Collector vissi: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Type:''' Primal |
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The '''Collector vissi''' is a '''primal''' vissi that is part of the [[vissi system]]. It must be placed inside an [[arcarium]] to function. As a dualistic vissi, it has two different effects, depending on what type of arcarium it is placed inside. |
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Once restricted to Nyessemian nobility, this forbidden vissi allows you to rip the very essence from your foe and seal it into a [[grinsawl]]. Collect them as trophies of past victories, or compete with rival collectors to see who can build the most impressive deck. Guard these prizes well, for if you gain our Lady's trust, she may deign to unlock their deeper secrets in the future. After acquired via this vissi, grinsawl can also be stored inside a [[grinsawl tome]]. |
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'''Aversaris arcarium effect:''' Requires an empty hand. Vissi creates a link between you and a target hostile creature, attempting to rip a part of its essence and trap it in a grinsawl (card). If successful, a physical card will be created in your hand. If the initial attempt is unsuccessful, another attempt will be made every five seconds until you either succeed or 30 seconds expires, at which point the link breaks. Most physical actions will also break the link. Upon successful capture or the expiration of the link, a Soul Lash SMR attack will be performed. |
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'''Location:''' Lady Maivaldius' retainers at the Menagerie Madness harvest these vissi, and they are available to all Elanthians in exchange for aevit. |
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Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. This ability can be targeted via {{boldmono|{VERB} MY {ARCARIUM} AT {TARGET}}}. |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" | |
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! scope="col" style="width: 45%" | Aversaris |
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! scope="col" style="width: 45%" | Vangaris |
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|- |
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! scope="row" | Ability & Notes |
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| Requires an empty hand. Vissi creates a link between you and a target hostile creature, attempting to rip a part of its essence and trap it in a grinsawl (card). If successful, a physical card will be created in your hand. |
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'''Vangaris arcarium effect:''' If you hold an unfoiled grinsawl in your hand, the vissi will create a link between the grinsawl and an identical creature. Upon successful capture, the essence of the identical creature type will be transferred to your held grinsawl, sealing it with bronze, silver, or gold. (i.e., if you trapped a kobold in a grinsawl, you can make a foil attempt by linking to another kobold.) Capture mechanics are exactly the same as the aversaris orb, including the Soul Lash SMR attack. Grinsawl may only be foiled once. This ability can be targeted via {{boldmono|{VERB} MY {ARCARIUM} AT {TARGET}}}. |
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If the initial attempt is unsuccessful, another attempt will be made every five seconds until you either succeed or 30 seconds expires, at which point the link breaks. Most physical actions will also break the link. |
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This vissi is available as a possible prize for a successful run of the [[Menagerie Madness]] mini-game. They are also sold for [[aevit]]. See the full [[#Upgrade Costs|upgrade costs]] below. |
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Upon successful capture or the expiration of the link, a Soul Lash SMR attack will be performed. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Requires an empty hand. Vissi creates a link between you and a target hostile creature, attempting to rip a part of its essence and trap it in a grinsawl (card). If successful, a physical card will be created in your hand. If the initial attempt is unsuccessful, another attempt will be made every five seconds until you either succeed or 30 seconds expires, at which point the link breaks. Most physical actions will also break the link. Upon successful capture or the expiration of the link, a Soul Lash SMR attack will be performed. |
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:Limitations: |
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:* You cannot form a link with a creature more than 10 levels above you. This prohibition is waived upon reaching level 100; by that point you are powerful enough that level limits need not be placed on you. |
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:* You cannot attempt to capture the essence of non-hostiles. |
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:* You cannot attempt to capture the essence of fellow Elanthian adventurers. |
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:There are factors that can work in your favor, or detriment, when attempting a capture: |
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:* You will accrue a penalty to your attempt for every level a creature is above your own. |
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:* You will receive a bonus to your attempt for each tier beyond the first for your Collector vissi. |
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:* You will receive a rapidly escalating bonus for each 5-second attempt beyond the first until the link breaks at 30 seconds. |
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:A tier 1 Collector vissi will capture any creature of the same level or lower as you within 15 seconds. As long as the link persists, you cannot fail. |
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:A tier 1 Collector vissi will result in about a 50% chance of failure if linking to a creature 10 levels above you (the maximum level difference and highest penalty modifier) at the full 30 seconds mark. |
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'''Vangaris arcarium effect:''' If you hold an unfoiled grinsawl in your hand, the vissi will create a link between the grinsawl and an identical creature. Upon successful capture, the essence of the identical creature type will be transferred to your held grinsawl, sealing it with bronze, silver, or gold. (i.e., if you trapped a kobold in a grinsawl, you can make a foil attempt by linking to another kobold.) Capture mechanics are exactly the same as the aversaris orb, including the Soul Lash SMR attack. |
