WerePuppy Toy: Difference between revisions
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'''WerePuppy Toys''' are toys that are specially designed to work with [[WerePuppy]] pets. They were first sold at [[Ebon Gate]] at [[CIShop:Snips and Snails|Snips and Snails]] and are now sold at [[EHShop:All Dogs Go To Naidem|All Dogs Go To Naidem]]. |
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|category=Fluff |
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{{TOC limit|2}} |
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|class=Miscellaneous |
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|relatedscript=WerePuppy,Taxidermy Kit |
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|verb=CLEAN,EAT,PLAY,THROW,TOSS,WAVE |
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|releasevenue=Ebon Gate |
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|releasedate=2020 |
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|addinfo=A toy for [[WerePuppy]] pets that gets covered in saliva or ectoplasm when played with. Stuffed toys can also be made with an unlocked [[Taxidermy Kit]]. |
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}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}>You analyze the wooden ball and sense that the creator has provided the following information: |
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<pre{{log2}}> |
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You take a closer look at a sturdy wooden ball wrapped with strips of green linen. |
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You analyze the wooden ball and sense that the creator has provided the following information: |
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---- WerePuppy Toy ---- |
---- WerePuppy Toy ---- |
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---- General Script Information ---- |
---- General Script Information ---- |
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| Line 31: | Line 35: | ||
Dirty Long Description: a sturdy wooden ball wrapped in (saliva/ectoplasm)-soaked strips of green linen |
Dirty Long Description: a sturdy wooden ball wrapped in (saliva/ectoplasm)-soaked strips of green linen |
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You get no sense of whether or not the ball may be further lightened. |
You get no sense of whether or not the ball may be further lightened.</pre> |
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</pre> |
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==Usage== |
==Usage Information== |
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WerePuppy toys come in four types: balls, tug ropes, stuffed toys, and bones/antlers. Some messaging changes based on the type. After a [[WerePuppy]] plays with the toy, it becomes covered in saliva (ectoplasm for ghost puppies, sooty saliva for fire puppies) and uses its "dirty" description until it is cleaned or the coating dries up after about 10 minutes. When dirty, several verbs add a mention of the coating. |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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The toy must be held for all verbs. {{boldmono|PLAY}} is a [[WerePuppy]] verb, so its messaging comes from the puppy. |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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{{VerbTableStart |header1= Verb |header2= Mode }} |
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! scope="col" style="width: 45%"|Third |
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{{VerbTableEntry|modifier1= CLEAN |modifier2= Ball/Bone |1Pview= You wipe the surface of your wooden ball, removing the slimy film of saliva. With one final touch, you turn the newly dry wooden ball in your hand. |3Pview= (Name) wipes the surface of his wooden ball, removing the slimy film of saliva. With one final touch, he turns the newly dry wooden ball in his hand. }} |
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|- |
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{{VerbTableEntry|modifier1= CLEAN |modifier2= Rope/Stuffed |1Pview= You wring out your knotted rope, causing a steady drip of saliva to fall from it. With one final shake, you turn the newly dry knotted rope in your hand. |3Pview= (Name) wrings out his knotted rope, causing a steady drip of saliva to fall from it. With one final shake, he turns the newly dry knotted rope in his hand. }} |
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! scope="row" role="rowheader"|CLEAN |
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{{VerbTableEntry|modifier1= EAT |modifier2= Ball |1Pview= Growling deep in your throat, you stick a sturdy wooden ball partially into your mouth and bite down, but only manage to get it stuck briefly. You sheepishly tug it free after a moment. |3Pview= Growling deep in his throat, (Name) sticks a sturdy wooden ball partially into his mouth and bites down, but only manages to get it stuck briefly. He sheepishly tugs it free after a moment. }} |
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|<!-- First Person View --> {{addmetext}} |
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{{VerbTableEntry|modifier1= EAT |modifier2= Rope |1Pview= Growling deep in your throat, you bite down on one end of a knotted rope and pull it briefly taut, sinking your teeth into it. Feeling pleased with yourself, you let go and let it hang from one hand. |3Pview= Growling deep in his throat, (Name) bites down on one end of a knotted rope and pulls it briefly taut, sinking his teeth into it. Looking pleased with himself, he lets go and lets it hang from one hand. }} |
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|<!-- Third Person View --> {{addmetext}} |
