H.O.U.S.E. T.I.E.R.S.
H.O.U.S.E. and T.I.E.R.S. are B.I.N.G.O. style games, similar to G.H.O.U.L. that is played during the Ebon Gate Festival.
H.O.U.S.E. is the Cooperative Houses of Elanthia version of the game, and is typically hosted in Ebonstone Manor. It is located through a dark marble archway off the sprawling lawn of Ebonstone Manor. Ebonstone Manor is located one East of the New Look Pavilion on North Ring Road, up the red-bricked pathway and up the marble walkway (Lich# 19584).
[Ebonstone Manor, House Pub] | |
Lightly stained and heavily lacquered, an enormous tree stump surrounded by high-backed ebonwood chairs dominates the center of this gathering area. Hand-painted and framed in solid gold, an elaborate map of Elanith rests above a large fireplace of pristine white granite blocks, and a dart board hangs on the wall off to the side. Across from a well-used bar, a wide mantle serves as a prominent display for more than a dozen small crystal figurines, each carved into a different house crest. You also see a mistwood serving cart with some stuff on it, a very important rules sign and a glass-paned ebonwood case. | |
Obvious exits: out |
T.I.E.R.S. is the Meeting Hall Organization version of the game, and is typically hosted in a tent at a location chosen by the MHO group.
[TIERS, Game Hall] | |
The silken walls of the pavilion are draped with dozens of banners displaying the various crests of Elanthia's meeting halls, each rectangular piece swaying gently with the ambient breeze. Elongated oak tables form organized rows throughout the room, each one flanked by plush velvet benches embroidered with gilded flora, the design complimenting a glass-paned pale linden case set upon a small stage. You also see a circular copper wastebin and a very important rules sign. | |
Obvious exits: south |
How to Play
H.O.U.S.E./T.I.E.R.S. is played exactly like B.I.N.G.O. A player must have a dauber and a clean card to play. Daubers and cards are sold on location where the game is being hosted. The FREE space is already marked on the cards.
For H.O.U.S.E.
>look on mantle On the wide mantle you see a gilt-framed parchment folio and a gold-ringed smooth fel dauber.
For T.I.E.R.S.
>look on table On the leather-covered table you see a square ebonwood dauber, a silver-washed haon dauber and a leather-bound TIERS folio.
The daubers are typically 1000 silvers each and the cards are typically 100 silvers each. To buy the daubers, type BUY DAUBER. To buy a card, type BUY FOLIO. A player will have to BUY FOLIO each time he or she wants to buy a new card. Most H.O.U.S.E./T.I.E.R.S. events host several games in one sitting.
To play, the host will activate the case and a ball will drop with a letter and number. You can LOOK IN CASE to see what numbers have been called, what the prizes are, what the winning pattern is, and how many winners there can be for the current game. The numbers that have been called will be marked in MONSTER BOLD.
>look in case This large case prominently features a huge board of crystal-inlaid runes, arranged in a matrix of five rows of fifteen two-digit numbers, each row headed by a single letter. Below the board is a hopper paned with polished glass and containing a multitude of painted wooden balls. A silver bin is surreptitiously located on the back of the hopper next to a tiny gold-lined opening. |================================================================================| | H |~| 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | | O |~| 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | U |~| 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | | S |~| 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | | E |~| 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | |================================================================================| A sign below the board indicates that the win condition for the current game is "Any single line", with a prize of "A choice of prizes", and has been set to reward 3 winner(s). Currently, 0 numbers have been called.
Once a a player will hold the card and dauber in their hands, and DAUB MY CARD LETTER NUMBER, i.e. DAUB MY CARD H 03 or DAUB MY CARD T 03. A player could also use the column number instead of the letter designation, i.e. DAUB MY CARD 1 03 or DAUB MY CARD 4 50.
>daub help This verb is used to mark a BINGO-style card using a special dauber item. You must be holding both the card and a dauber in order to mark a space. DAUB {my} <ITEM> [COLUMN] [ROW] COLUMN and ROW MUST be specified. The column parameter can be 1 character, while row parameter must at least two characters. For example, in a game of GHOUL, if U 48 was called, where U is the 4th column on the card, you could type either: DAUB {my} [CARD] U 48 DAUB {my} [CARD] 4 48 However, if a game uses words instead of numbers (e.g. "G apple") then at least two characters must be typed (e.g. "G ap" instead of "G a").
A simple script has been written, for those who have difficulty keeping up with the numbers called.
;e while line = get; if line =~ /"([HOUSE] \d\d)"/;put "daub my card #{$1}";end;end ;e while line = get; if line =~ /"([TIERS] \d\d)"/;put "daub my card #{$1}";end;end
WARNING: If you are caught using this script while not paying attention to the game or your screen, it may result in you being ejected from the event, or more severe consequences, as determined by the H.O.U.S.E./T.I.E.R.S. hosts.