In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
Tier 1 |
Tier 2 |
Tier 3 |
Tier 4
|
Magic Affinity |
Elven Spell Barrier |
Spell Alacrity |
Casting Fluidity
|
Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it.
|
Casting while in this armor will generate a protection shield.
|
Casting spells in this armor is occasionally swifter.
|
Casting spells in this armor is easier.
|
+10 bonus per item tier
|
+5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).
|
1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.
|
Reduction of 1% (flat) in base spell hindrance for all circles of magic.
|
|
Elven Armor Information
|
Type
|
Mechanical
|
Item Type
|
Armor
|
Item Classification
|
Armor
|
Alterable
|
Yes, with restrictions
|
Light/Deep
|
Lighten
|
Original Release Venue
|
Duskruin/The Vaalin Rose
|
Original Release Date
|
Feburary, 2021
|
Tiered
|
Yes
|
Number of tiers
|
4
|
How to Unlock
|
Certificate
|
Affinity Needed
|
No
|
Restrictions
|
Yes
|
Main Developer
|
Oscuro
|
GM Assistance
|
Valyrka | Xynwen
|
|
|
In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
Tier 1 |
Tier 2 |
Tier 3 |
Tier 4
|
Flare |
Need |
Padding |
Escape
|
DS flare (equal to enchant)
|
Automatic Symbol of Need upon death
|
Phantom critical padding
|
2x/day Symbol of Return usable while stunned/immobilized/webbed
|
Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts
|
Passive +10 sheer fear resist against undead
|
Ability to locate nearby undead
|
Additional passive +10 sheer fear resist against undead
|
|
Voln Armor Information
|
Type
|
Mechanical
|
Item Type
|
Armor
|
Item Classification
|
Armor
|
Alterable
|
Yes
|
Light/Deep
|
Lighten
|
Original Release Venue
|
RtCF
|
Original Release Date
|
June, 2013
|
Tiered
|
Yes
|
Number of tiers
|
4
|
How to Unlock
|
Certificate
|
Affinity Needed
|
No
|
Restrictions
|
Yes
|
Main Developer
|
Reidyn
|
|
|
In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
Tier 1 |
Tier 2 |
Tier 3 |
Tier 4
|
+1 Perception |
+1 Stalking & Hiding |
+1 Survival |
+1 Climbing
|
Wind Gust - lowers creature DS
|
Leaf Swirl - increases player DS
|
Mud Sling - decreases creature AS
|
Woodland Empathy - increases player AS/CS
|
10% Chance
|
15% Chance
|
20% Chance
|
25% Chance
|
|
Forest Armor Information
|
Type
|
Mechanical
|
Item Type
|
Armor
|
Item Classification
|
Armor
|
Alterable
|
Yes
|
Light/Deep
|
Lighten
|
Original Release Venue
|
Briarmoon Cove/Backwoods
|
Original Release Date
|
February, 2016
|
Tiered
|
Yes
|
Number of tiers
|
4
|
How to Unlock
|
Certificate
|
Affinity Needed
|
No
|
Restrictions
|
Yes
|
Main Developer
|
Haliste
|
|
|
In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
Animalistic Instinct Flares (4 tiers) |
Revenge Flares |
Bestial Barrier |
Feral Whirlwind |
Untamed Vitality
|
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
|
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
|
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
|
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.
|
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.
|
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
|
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
|
|
|
|
Actions Information
Flavor Actions (3 tiers) |
Tameness/Affinity (12 tiers)
|
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).
|
Tame the spirit to prevent it enacting its rage upon you. Only one person can have allegiance to this armor's spirit at a time. NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe's incoming attacks while in combat.
|
|
Animalistic Spirit Armor Information
|
Type
|
Mechanical
|
Item Type
|
Armor
|
Item Classification
|
Armor
|
Alterable
|
Yes
|
Light/Deep
|
Lighten
|
Original Release Venue
|
Duskruin/Wild Instict
|
Original Release Date
|
Feburary, 2021
|
Tiered
|
Yes
|
Number of tiers
|
Varies
|
How to Unlock
|
Certificate
|
Affinity Needed
|
Yes
|
Restrictions
|
Yes
|
Main Developer
|
Avaluka
|
|
|
In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
-- |
Tier 1 |
Tier 2 |
Tier 3 |
Tier 4
|
Boost
|
Chance to flare Calm when hit successfully by a foe.
|
Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.
|
Boost has +3 Target Defense (TD) per unlock tier added to T2's boost.
|
Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.
|
Backlash
|
Chance for random hard roundtime up to 10 seconds.
|
Chance of -5 DS upon attack attempt.
|
Random head injury and hard roundtime.