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{{VerbTableEntry|modifier1= EAT |modifier2= Stuffed |1Pview= Growling deep in your throat, you bite into the soft fabric of a stuffed toy daggerbeak, sinking your teeth into it. Feeling pleased with yourself, you let go of it and grip it tightly in one hand. |3Pview= Growling deep in his throat, (Name) bites into the soft fabric of a stuffed toy daggerbeak, sinking his teeth into it. Looking pleased with himself, he lets go of it and grips it tightly in one hand. }} |
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|- |
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{{VerbTableEntry|modifier1= EAT |modifier2= Bone |1Pview= Growling deep in your throat, you bite down on a gnarled antler, though immediately yank it back out with a grimace as you nearly crack a tooth. You rub painfully at your jaw. |3Pview= Growling deep in his throat, (Name) bites down on a gnarled antler, though immediately yanks it back out with a grimace of discomfort. He rubs painfully at his jaw. }} |
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! scope="row" role="rowheader"|EAT |
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{{VerbTableEntry|modifier1= TOSS/THROW |modifier2= Ball/Bone |1Pview= With a casual flick of the wrist, you toss a sturdy wooden ball into the air and catch it deftly in one hand, the inertia causing a few drops of saliva to fly from it. |3Pview= With a casual flick of the wrist, (Name) tosses a sturdy wooden ball into the air and catches it deftly in one hand, the inertia causing a few drops of saliva to fly from it. }} |
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|<!-- First Person View --> {{addmetext}} |
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{{VerbTableEntry|modifier1= TOSS/THROW |modifier2= Rope |1Pview= With a casual flick of the wrist, you toss a knotted rope into the air and catch it deftly at one end. |3Pview= With a casual flick of the wrist, (Name) tosses a knotted rope into the air and catches it deftly at one end. }} |
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|<!-- Third Person View --> {{addmetext}} |
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{{VerbTableEntry|modifier1= TOSS/THROW |modifier2= Stuffed |1Pview= With a casual flick of the wrist, you toss a stuffed toy daggerbeak into the air and catch it deftly around its soft middle. |3Pview= With a casual flick of the wrist, (Name) tosses a stuffed toy daggerbeak into the air and catches it deftly around its soft middle. }} |
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|- |
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{{VerbTableEntry|modifier1= WAVE |modifier2= - |1Pview= Trying to draw attention to your movement, you wave a sturdy wooden ball enticingly in the air, sending several droplets of saliva flying from the ball's surface! |3Pview= Trying to draw attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air, sending several droplets of saliva flying from the ball's surface! }} |
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! scope="row" role="rowheader"|PLAY |
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{{VerbTableEntry|modifier1= WAVE |modifier2= WerePuppy |1Pview= Trying to draw the puppy's attention to your movement, you wave a sturdy wooden ball enticingly in the air!<br>''(WerePuppy response)'' |3Pview= Trying to draw the puppy's attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air!<br>''(WerePuppy response)'' }} |
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|<!-- First Person View --> {{addmetext}} |
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{{Table end}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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{{VerbTableStart |header1= Verb |header2= Target |2Pview= Yes }} |
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! scope="row" role="rowheader"|TOSS/THROW |
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{{VerbTableEntry|modifier1= WAVE |modifier2= Player |1Pview= Trying to draw (Target)'s attention to your movement, you wave a sturdy wooden ball enticingly in the air! |2Pview= Trying to draw your attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air! |3Pview= Trying to draw (Target)'s attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air! }} |
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|<!-- First Person View --> {{addmetext}} |
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{{Table end}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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Dirty toys add ", pausing to wipe a bit of saliva off of your chin" to {{boldmono|EAT}}, and ", your grip causing a few drops of saliva to fall from it" to {{boldmono|TOSS}} for ropes and stuffed toys. {{boldmono|WAVE}} only adds the droplets when the toy is dirty. |
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! scope="row" role="rowheader"|WAVE |
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|<!-- First Person View --> {{addmetext}} |
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==Additional Information== |
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|<!-- Third Person View --> {{addmetext}} |
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===Taxidermy Kit Toys=== |
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|} |
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Stuffed WerePuppy toys can be made with a [[Taxidermy Kit]] that has the [[Taxidermy Kit#WerePuppy Toy Unlock|WerePuppy Toy Unlock]]. Each one uses a charge of stuffing. The kit creates a stuffed-type toy named after the creature remnant, with matching clean and dirty long descriptions: |
