Toy pin: Difference between revisions

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(Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
 
(Testing new item script form)
 
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{{ItemScriptInfo
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
|propername=no
A '''toy pin''' is a wearable and lightly scripted toy that resembles an animal of some type. While it can be altered, the type of animal cannot change from the version of the toy purchased or found. It comes in bat, snake, rat, and owl forms. It is sometimes available at [[festival]]s and events, including at [[Delirium Manor]].
|itemscript=script
{{stub}}
|category=Fluff
{{TOC limit|2}}
|class=Accessory
|verb=HUG,KISS,POKE,PUNCH,TAP
|addinfo=It is a wearable and lightly scripted toy that resembles an animal of some type. It comes in bat, snake, rat, and owl forms.
|restrictions=Yes
}}
==Analyze==
==Analyze==
<pre{{log2}}>You sense that although the owl in question can certainly be altered in terms of descriptive details, the animal represented cannot be changed.
<pre{{log2}}>You sense that although the owl in question can certainly be altered in terms of descriptive details, the animal represented cannot be changed.


You can try to KISS/SMOOCH, HUG, PUNCH, POKE, and TAP the owl.</pre>
You can try to KISS/SMOOCH, HUG, PUNCH, POKE, and TAP the owl.</pre>

==Usage==
==Verb Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
{{VerbTableStart |header1= Verb |header2= }}
|- {{verbtableheader|90}}
{{VerbTableEntry|modifier1= HUG |modifier2= |1Pview= |3Pview= }}
! scope="col" style="width:5em;"|Verb
{{VerbTableEntry|modifier1= KISS |modifier2= |1Pview= |3Pview= }}
! scope="col" style="width: 45%"|First
{{VerbTableEntry|modifier1= POKE |modifier2= |1Pview= |3Pview= }}
! scope="col" style="width: 45%"|Third
{{VerbTableEntry|modifier1= PUNCH |modifier2= |1Pview= |3Pview= }}
|-
{{VerbTableEntry|modifier1= TAP |modifier2= |1Pview= |3Pview= }}
! scope="row" role="rowheader"|HUG
{{Table end}}
|<!-- First Person View --> {{addmetext}}

|<!-- Third Person View --> {{addmetext}}
==Additional Information==
|-
It is sometimes available at [[festival]]s and events, including at [[Delirium Manor]].
! scope="row" role="rowheader"|KISS

|<!-- First Person View --> {{addmetext}}
===Restrictions===
|<!-- Third Person View --> {{addmetext}}
The type of animal represented cannot be changed.
|-
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|PUNCH
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|TAP
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
</td><td>
{{iteminfo
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype=Toy pin <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions=The type of animal represented cannot be changed. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb=HUG <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
|verb2=KISS
|verb3=POKE
|verb4=PUNCH
|verb5=TAP
}}
</td></tr></table>

Latest revision as of 10:17, 19 August 2026

Toy pin Information
Category Fluff
Class Accessory
Item Restrictions
Verbs Used
HUG KISS POKE PUNCH TAP

The toy pin is a fluff script that applies to accessory items. It is a wearable and lightly scripted toy that resembles an animal of some type. It comes in bat, snake, rat, and owl forms.

Analyze

You sense that although the owl in question can certainly be altered in terms of descriptive details, the animal represented cannot be changed.

You can try to KISS/SMOOCH, HUG, PUNCH, POKE, and TAP the owl.

Verb Usage

Verb


First Third
HUG


This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
KISS


This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
POKE


This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUNCH


This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TAP


This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

It is sometimes available at festivals and events, including at Delirium Manor.

Restrictions

The type of animal represented cannot be changed.