Warding: Difference between revisions
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Warding is a type of attack which utilitzes the [[ |
Warding is a type of attack which utilitzes the [[Casting Strength]] of the caster. The CS is compared against the target's [[Target Defense]], and then the [[CvA]] of the target's armor is factored in. Finally, a [[d100]] roll is made, and the total calculated. If the total (aka [[endroll]]), is greater than 100, the spell hits the target. |
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*This is a typical failure. The target succeded in "warding off" the spell, thus the caster's magic has missed. |
*This is a typical failure. The target succeded in "warding off" the spell, thus the caster's magic has missed. |
Revision as of 03:13, 7 January 2006
Warding is a type of attack which utilitzes the Casting Strength of the caster. The CS is compared against the target's Target Defense, and then the CvA of the target's armor is factored in. Finally, a d100 roll is made, and the total calculated. If the total (aka endroll), is greater than 100, the spell hits the target.
- This is a typical failure. The target succeded in "warding off" the spell, thus the caster's magic has missed.
You gesture at a ghostly pooka. CS: +141 - TD: +128 + CvA: +25 + d100: +60 == +98 Warded off!
- This is what a typical success looks like. Note a success is when the target "failed" to ward the magic off, thus is affected by it.
You gesture at a ghostly pooka. CS: +146 - TD: +123 + CvA: +25 + d100: +97 == +145 Warding failed! ... 30 points of damage! Strike swipes cleanly through the abdomen, but seals up a moment later! Cast Roundtime 3 Seconds.