Twin Hammerfists: Difference between revisions
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Revision as of 19:26, 10 December 2008
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With the Twin Hammerfists combat maneuver, the attacker attempts to stun and possibly knock an opponent down by swinging both fists down on them.
Brawling training is recommended for this maneuver. Users must have two empty hands, or be holding brawling weapons only.
Creatures that use this maneuver
Messaging
>cman twinhamm rolton
[Roll result: 167 (open d100: 63) Penalties: 10]
You raise your hands high, lace them together and bring them crashing down towards the rolton!
You catch the rolton square in the back! She topples to the ground!
Roundtime: 4 sec.
>cman twinhamm rolton
[Roll result: 193 (open d100: 72) Bonus: 2]
You raise your hands high, lace them together and bring them crashing down towards the rolton!
You catch the rolton square in the back! She topples to the ground in a dazed heap!
Roundtime: 4 sec.
>cman twinhamm rolton
[Roll result: 303 (open d100: 179) Bonus: 2]
You raise your hands high, lace them together and bring them crashing down towards the rolton!
Perfectly executed strike to the rolton's back! She collapses to the ground in a dazed heap!
Roundtime: 4 sec.
External Links
- Combat Maneuver List: Twin Hammerfists, on Play.net