Talk:Vigor (1616): Difference between revisions
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With 3 ranks of lore, 29 max health. |
With 3 ranks of lore, 29 max health. |
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Fast forward - |
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I account for the extra point of max health by theorizing that the max health bonus from paladin spells is not capped at 40. |
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I passed out while logged in and I didn't check again until I had completely trained out of blessings lore. With 0 ranks of blessings lore I now receive 24 max health. So that blows up every theory I was working on. |
Revision as of 20:07, 30 December 2015
The suggested HP bonus formula on play.net seems to be either very poorly written or simply wrong. Anyone know the exact formula? One that's been verified with more than one paladin build? KAGE 07:55, 2 December 2011 (EST)
The max health calculation is all wrong
Here's my working theory based on my recent skill migration out of blessings lore.
As a capped half elf with 100 CON I have 160 base health.
With 43 paladin spells and 6 ranks of blessings lore I had 192 health with 1616 up. I began migration out of blessings lore and that immediately dropped to 191. When I broke through to 4.9xx ranks my health with 1616 up dropped to 190.
As of now, based on the spell description, I should be receiving 27 max health (20 from 1616 max health bonus, 5 from the CON Bonus from 1616, and 2 from lore) but instead I'm receiving 30 max health.
With 3 ranks of lore, 29 max health.
Fast forward -
I passed out while logged in and I didn't check again until I had completely trained out of blessings lore. With 0 ranks of blessings lore I now receive 24 max health. So that blows up every theory I was working on.