element envelope grants the Greater Elemental Flares (GEF) script to an eligible weapon.
DETAILS:
> Weapons must be unscripted, with the exception of Lesser Moods, and non-flaring or already possess a
supported flare.
> Non-flaring weapons must have a supported flare added for 15,000 bloodscrip at the time of redemption.
> Use TURN [to #] to toggle the desired flare for non-flaring weapons. Currently: Cold
(1) Cold (4) Lightning
(2) Fire (5) Steam
(3) Impact (6) Vacuum
You need only RAISE your envelope while holding a compatible item in your other hand or on your person.
Your envelope may not be altered or changed in any way.
You get no sense of whether or not the envelope may be further lightened.