Verb:TARGET: Difference between revisions

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{{Verbinfo
'''Target''' is the command used to specify a character, creature, or hazard towards which actions will be directed within the combat system.
|verb=TARGET

|type=System
==TARGET==
|system=Combat
<pre{{log2}}>
|pageintro={{boldmono|TARGET}} is the command used to specify a character, creature, or hazard towards which actions will be directed within the combat system.
Usage: TARGET {player|creature|hazard}
}}
==Help==
<pre{{log2}}>Usage: TARGET {player|creature|hazard}
TARGET RANDOM
TARGET RANDOM
TARGET NEXT
TARGET NEXT
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Targeting magical hazards will attempt to target the creature that created them. Players cannot be targeted in this fashion.
Targeting magical hazards will attempt to target the creature that created them. Players cannot be targeted in this fashion.


You do not have a target.
You do not have a target.</pre>

</pre>
==Usage==
==={{boldmono|TARGET <nowiki>{player|creature|hazard}</nowiki> }}===
* {{boldmono|TARGET {player} }} targets the named player.
* {{boldmono|TARGET {creature} }}will target the most recent creature of that noun to enter the room. This displays as the first of that noun after "You also see:" in the [[room]] description. Any non-directed actions (such as {{boldmono|[[INCANT]]}} or {{boldmono|[[ATTACK]]}}) will now be directed towards whichever creature was selected. {{boldmono|TARGET OTHER {creature} }}and {{boldmono|TARGET {ordinal number} {creature} }}(example: {{boldmono|TARGET SECOND SPIDER}}) will work if there is more than one of the same noun in a room.
* {{boldmono|TARGET {hazard} }} targets a specific hazard for attack.


==={{boldmono|TARGET RANDOM}}===
==Use==
{{boldmono|TARGET RANDOM}} targets a random creature in the room.
{{boldmono|TARGET {creature} }}will target the most recent creature of that noun to enter the room. This displays as the first of that noun after "You also see:" in the [[room]] description. Any non-directed actions (such as {{boldmono|[[INCANT]]}} or {{boldmono|[[ATTACK]]}}) will now be directed towards whichever creature was selected. {{boldmono|TARGET OTHER {creature} }}and {{boldmono|TARGET {ordinal number} {creature} }}(example: {{boldmono|TARGET SECOND SPIDER}}) will work if there is more than one of the same noun in a room.


==={{boldmono|TARGET NEXT}}===
{{boldmono|TARGET NEXT}} will select the next target in the list in room order.
{{boldmono|TARGET NEXT}} will select the next target in the list in room order.


This command can be used while in [[roundtime]].
This command can be used while in [[roundtime]].


==={{boldmono|TARGET CLEAR}}===
[[Category:Verbs]]
{{DEFAULTSORT:TARGET}}
{{boldmono|TARGET CLEAR}} clears the target.

Latest revision as of 08:27, 6 October 2025

TARGET
Type System
System Combat

TARGET is the command used to specify a character, creature, or hazard towards which actions will be directed within the combat system.

Help

Usage:  TARGET {player|creature|hazard}
        TARGET RANDOM
        TARGET NEXT
        TARGET CLEAR

Targeting magical hazards will attempt to target the creature that created them.  Players cannot be targeted in this fashion.

You do not have a target.

Usage

TARGET {player|creature|hazard}

  • TARGET {player} targets the named player.
  • TARGET {creature} will target the most recent creature of that noun to enter the room. This displays as the first of that noun after "You also see:" in the room description. Any non-directed actions (such as INCANT or ATTACK) will now be directed towards whichever creature was selected. TARGET OTHER {creature} and TARGET {ordinal number} {creature} (example: TARGET SECOND SPIDER) will work if there is more than one of the same noun in a room.
  • TARGET {hazard} targets a specific hazard for attack.

TARGET RANDOM

TARGET RANDOM targets a random creature in the room.

TARGET NEXT

TARGET NEXT will select the next target in the list in room order.

This command can be used while in roundtime.

TARGET CLEAR

TARGET CLEAR clears the target.