Guardians of Sunfist release: Difference between revisions
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==Dateline: 2/5/5108== |
==Dateline: 2/5/5108== |
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Authorities from as far apart as the port of Solhaven to the Fortress of Ta'Vaalor are struggling to respond to a multitude of reports of marauding bands of giants, trolls, and orcs assaulting cities and settlements. No explanation has yet been offered for the invaders' ability to suddenly appear, attack, and just as quickly vanish. Scholars of Ta'Illistim are reportedly at a loss to explain how this force could have mustered in such numbers without drawing attention, let alone how they are managing to coordinate their attacks. |
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The Militia of Ta'Vaalor mustered quickly to repel the assaults on that city, but reports from the western side of the Dragonspine are more dire, with rumors of raiders plundering the streets of many settlements of the Turramzzyrian Empire. Particularly hard hit were the iron mines of Krinklehorn, with squadrons attacking and destroying a number of the region's crucial forges and foundries. |
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Travelers are warned to be particularly cautious when venturing far from their local city's defenses and encouraged to stay in groups. |
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==Dateline: 2/7/5108== |
==Dateline: 2/7/5108== |
Revision as of 11:59, 30 March 2017
Guardians of Sunfist release is an Official GemStone IV Document, and it is protected from editing.
Dateline: 2/5/5108
Authorities from as far apart as the port of Solhaven to the Fortress of Ta'Vaalor are struggling to respond to a multitude of reports of marauding bands of giants, trolls, and orcs assaulting cities and settlements. No explanation has yet been offered for the invaders' ability to suddenly appear, attack, and just as quickly vanish. Scholars of Ta'Illistim are reportedly at a loss to explain how this force could have mustered in such numbers without drawing attention, let alone how they are managing to coordinate their attacks.
The Militia of Ta'Vaalor mustered quickly to repel the assaults on that city, but reports from the western side of the Dragonspine are more dire, with rumors of raiders plundering the streets of many settlements of the Turramzzyrian Empire. Particularly hard hit were the iron mines of Krinklehorn, with squadrons attacking and destroying a number of the region's crucial forges and foundries.
Travelers are warned to be particularly cautious when venturing far from their local city's defenses and encouraged to stay in groups.