Subdual Strike: Difference between revisions
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There is a +10 bonus when using the maneuver while in [[HIDE (verb)|hiding]]. |
There is a +10 bonus when using the maneuver while in [[HIDE (verb)|hiding]]. The hiding bonus is stackable with the weapon bonuses listed below. |
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{| {{prettytable}} |
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!colspan=2|Weapon modifiers |
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|Runestaff|| -10 |
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|Mace|| 10 |
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|Dagger|| 10 |
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|Cestus|| 20 |
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|Blackjack|| 30 |
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This maneuver is similar to the [[Rogue Guild]] skill [[Subdue]]. |
This maneuver is similar to the [[Rogue Guild]] skill [[Subdue]]. |
Revision as of 15:02, 2 August 2009
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Subdual Strike is a combat maneuver that gives an attempt to knock a critter in the head with a weapon in order to stun it, reduce its perception, slow it down, and do some damage.
There is a +10 bonus when using the maneuver while in hiding. The hiding bonus is stackable with the weapon bonuses listed below.
Weapon modifiers | |
---|---|
Runestaff | -10 |
Mace | 10 |
Dagger | 10 |
Cestus | 20 |
Blackjack | 30 |
This maneuver is similar to the Rogue Guild skill Subdue.
External Sources
- Combat Maneuvers List: Subdual Strike on play.net