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* '''Short description:''' ''a stuffed toy <creature noun>'' (ex. ''a stuffed toy daggerbeak'') |
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* '''Clean long description:''' ''<article> stuffed toy <remnant noun>'' (ex. ''a feathery stuffed toy daggerbeak'') |
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* '''Dirty long description:''' ''<article> saliva-soaked stuffed toy <creature noun>'' (ex. ''a feathery saliva-soaked stuffed toy daggerbeak'') |
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The article and post-noun description come from the kit's {{boldmono|PEDAL}} and {{boldmono|TWIST}} settings. With the [[Taxidermy Kit#Creature Noun Unlock|Creature Noun Unlock]], {{boldmono|FLIP}} can use a saved creature noun instead. |
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===Restrictions=== |
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* Alterations to the 15/15/15, long, and show are fine, with separate clean and dirty descriptions. |
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* Balls should be made of twine/rope, wood, bone, layered fabric, and the like. Rubber does not exist in Elanthia. |
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* Bones/antlers should be clean bone with no meat left on them. |
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===Availability=== |
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* [[EHShop:All Dogs Go To Naidem|All Dogs Go To Naidem]] ([[Ebon Gate]]) |
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* Originally sold at [[CIShop:Snips and Snails|Snips and Snails]] |
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* Crafted with a [[Taxidermy Kit]] |
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==See Also== |
==See Also== |
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* [[WerePuppy]] |
* [[WerePuppy]] |
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* [[WerePuppy Clothes]] |
* [[WerePuppy Clothes]] |
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* [[Taxidermy Kit]] |
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</td><td> |
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{{iteminfo |
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|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Toy <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue=Ebon Gate <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2020 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript=WerePuppy <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=CLEAN <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=EAT |
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|verb3=PLAY |
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|verb4=TOSS |
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|verb5=THROW |
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|verb6=WAVE |
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}} |
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</td></tr></table> |
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Latest revision as of 10:03, 13 October 2026
| WerePuppy Toy Information | |
|---|---|
| Category | Fluff |
| Class | Miscellaneous |
| Related Scripts | WerePuppy, Taxidermy Kit |
| Verbs Used |
|---|
| CLEAN EAT PLAY THROW TOSS WAVE |
The WerePuppy Toy is a fluff script that applies to miscellaneous items. It was originally released at Ebon Gate 2020. A toy for WerePuppy pets that gets covered in saliva or ectoplasm when played with. Stuffed toys can also be made with an unlocked Taxidermy Kit.
Analyze
You analyze the wooden ball and sense that the creator has provided the following information:
---- WerePuppy Toy ----
---- General Script Information ----
This is a toy that is well suited to a WerePuppy, either yours or someone else's!
PLAY with a puppy with this toy in either hand.
This toy can have a different description when covered in saliva or ectoplasm after being played with.
CLEAN the toy to remove the saliva/ectoplasm and get it back to new.
You can do the following with this toy: CLEAN, WAVE (targeted/untargeted), TOSS/THROW, EAT.
---- Alteration Guidelines ----
* Alterations to the 15/15/15, long and show are fine.
* This toy can have separate descriptions for both clean and dirty states.
* When changing the 'dirty' description, keep in mind you can include a placeholder to insert the substance the toy is coated in (either saliva or ectoplasm).
* Any merchant should be able to change the type of toy, as well, to match the description.
IE, changing a ball to be a rope.
---- Current Settings ----
This toy is setup to be a ball.
NOTE: Balls should be assumed to be made out of twine/rope, wood, bone, layered fabric, etc.
Rubber does not exist in Elanthia.
NOTE: Possible types of toys include balls, tug ropes, stuffed toys or bones/antlers.
Clean 15/15/15: a sturdy,wooden,ball
Clean Long Description: a sturdy wooden ball wrapped with strips of green linen
Dirty 15/15/15: a sturdy,wooden,ball
Dirty Long Description: a sturdy wooden ball wrapped in (saliva/ectoplasm)-soaked strips of green linen
You get no sense of whether or not the ball may be further lightened.
Usage Information
WerePuppy toys come in four types: balls, tug ropes, stuffed toys, and bones/antlers. Some messaging changes based on the type. After a WerePuppy plays with the toy, it becomes covered in saliva (ectoplasm for ghost puppies, sooty saliva for fire puppies) and uses its "dirty" description until it is cleaned or the coating dries up after about 10 minutes. When dirty, several verbs add a mention of the coating.
The toy must be held for all verbs. PLAY is a WerePuppy verb, so its messaging comes from the puppy.