|
Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)
|
Society Perk
|
1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity)
|
1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)
|
1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity)
|
1x/day Darkness (SURRENDER) (2x/day upon full affinity)*
|
|
Cursed Armor Information
|
Type
|
Mechanical
|
Item Type
|
Armor
|
Item Classification
|
Armor
|
Alterable
|
Yes
|
Light/Deep
|
Lighten
|
Original Release Venue
|
Duskruin/Shadowed Light
|
Original Release Date
|
Feburary, 2021
|
Tiered
|
Yes
|
Number of tiers
|
Varies
|
How to Unlock
|
Certificate
|
Affinity Needed
|
Yes
|
Restrictions
|
Yes
|
Main Developer
|
Xeraphina
|
|
|
In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
-- |
Tier 0 (OTS) |
Tier 1 |
Tier 2 |
Tier 3 |
Tier 4 |
Tier 5 |
Set Bonus
|
|
|
Mana Flare |
Mana Shield |
Arcane Aegis |
Mana Tap |
Arcane Expustion |
Sigil of Binding
|
Effect
|
Fluffy verbs
|
When attacked, there is a standard flare chance to receive 1d5 mana. The mana gained by the wearer is lost by the armor.
|
25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor.
|
Manually triggered (via RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed.
|
Manually triggered (via TAP) to drain 50 mana from the armor and adds it to the wearer's mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD).
|
Manually triggered (via SIGIL), it can be activated when incapacitated (stunned, webbed, bound, in roundtime) but not while unconscious. It attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime upon success of an SMRv2 attack using the wearer's Magic Item Use ranks to calculate the strength of the attack. It can be used 2x a day, resets at midnight, and costs 50 mana from the armor.
|
Flares an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. When at least two pieces are worn, each tier of all set items unlocked increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 are used).
|
Infusion Limits
|
Unable to infuse
|
Up to 300 mana can be INFUSED into the leather in advance of a hunt.
|
Up to 350 mana can be INFUSED into the leather in advance of a hunt.
|
Up to 400 mana can be INFUSED into the leather in advance of a hunt.
|
Up to 450 mana can be INFUSED into the leather in advance of a hunt.
|
Up to 500 mana can be INFUSED into the leather in advance of a hunt.
|
Not needed for effect
|
|
Mana Armor Information
|
Type
|
Mechanical
|
Item Type
|
Armor
|
Item Classification
|
Armor
|
Alterable
|
Yes
|
Light/Deep
|
Lighten
|
Original Release Venue
|
Duskruin/Sigil Shop
|
Original Release Date
|
Feburary, 2020
|
Tiered
|
Yes
|
Number of tiers
|
6
|
How to Unlock
|
Certificate
|
Affinity Needed
|
No
|
Restrictions
|
Yes
|
Main Developer
|
Estild
|
|
|
In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt.
Tier Information
-- |
Tier 0 (OTS) |
Tier 0 (OTS) |
Tier 1 |
Tier 2 |
Tier 3 |
Set Bonus
|
|
Parasitic Appendages |
Parasitic Reserves |
Parasitic Blood Match |
Parasitic Bulwark |
Parasitic Defense |
Parasitic Armaments
|
Effect
|
Provides a chance on being hit using the standard flare rate to lash out using SMR2 to root your attacker.
|
Allows the owner to store health into their armor that they can tap into for parasite abilities.
|
Requires affinity 2. Upon being attacked, and if the player is missing more than 10% of their health, the armor can return shared blood to the owner from the reserves at a loss, 2 blood per 1 health, for a maximum of (affinity * 5).
|
Requires affinity 4. Upon being cast at, the parasite armor has a chance to create an anti-magic bulwark. The Bulwark provides temporary TD and bolt DS for 10 seconds per affinity. (Maximum of 90 seconds).
|
Upon being attacked the parasite armor has a chance to shield the wearer’s body in a crystallized portion of the parasite to brace against attacks, providing critical padding.
|
Requires parasite armor, T1 unlocked and affinity 3. The Armaments will draw blood from the wielder or the reserves to create spikes on the player. These spikes last for affinity of both items / 2 in minutes. It will have a minimum of 3 minutes and a maximum of 9 minutes. If the player reaches less than ⅓ of their health, the effect will end.
|
Effect
|
The root lasts for a random duration of 5 seconds + affinity.
|
Building this up also increases affinity.
|
Heals the wielder using blood stored at a loss.
|
Provides Temporary TD (Affinity + 3) and Bolt DS (Minimum of 7, maximum of 12)
|
Provides Temporary Critical Padding (Affinity + 3)
|
While attacking or casting, the spikes have a chance to provide an additional flare at half strength, consuming a spike. While defending, the spikes have a chance on being hit to reactively flare at the target for half strength, consuming spike
|
Cost/Limits
|
5 health per flare, prioritizing reserves over player health.
|
Cooldown: 5 minutes
|
Cooldown: 5 minutes
|
10 Health per Flare, prioritizing the health reserves.
|
10 Health per Flare, prioritizing the health reserves.
|
Cooldown: 60 minutes, 10 health in reserves or 10 health from the player per spike created reactively or actively.
|
|
Parasite Armor Information
|
Type
|
Mechanical
|
Alterable
|
Yes
|
Light/Deep
|
Lighten
|
Original Release Venue
|
Duskruin/Temple of Tentacles
|
Original Release Date
|
August, 2020
|
Tiered
|
Yes
|
Number of tiers
|
4
|
How to Unlock
|
Certificate
|
Affinity Needed
|
Yes
|
Restrictions
|
Yes
|
Main Developer
|
Retser
|
|
|
|