Amazing Alpaca Adventures
What is Amazing Alpaca Adventures
"Amazing Alpaca Adventures" is a game that is played before a Dreavening starts. It is also known as AAA.
How do I join?
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can't whisper JOIN to Dreaven while a race is going on, well you can but you won't receive your alpaca.
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven's table once the 15 minute countdown is announced.
How do I play?
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.
There is a "speed" phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don't start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.
There is an "endurance" phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca's endurance is high then it has a chance to gain bonus meters. The higher your alpaca's endurance the greater benefit they might receive.
There is a "luck" phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca's luck stat.
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events.
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.
Here is an example of an interactive event:
"In a clearing up ahead Number 99999 notices a rather large sign reading "Drink me for a boost of speed!" Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion.."
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca's Endurance stat and Dexterity stat.
What are my alpaca's stats?
Your alpaca has three prime stats: speed, endurance, and luck.
Speed makes your alpaca run faster so it can cover more ground. Typically your alpaca can run as fast as their speed allows but there is a catch; if your alpaca's speed is much higher than the average speed of all alpaca's in the current race then your alpaca won't be able to maintain their top speed, instead their meters traveled each round will be anywhere from the average speed of all alpaca's all the way to their speed stat.
If your alpaca is much faster than the average speed Dreaven will whisper this to you:
"Number 99999 is having trouble maintaining their top speed!
Endurance ensures your alpaca can keep running as fast as their speed allows. The way it works now is if your alpaca's endurance is higher than the average endurance of all alpaca's in the race they will receive an energy boost every round, if their endurance is lower than the average endurance they will receive a penalty every round. I don't like the way this works because it penalizes newer players because they haven't yet had a chance to train their alpaca much therefore they will have lower endurance than the average endurance.
The new way will instead compare your own alpaca's endurance to their own speed. If your alpaca has too much speed compared to their endurance then they will receive a penalty, lower endurance will result in a greater penalty. If your alpaca has too much endurance compared to their speed then your alpaca will receive a boost, the higher your alpaca's endurance the greater the boost.
Luck affects just about everything in the game. The main thing it does is it gives your alpaca a chance to find a portal that gives them bonus meters traveled, the greater your alpaca's luck the greater chance they have of finding a portal during every round. Luck also has a chance to give affect both your speed and endurance every round. Finally luck plays a role in non-interactive events; if your alpaca fails the skill check then luck gives your alpaca a chance to take the skill check again. This won't guarantee success, it just gives your alpaca a second chance to succeed.