Polearm Weapons: Difference between revisions
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== Damage Factors == |
== Damage Factors == |
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{| {{prettytable}} |
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<table border=1 align=center> |
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|- align=center bgcolor=#dddddd |
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<tr><td>'''Weapon'''</td><td>'''Robes'''</td><td>'''Leather'''</td><td>'''Scale'''</td><td>'''Chain'''</td><td>'''Plate'''</td><td>'''[[Roundtime]]'''</td><td align=center>'''Damage Type'''</td></tr> |
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!bgcolor=#cccccc width=100 rowspan=2|''Weapon'' |
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<tr><td>Pilum</td> <td>.350</td> <td>.250</td> <td>.225</td> <td>.175</td> <td>.060</td> <td align=center>3</td> <td align=center>Slashing/Piercing</td> </tr> |
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!width=30 bgcolor=#cccccc|AG |
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<tr><td>Spear (1H)</td> <td>.425</td> <td>.325</td> <td>.250</td> <td>.250</td> <td>.160</td> <td align=center>5</td> <td align=center>Slashing/Piercing</td> </tr> |
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!width=30|Cloth |
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<tr><td>Spear (2H)</td> <td>.550</td> <td>.385</td> <td>.340</td> <td>.325</td> <td>.220</td> <td align=center>5</td> <td align=center>Slashing/Piercing</td> </tr> |
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!colspan=4|Leather |
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<tr><td>Trident (1H)</td><td>.425</td> <td>.350</td> <td>.260</td> <td>.230</td> <td>.150</td> <td align=center>6</td> <td align=center>Slashing/Piercing/Crushing</td> </tr> |
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!colspan=4|Scale |
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<tr><td>Trident (2H)</td><td>.600</td> <td>.425</td> <td>.375</td> <td>.300</td> <td>.185</td> <td align=center>6</td> <td align=center>Slashing/Piercing/Crushing</td> </tr> |
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!colspan=4|Chain |
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<tr><td>Javelin</td> <td>.425</td> <td>.325</td> <td>.250</td> <td>.250</td> <td>.160</td> <td align=center>4</td> <td align=center>Piercing</td> </tr> |
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!colspan=4|Plate |
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<tr><td>Halberd</td> <td>.550</td> <td>.400</td> <td>.400</td> <td>.300</td> <td>.200</td> <td align=center>6</td> <td align=center>Slashing/Piercing/Crushing</td> </tr> |
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!rowspan=2 width=40|[[Roundtime|RT]] |
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<tr><td>Jeddart-axe</td> <td>.550</td> <td>.425</td> <td>.425</td> <td>.325</td> <td>.250</td> <td align=center>7</td> <td align=center>Slashing/Crushing</td> </tr> |
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!rowspan=2 width=40|Min RT |
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<tr><td>Hammer of Kai</td><td>.550</td> <td>.425</td> <td>.450</td> <td>.350</td> <td>.250</td> <td align=center>7</td> <td align=center>Piercing</td> </tr> |
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!rowspan=2 width=125|Damage Type |
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<tr><td>Awl-pike</td> <td>.600</td> <td>.550</td> <td>.575</td> <td>.450</td> <td>.350</td> <td align=center>9</td> <td align=center>Piercing/Crushing</td> </tr> |
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!rowspan=2 width=50|STR/DU |
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<tr><td>Lance</td> <td>.725</td> <td>.525</td> <td>.550</td> <td>.475</td> <td>.350</td> <td align=center>9</td> <td align=center>Piercing/Crushing</td> </tr> |
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|- align=center bgcolor=#dddddd |
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</table> |
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|bgcolor=#cccccc|'''AsG'''||1||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20 |
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<!-- PILUM --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Pilum]] '''||bgcolor=#cccccc|DF |
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| .350 || colspan=4| .250 || colspan=4| .225 || colspan=4| .175 || colspan=4| .060 |
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|rowspan=2| 3 ||rowspan=2| 4 ||rowspan=2| Slash/Puncture ||rowspan=2| 50/150 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- SPEAR (1H) --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Spear]] (1H) '''||bgcolor=#cccccc|DF |
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| .425 || colspan=4| .325 || colspan=4| .250 || colspan=4| .250 || colspan=4| .160 |
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|rowspan=2| 5 ||rowspan=2| 5 ||rowspan=2| Slash/Puncture ||rowspan=2| 15/130 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- SPEAR (2H) --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Spear]] (2H) '''||bgcolor=#cccccc|DF |
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| .550 || colspan=4| .385 || colspan=4| .340 || colspan=4| .325 || colspan=4| .220 |
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|rowspan=2| 5 ||rowspan=2| 5 ||rowspan=2| Slash/Puncture ||rowspan=2| 15/130 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- TRIDENT (1H) --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Trident]] (1H) '''||bgcolor=#cccccc|DF |
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| .425 || colspan=4| .350 || colspan=4| .260 || colspan=4| .230 || colspan=4| .150 |
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|rowspan=2| 6 ||rowspan=2| 5 ||rowspan=2| Slash/Puncture/Crush ||rowspan=2| 70/190 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- TRIDENT (2H) --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Trident]] (2H) '''||bgcolor=#cccccc|DF |
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| .600 || colspan=4| .425 || colspan=4| .375 || colspan=4| .300 || colspan=4| .185 |
