AGIDEX: Difference between revisions

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[[AGIDEX]] is generally used to refer to the sum of a character's [[agility]] and [[dexterity]] [[stat]] bonuses, and primarily used to determine what reduction to combat [[roundtime]] (RT) a character experiences.
[[AGIDEX]] is generally used to refer to the sum of a character's [[agility]] and [[dexterity]] [[stat]] bonuses, and primarily used to determine what reduction to combat [[roundtime]] (RT) a character experiences.


Starting at 8, every additional 15 AGIDEX bonus points reduces combat RT by 1 second. Due to their natural agility and dexterity bonuses, only [[Elf|Elves]] (+20), [[Burghal gnome|Burghal Gnome]]s (+20), and [[Halfling]]s (+25) are able to achive a five second roundtime reduction without the help of enhancive items.
Starting at 8, every additional 15 AGIDEX bonus points reduces combat RT by 1 second. Due to their natural agility and dexterity bonuses, only [[Elf|Elves]] (+20), [[Burghal gnome|Burghal Gnome]]s (+20), and [[Halfling]]s (+25) are able to achive a five second roundtime reduction without the help of [[enhancive item]]s.


== AGIDEX chart ==
== AGIDEX chart ==

Revision as of 19:04, 17 August 2006

AGIDEX is generally used to refer to the sum of a character's agility and dexterity stat bonuses, and primarily used to determine what reduction to combat roundtime (RT) a character experiences.

Starting at 8, every additional 15 AGIDEX bonus points reduces combat RT by 1 second. Due to their natural agility and dexterity bonuses, only Elves (+20), Burghal Gnomes (+20), and Halflings (+25) are able to achive a five second roundtime reduction without the help of enhancive items.

AGIDEX chart

Agility +
Dexterity
Roundtime
reduction

8 - 22 1
23 - 37 2
38 - 52 3
53 - 67 4
68 - 82 5
83 - 97 6
98 - 112 7
113+ 8
Roundtime reductions above 5 are not
achievable without enhancive items.