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Limitations: |
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:85% chance of bronze foil, 10% chance of silver foil, 5% chance of gold foil. Grinsawl may only be foiled once. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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You analyze the Collector vissi and sense that the creator has provided the following information: |
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The Collector vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact. |
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*You cannot form a link with a creature more than 10 levels above you. This prohibition is waived upon reaching level 100; by that point you are powerful enough that level limits need not be placed on you. |
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*You cannot attempt to capture the essence of non-hostiles. |
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*You cannot attempt to capture the essence of fellow Elanthian adventurers. |
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The Collector vissi is named {{blue|Collector}} and it is a {{blue|Primal}} vissi. |
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There are factors that can work in your favor, or detriment, when attempting a capture: |
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This vissi notes the following ability information: |
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*You will accrue a penalty to your attempt for every level a creature is above your own. |
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*You will receive a bonus to your attempt for each tier beyond the first for your Collector vissi. |
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{{blue|Capture and collect the essence of your favorite creatures from Elanthia and beyond. The ability (or abilities) have cooldowns. They have a 600 second cooldown. }} |
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*You will receive a rapidly escalating bonus for each 5-second attempt beyond the first until the link breaks at 30 seconds. |
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The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that. |
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Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time. |
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In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations. |
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Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER. |
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It is currently tier 1. The maximum tier is 5. It is empowered by 1 thread. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Arcarium |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|ATTEND {VISSI} WITH {VERB} |
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! scope="row" role="rowheader"|Both |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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| colspan="3" style="text-align:center"|Set the activator verb. |
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|- |
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! scope="row" role="rowheader" rowspan="2"|POKE / PULL / PUSH / RUB / TAP {ARCARIUM} |
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! scope="row" role="rowheader"|Aversaris |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|Vangaris |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. |
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'''Vangaris arcarium effect:''' 70% chance of bronze foil, 20% chance of silver foil, 10% chance of gold foil. Grinsawl may only be foiled once. |
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To give you an idea of what to expect: |
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Requires 9 duplicates to upgrade from Tier 1 to Tier 2. |
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*A tier 1 Collector vissi will capture any creature of the same level or lower as you within 15 seconds. As long as the link persists, you cannot fail. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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*A tier 1 Collector vissi will result in about a 50% chance of failure if linking to a creature 10 levels above you (the maximum level difference and highest penalty modifier) at the full 30 seconds mark. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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*Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. |
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'''Vangaris arcarium effect:''' 50% chance of bronze foil, 35% chance of silver foil, 15% chance of gold foil. Grinsawl may only be foiled once. |
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| If you hold an unfoiled grinsawl in your hand, the vissi will create a link between the grinsawl and an identical creature. Upon successful capture, the essence of the identical creature type will be transferred to your held grinsawl, sealing it with bronze, silver, or gold. (i.e., if you trapped a kobold in a grinsawl, you can make a foil attempt by linking to another kobold.) |
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Requires 54 duplicates to upgrade from Tier 2 to Tier 3. |
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Capture mechanics are exactly the same as the aversaris orb, including the Soul Lash SMR attack. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. |
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'''Vangaris arcarium effect:''' 30% chance of bronze foil, 45% chance of silver foil, 25% chance of gold foil. Grinsawl may only be foiled once. |
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Foiling chances are as follows: |
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Requires 386 duplicates to upgrade from Tier 3 to Tier 4. |
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*Tier 1: 85% chance of bronze foil, 10% chance of silver foil, 5% chance of gold foil. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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*Tier 2: 70% chance of bronze foil, 20% chance of silver foil, 10% chance of gold foil. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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*Tier 3: 50% chance of bronze foil, 35% chance of silver foil, 15% chance of gold foil. |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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*Tier 4: 30% chance of bronze foil, 45% chance of silver foil, 25% chance of gold foil. |