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|rowspan=2| 6 ||rowspan=2| 5 ||rowspan=2| Slash/Puncture/Crush ||rowspan=2| 70/190 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- JAVELIN --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Javelin]] '''||bgcolor=#cccccc|DF |
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| .425 || colspan=4| .325 || colspan=4| .250 || colspan=4| .250 || colspan=4| .160 |
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|rowspan=2| 4 ||rowspan=2| 5 ||rowspan=2| Puncture ||rowspan=2| 17/105 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- HALBERD --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Halberd]] '''||bgcolor=#cccccc|DF |
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| .550 || colspan=4| .400 || colspan=4| .400 || colspan=4| .300 || colspan=4| .200 |
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|rowspan=2| 6 ||rowspan=2| 5 ||rowspan=2| Slash/Puncture/Crush ||rowspan=2| 25/150 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- JEDDART-AXE --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Jeddart-axe]] '''||bgcolor=#cccccc|DF |
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| .550 || colspan=4| .425 || colspan=4| .425 || colspan=4| .325 || colspan=4| .250 |
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|rowspan=2| 7 ||rowspan=2| 5 ||rowspan=2| Slash/Crush ||rowspan=2| 60/185 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- HAMMER-OF-KAI --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Hammer of Kai]] '''||bgcolor=#cccccc|DF |
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| .550 || colspan=4| .425 || colspan=4|.450 || colspan=4| .350 || colspan=4| .250 |
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|rowspan=2| 7 ||rowspan=2| 5 ||rowspan=2| Puncture ||rowspan=2| 50/190 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- AWL-PIKE --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Awl-pike]] '''||bgcolor=#cccccc|DF |
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| .600 || colspan=4| .550 || colspan=4| .575 || colspan=4| .450 || colspan=4| .350 |
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|rowspan=2| 9 ||rowspan=2| 5 ||rowspan=2| Puncture/Crush ||rowspan=2| 60/160 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- LANCE --> |
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|- align=center |
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|rowspan=2 bgcolor=#eeeeee|''' [[Lance]] '''||bgcolor=#cccccc|DF |
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| .725 || colspan=4| .525 || colspan=4| .550 || colspan=4| .475 || colspan=4| .350 |
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|rowspan=2| 9 ||rowspan=2| 5 ||rowspan=2| Puncture/Crush ||rowspan=2| 17/105 |
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|- align=center |
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|bgcolor=#cccccc|AvD |
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<!-- Robes --> |
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|width=20| |
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<!-- Leather --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Scale --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Chain --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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<!-- Plate --> |
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|width=20| ||width=20| ||width=20| ||width=20| |
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|} |
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==Resources== |
==Resources== |
Revision as of 22:53, 17 January 2006
Training in the Polearm Weapons skill supports the use of polearm weapons such as spears, halberds, and lances in melee combat. Polearm weapons come in both one- and two-handed varieties, and the use of two-handed polearms provides a small bonus to the wielder's defensive strength. Polearm weapons along with two-handed weapons tend to be the largest and heaviest-hitting weapon types. As such, they are also by and large the slowest.
Characters with at least fifteen (15) ranks of the Polearm Weapons skill can make use of the TRIP command if they have a two-handed polearm in their right hand. Effectiveness of TRIP can be increased by training in Combat Maneuvers and gaining ranks in the Trip maneuver.
Two-handed polearms cannot be used to ambush from hiding - the character will only remove themselves from hiding and attack visibly. One-handed polearms are useable for hidden ambushing purposes.
Use of the Grip command can toggle spear- and trident-based polearms from one-handed to two-handed and back again.
Damage Factors
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Pilum | DF | .350 | .250 | .225 | .175 | .060 | 3 | 4 | Slash/Puncture | 50/150 | ||||||||||||
AvD | ||||||||||||||||||||||
Spear (1H) | DF | .425 | .325 | .250 | .250 | .160 | 5 | 5 | Slash/Puncture | 15/130 | ||||||||||||
AvD | ||||||||||||||||||||||
Spear (2H) | DF | .550 | .385 | .340 | .325 | .220 | 5 | 5 | Slash/Puncture | 15/130 | ||||||||||||
AvD | ||||||||||||||||||||||
Trident (1H) | DF | .425 | .350 | .260 | .230 | .150 | 6 | 5 | Slash/Puncture/Crush | 70/190 | ||||||||||||
AvD | ||||||||||||||||||||||
Trident (2H) | DF | .600 | .425 | .375 | .300 | .185 | 6 | 5 | Slash/Puncture/Crush | 70/190 | ||||||||||||
AvD | ||||||||||||||||||||||
Javelin | DF | .425 | .325 | .250 | .250 | .160 | 4 | 5 | Puncture | 17/105 | ||||||||||||
AvD | ||||||||||||||||||||||
Halberd | DF | .550 | .400 | .400 | .300 | .200 | 6 | 5 | Slash/Puncture/Crush | 25/150 | ||||||||||||
AvD | ||||||||||||||||||||||
Jeddart-axe | DF | .550 | .425 | .425 | .325 | .250 | 7 | 5 | Slash/Crush | 60/185 | ||||||||||||
AvD | ||||||||||||||||||||||
Hammer of Kai | DF | .550 | .425 | .450 | .350 | .250 | 7 | 5 | Puncture | 50/190 | ||||||||||||
AvD | ||||||||||||||||||||||
Awl-pike | DF | .600 | .550 | .575 | .450 | .350 | 9 | 5 | Puncture/Crush | 60/160 | ||||||||||||
AvD | ||||||||||||||||||||||
Lance | DF | .725 | .525 | .550 | .475 | .350 | 9 | 5 | Puncture/Crush | 17/105 | ||||||||||||
AvD |