Mechanical crossbows and bows are ranged weapons with special scripts. They have been sold in Bloodriven Village and at Ebon Gate 2018 in Grinding Gears. Not to be confused with old-style mechanical crossbows known as windlass crossbows.
Tier 1 (OTS)AnalyzeYou analyze the {item} and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
----------------MECHANICAL CROSSBOWS & BOWS----------------------
| These crossbows/bows are of gnomish craftsmanship, and very |
| intricate. Any alteration should be along with this theme. |
| |
| Bows should have a wooden stock or grip, metallic gears and |
| limbs with crystal lenses for sights. |
| |
| If altering these, you may ONLY change the base 15/15/15 |
| and the settings below. |
| |
| It is currently a locked, off the shelf version. |
| You have access to: WEAR, REMOVE. |
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Metal Gears = bronze
Metal Cams = bronze
Metal Limbs/Stirrup = steel
Crystal Sights = clear Usage
Verb
|
First
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WEAR
|
You sling your heavy arbalest over your shoulder, its mithril arms folding up neatly to its sides.
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REMOVE
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You unsling a mechanical heavy arbalest off from over your shoulder, its mithril arms unfolding neatly to the sound of whirring gears.
|
Tier 2
Can be loaded with up to 3 ammo at a time. For crossbows, COCK with a loaded bolt has a flat roundtime unaffected by encumbrance, also forcing offensive stance like normal crossbows. SPIN has a 30 minute cooldown and discharges all loaded ammo in a volley, preferring different enemies but will continue discharging as long as there are still enemies alive (if there are fewer enemies than ammo, then they can be targeted multiple times). If there are no more living enemies then the remaining ammo will remain loaded in the weapon.AnalyzeYou analyze the {item} and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
----------------MECHANICAL CROSSBOWS & BOWS----------------------
| These crossbows/bows are of gnomish craftsmanship, and very |
| intricate. Any alteration should be along with this theme. |
| |
| Bows should have a wooden stock or grip, metallic gears and |
| limbs with crystal lenses for sights. |
| |
| If altering these, you may ONLY change the base 15/15/15 |
| and the settings below. |
| |
| It is unlocked to Tier 2, and can be unlocked again. |
| It can now be loaded with up to 3 bolts at a time. |
| COCK encumbrance is bypassed while the crossbow is loaded. |
| You can now: WEAR, REMOVE, POINT, POKE, RUB, PULL, PUSH, SPIN |
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Metal Gears = bronze
Metal Cams = bronze
Metal Limbs/Stirrup = steel
Crystal Sights = clear Usage
Verb
|
First
|
WEAR
|
You sling your heavy arbalest over your shoulder, its mithril arms folding up neatly to its sides.
|
REMOVE
|
You unsling a mechanical heavy arbalest off from over your shoulder, its mithril arms unfolding neatly to the sound of whirring gears.
|
POINT
|
You raise your mossbark hand crossbow to eye level, looking down through the cat's eye crystal sights.
|
POINT <TARGET>
|
You raise your mossbark hand crossbow to eye level, looking down through the cat's eye crystal sights and taking direct aim at TARGET's right eye!
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POKE
|
You tap your finger impatiently on the trigger of your mossbark hand crossbow.
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RUB
|
You carefully run your hand across your mossbark hand crossbow and pause to wipe a bit of black grease off some of the scarred gears. Much better!
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PULL
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You pull back on the strings of your mossbark hand crossbow causing the bronze cams to rotate smoothly as the crossbow's limbs bend slightly in response. The crossbow appears to be in ready condition.
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PUSH
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You lower your mossbark hand crossbow, place your foot into the front stirrup, and push open a panel on its side. Inside is a chaotic cluster of tiny gears and springs, but nothing looks amiss. Satisfied you close the crossbow's side panel and return it to your side.
|
SPIN
|
You aim down the amber crystal sights and squeeze the trigger of your heavy arbalest, the brass gears snapping into action! The gears on a mechanical heavy arbalest whir into life and begin to rapidly discharge bolts in an impressive volley!
|
Tier 3
Can be loaded with up to 5 ammo at a time. For crossbows, COCK with a loaded bolt has a flat roundtime unaffected by encumbrance, also forcing offensive stance like normal crossbows. SPIN has a 30 minute cooldown and discharges all loaded ammo in a volley, preferring different enemies but will continue discharging as long as there are still enemies alive (if there are fewer enemies than ammo, then they can be targeted multiple times). If there are no more living enemies then the remaining ammo will remain loaded in the weapon.Usage
Verb
|
First
|
POINT
|
You raise your heavy arbalest to eye level, looking down through the crimson crystal sights.
|
POINT (target)
|
You raise your heavy arbalest to eye level, looking down the crimson crystal sights and taking direct aim at {target}'s {aim location}!
|
POKE
|
You tap your finger impatiently on the trigger of your heavy arbalest.
|
RUB
|
You carefully run your hand across your heavy arbalest and pause to wipe a bit of black grease off some of the mithril gears. Much better!
|
PULL
|
You pull back on the strings of your heavy arbalest causing the black steel cams to rotate smoothly as the arbalest's arms bend slightly in response. The arbalest appears to be in ready.
|
PUSH
|
You lower your heavy arbalest, place your foot into the front stirrup, and push open a panel on its side. Inside is a chaotic cluster of tiny gears and springs, but nothing looks amiss. Satisfied you close the arbalest's side panel and return it to your side.
|
LOAD
|
You flip open the stock of your heavy arbalest and load a heavy crossbow bolt into it. As you do, several gears spin and whirl, drawing the bolt into the interior of your arbalest. You then quickly snap the stock shut.
|
COCK
|
You draw back on the bowstring of your heavy arbalest causing its mithril gears to whirl, lifting a heavy crossbow bolt from the interior and snapping it into place.
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SPIN
|
You aim down the amber crystal sights and squeeze the trigger of your heavy arbalest, the brass gears snapping into action! The gears on a mechanical heavy arbalest whir into life and begin to rapidly discharge bolts in an impressive volley!
|
Tier 4
Enables a rope net flare that briefly entangles the target.
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Mechanical ranged weapon Information
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Type
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Mechanical
|
Item Classification
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Weapon
|
Item(s) Applied to
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Ranged Weapons
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Alterable
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Yes
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Light/Deep
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Yes
|
Tiered
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Yes
|
Number of Tiers
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4
|
|
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