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}} |
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*Tier 5: 10% chance of bronze foil, 50% chance of silver foil, 40% chance of gold foil. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 5 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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'''Aversaris arcarium effect:''' Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. |
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Grinsawl may only be foiled once. |
'''Vangaris arcarium effect:''' 10% chance of bronze foil, 50% chance of silver foil, 40% chance of gold foil. Grinsawl may only be foiled once. |
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Requires 800 duplicates to upgrade from Tier 4 to Tier 5. |
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|}'''Tiering Costs:'''<br> Tier 1: 1 copy (Base item)<br> Tier 2: 10 copies (+9 duplicates)<br> Tier 3: 64 copies (+54 duplicates)<br> Tier 4: 450 copies (+386 duplicates)<br> Tier 5: 1,250 copies (+800 duplicates) |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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[[Category:Items]] |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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[[Category:Mechanical item scripts]] |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Additional Information== |
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===Upgrade Costs=== |
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:Tier 1: 1 copy (Base item) |
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:Tier 2: 10 copies (+9 duplicates) |
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:Tier 3: 64 copies (+54 duplicates) |
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:Tier 4: 450 copies (+386 duplicates) |
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:Tier 5: 1,250 copies (+800 duplicates) |
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==See Also== |
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* [[Grinsawl]] |
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* [[Grinsawl tome]] |
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* [[Vissi system]] |
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</td><td> |
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{{iteminfo |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Vissi <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=The Inquisitor <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2026 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Vissi <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=Arcarium <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2=Grinsawl |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=ATTEND <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=POKE |
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|verb3=PULL |
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|verb4=PUSH |
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|verb5=RUB |
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|verb6=TAP |
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}} |
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</td></tr></table> |
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[[Category:Vissi system]] |
[[Category:Vissi system]] |
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Latest revision as of 08:26, 30 June 2026
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The Collector vissi is a primal vissi that is part of the vissi system. It must be placed inside an arcarium to function. As a dualistic vissi, it has two different effects, depending on what type of arcarium it is placed inside. Once restricted to Nyessemian nobility, this forbidden vissi allows you to rip the very essence from your foe and seal it into a grinsawl. Collect them as trophies of past victories, or compete with rival collectors to see who can build the most impressive deck. Guard these prizes well, for if you gain our Lady's trust, she may deign to unlock their deeper secrets in the future. After acquired via this vissi, grinsawl can also be stored inside a grinsawl tome. Aversaris arcarium effect: Requires an empty hand. Vissi creates a link between you and a target hostile creature, attempting to rip a part of its essence and trap it in a grinsawl (card). If successful, a physical card will be created in your hand. If the initial attempt is unsuccessful, another attempt will be made every five seconds until you either succeed or 30 seconds expires, at which point the link breaks. Most physical actions will also break the link. Upon successful capture or the expiration of the link, a Soul Lash SMR attack will be performed. Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. This ability can be targeted via {VERB} MY {ARCARIUM} AT {TARGET}. Vangaris arcarium effect: If you hold an unfoiled grinsawl in your hand, the vissi will create a link between the grinsawl and an identical creature. Upon successful capture, the essence of the identical creature type will be transferred to your held grinsawl, sealing it with bronze, silver, or gold. (i.e., if you trapped a kobold in a grinsawl, you can make a foil attempt by linking to another kobold.) Capture mechanics are exactly the same as the aversaris orb, including the Soul Lash SMR attack. Grinsawl may only be foiled once. This ability can be targeted via {VERB} MY {ARCARIUM} AT {TARGET}. This vissi is available as a possible prize for a successful run of the Menagerie Madness mini-game. They are also sold for aevit. See the full upgrade costs below. Tier 1Aversaris arcarium effect: Requires an empty hand. Vissi creates a link between you and a target hostile creature, attempting to rip a part of its essence and trap it in a grinsawl (card). If successful, a physical card will be created in your hand. If the initial attempt is unsuccessful, another attempt will be made every five seconds until you either succeed or 30 seconds expires, at which point the link breaks. Most physical actions will also break the link. Upon successful capture or the expiration of the link, a Soul Lash SMR attack will be performed.
