Spell Formats: Difference between revisions
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* X/day items and x/day tattoos both count toward, and are vulnerable to, the spell sever limit in affected hunting areas. |
* X/day items and x/day tattoos both count toward, and are vulnerable to, the spell sever limit in affected hunting areas. |
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* SM items are similar to SK items in that both use the user's mana, but they are not the same — SM items still use MIU mechanics for activation and duration, and do not grant native spell knowledge. |
* SM items are similar to SK items in that both use the user's mana, but they are not the same — SM items still use MIU mechanics for activation and duration, and do not grant native spell knowledge. |
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* Duration for MIU-based items: Base Duration + (MIU ranks × per-spell-rank duration). The activation verb affects this — RAISE gives 133% MIU ranks, TAP gives 50%, RUB/WAVE give 100%. |
* Duration for MIU-based items: Base Duration + (MIU ranks × per-spell-rank duration). The activation verb affects this — RAISE gives 133% MIU ranks, TAP gives 50%, RUB/WAVE give 100%. Some spells, such as 1202, have atypical durations. |
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* Duration for AS-based tattoos/scrolls is reduced: (Base Duration ÷ 2) + (AS ranks × per-spell-rank duration ÷ 2). |
* Duration for AS-based tattoos/scrolls is reduced: (Base Duration ÷ 2) + (AS ranks × per-spell-rank duration ÷ 2). |
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Revision as of 19:21, 4 April 2026
Spell Formats
The following table summarizes the differences between spell knowledge (SK) items, self mana (SM) items, x/day magic items, and x/day rune tattoos.
| Format | Description | Skill Used | Duration | Uses Your Mana? | Avoids Spell Sever? |
|---|---|---|---|---|---|
| SK item / SKE | Acts as if you natively know the spell. Cast using your own mana, just like a native caster. | Your own casting skill | Normal native cast duration | Yes | Yes — immune to spell sever, spell burst, and Rift dispel |
| SM item | A magic item activated via MIU, but instead of consuming charges, it draws from the user's own mana pool each use. Unlimited activations as long as the user has mana. | Magic Item Use (MIU) | MIU-based duration | Yes | No |
| x/day item | A charged magic item (imbed, wand, etc.) with limited uses per day. Activated via TAP, RUB, WAVE, or RAISE. | Magic Item Use (MIU) | MIU-based duration | No | No |
| x/day tattoo | Same as an x/day item, but worn on your body. Permanent; cannot be destroyed through use. Resets daily. Activated via INVOKE. | Arcane Symbols (AS) | AS-based duration | No | No |
Notes
- Only SK items avoid spell sever. Defensive spells self-cast through spell knowledge are not subject to spell burst, spell sever, or Rift dispel. No other format shares this property.
- X/day items and x/day tattoos both count toward, and are vulnerable to, the spell sever limit in affected hunting areas.
- SM items are similar to SK items in that both use the user's mana, but they are not the same — SM items still use MIU mechanics for activation and duration, and do not grant native spell knowledge.
- Duration for MIU-based items: Base Duration + (MIU ranks × per-spell-rank duration). The activation verb affects this — RAISE gives 133% MIU ranks, TAP gives 50%, RUB/WAVE give 100%. Some spells, such as 1202, have atypical durations.
- Duration for AS-based tattoos/scrolls is reduced: (Base Duration ÷ 2) + (AS ranks × per-spell-rank duration ÷ 2).