| Verb | Mode | First | Third |
| CLEAN | Ball/Bone | You wipe the surface of your wooden ball, removing the slimy film of saliva. With one final touch, you turn the newly dry wooden ball in your hand. | (Name) wipes the surface of his wooden ball, removing the slimy film of saliva. With one final touch, he turns the newly dry wooden ball in his hand. |
| CLEAN | Rope/Stuffed | You wring out your knotted rope, causing a steady drip of saliva to fall from it. With one final shake, you turn the newly dry knotted rope in your hand. | (Name) wrings out his knotted rope, causing a steady drip of saliva to fall from it. With one final shake, he turns the newly dry knotted rope in his hand. |
| EAT | Ball | Growling deep in your throat, you stick a sturdy wooden ball partially into your mouth and bite down, but only manage to get it stuck briefly. You sheepishly tug it free after a moment. | Growling deep in his throat, (Name) sticks a sturdy wooden ball partially into his mouth and bites down, but only manages to get it stuck briefly. He sheepishly tugs it free after a moment. |
| EAT | Rope | Growling deep in your throat, you bite down on one end of a knotted rope and pull it briefly taut, sinking your teeth into it. Feeling pleased with yourself, you let go and let it hang from one hand. | Growling deep in his throat, (Name) bites down on one end of a knotted rope and pulls it briefly taut, sinking his teeth into it. Looking pleased with himself, he lets go and lets it hang from one hand. |
| EAT | Stuffed | Growling deep in your throat, you bite into the soft fabric of a stuffed toy daggerbeak, sinking your teeth into it. Feeling pleased with yourself, you let go of it and grip it tightly in one hand. | Growling deep in his throat, (Name) bites into the soft fabric of a stuffed toy daggerbeak, sinking his teeth into it. Looking pleased with himself, he lets go of it and grips it tightly in one hand. |
| EAT | Bone | Growling deep in your throat, you bite down on a gnarled antler, though immediately yank it back out with a grimace as you nearly crack a tooth. You rub painfully at your jaw. | Growling deep in his throat, (Name) bites down on a gnarled antler, though immediately yanks it back out with a grimace of discomfort. He rubs painfully at his jaw. |
| TOSS/THROW | Ball/Bone | With a casual flick of the wrist, you toss a sturdy wooden ball into the air and catch it deftly in one hand, the inertia causing a few drops of saliva to fly from it. | With a casual flick of the wrist, (Name) tosses a sturdy wooden ball into the air and catches it deftly in one hand, the inertia causing a few drops of saliva to fly from it. |
| TOSS/THROW | Rope | With a casual flick of the wrist, you toss a knotted rope into the air and catch it deftly at one end. | With a casual flick of the wrist, (Name) tosses a knotted rope into the air and catches it deftly at one end. |
| TOSS/THROW | Stuffed | With a casual flick of the wrist, you toss a stuffed toy daggerbeak into the air and catch it deftly around its soft middle. | With a casual flick of the wrist, (Name) tosses a stuffed toy daggerbeak into the air and catches it deftly around its soft middle. |
| WAVE | - | Trying to draw attention to your movement, you wave a sturdy wooden ball enticingly in the air, sending several droplets of saliva flying from the ball's surface! | Trying to draw attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air, sending several droplets of saliva flying from the ball's surface! |
| WAVE | WerePuppy | Trying to draw the puppy's attention to your movement, you wave a sturdy wooden ball enticingly in the air! (WerePuppy response) |
Trying to draw the puppy's attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air! (WerePuppy response) |
| Verb | Target | First | Second | Third |
| WAVE | Player | Trying to draw (Target)'s attention to your movement, you wave a sturdy wooden ball enticingly in the air! | Trying to draw your attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air! | Trying to draw (Target)'s attention to his movement, (Name) waves a sturdy wooden ball enticingly in the air! |
Dirty toys add ", pausing to wipe a bit of saliva off of your chin" to EAT, and ", your grip causing a few drops of saliva to fall from it" to TOSS for ropes and stuffed toys. WAVE only adds the droplets when the toy is dirty.
Additional Information
Taxidermy Kit Toys
Stuffed WerePuppy toys can be made with a Taxidermy Kit that has the WerePuppy Toy Unlock. Each one uses a charge of stuffing. The kit creates a stuffed-type toy named after the creature remnant, with matching clean and dirty long descriptions:
- Short description: a stuffed toy <creature noun> (ex. a stuffed toy daggerbeak)
- Clean long description: <article> stuffed toy <remnant noun> (ex. a feathery stuffed toy daggerbeak)
- Dirty long description: <article> saliva-soaked stuffed toy <creature noun> (ex. a feathery saliva-soaked stuffed toy daggerbeak)
The article and post-noun description come from the kit's PEDAL and TWIST settings. With the Creature Noun Unlock, FLIP can use a saved creature noun instead.
Restrictions
- Alterations to the 15/15/15, long, and show are fine, with separate clean and dirty descriptions.
- Balls should be made of twine/rope, wood, bone, layered fabric, and the like. Rubber does not exist in Elanthia.
- Bones/antlers should be clean bone with no meat left on them.
Availability
- All Dogs Go To Naidem (Ebon Gate)
- Originally sold at Snips and Snails
- Crafted with a Taxidermy Kit