Vangaris arcarium effect: If you hold an unfoiled grinsawl in your hand, the vissi will create a link between the grinsawl and an identical creature. Upon successful capture, the essence of the identical creature type will be transferred to your held grinsawl, sealing it with bronze, silver, or gold. (i.e., if you trapped a kobold in a grinsawl, you can make a foil attempt by linking to another kobold.) Capture mechanics are exactly the same as the aversaris orb, including the Soul Lash SMR attack.
AnalyzeYou analyze the Collector vissi and sense that the creator has provided the following information: The Collector vissi can be added to a vissi artifact in order to augment the artifact with custom abilities. Each vissi artifact may hold up to 5 different types of vissi, and each vissi may be upgradable by adding additional vissi of the same type to the artifact. The Collector vissi is named Collector and it is a Primal vissi. This vissi notes the following ability information: Capture and collect the essence of your favorite creatures from Elanthia and beyond. The ability (or abilities) have cooldowns. They have a 600 second cooldown. The vissi may have abilities you can activate by using certain verbs (RUB, TAP, PUSH, PULL, or POKE) on the vissi artifact you add them to. In order to set the activator, use ATTEND on the vissi. The vissi might not have an ability you may activate, in which case ATTEND will indicate that. Sometimes, a vissi may have multiple abilities you can activate with the activator verbs. You can TILT the vissi to switch between them. Tilt will not respond if the vissi has only a single ability (or no abilities at all). You may only have one ability active at a time. In addition, the vissi may have abilities with customizable messaging options. You can TURN the vissi to customize each set of options. Once on a set of options, you can TWIST the vissi to cycle through the available customizations. Finally, some vissi may contain ambient messaging, which you can toggle on or off with COVER. It is currently tier 1. The maximum tier is 5. It is empowered by 1 thread. Usage
Tier 2Aversaris arcarium effect: Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. Vangaris arcarium effect: 70% chance of bronze foil, 20% chance of silver foil, 10% chance of gold foil. Grinsawl may only be foiled once. Requires 9 duplicates to upgrade from Tier 1 to Tier 2.Tier 3Aversaris arcarium effect: Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. Vangaris arcarium effect: 50% chance of bronze foil, 35% chance of silver foil, 15% chance of gold foil. Grinsawl may only be foiled once. Requires 54 duplicates to upgrade from Tier 2 to Tier 3.Tier 4Aversaris arcarium effect: Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. Vangaris arcarium effect: 30% chance of bronze foil, 45% chance of silver foil, 25% chance of gold foil. Grinsawl may only be foiled once. Requires 386 duplicates to upgrade from Tier 3 to Tier 4.Tier 5Aversaris arcarium effect: Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level. Vangaris arcarium effect: 10% chance of bronze foil, 50% chance of silver foil, 40% chance of gold foil. Grinsawl may only be foiled once. Requires 800 duplicates to upgrade from Tier 4 to Tier 5.Additional InformationUpgrade Costs
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