Status: Difference between revisions
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'''Status''' refers to a particular state temporarily imposed upon a |
'''Status''' refers to a particular state temporarily imposed upon a [[creature]] or [[character]]. Depending upon the particulars of each condition, certain [[verb]]s and/or interactions will not available to them or others attempting interaction for the duration. Certain adjustments to that beings' intereaction with the [[combat system]] may also apply. States include: |
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* [[angered]] (frenzied) |
* [[angered]] (frenzied) |
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[[Category:Basic Mechanics]] |
[[Category:Basic Mechanics]] |
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[[Category:Status Conditions| ]] |
Revision as of 15:57, 16 August 2006
Status refers to a particular state temporarily imposed upon a creature or character. Depending upon the particulars of each condition, certain verbs and/or interactions will not available to them or others attempting interaction for the duration. Certain adjustments to that beings' intereaction with the combat system may also apply. States include: