Bandit
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Dressed to kill, the bandit appears rather able to take care of himself. The menacing predatory look in his eyes expresses both greed for wealth and a disdain for life. However this otherwise ordinary person came to an awful life of crime, the bandit's appearance can only mean his next plundering victim is just around the corner, and then he'll move on down the road.
Killing a certain number of bandits are a task given out by the Adventurer's Guild. These bandits generate to the level of the hunter.
Bandits have also been present in storylines. Notably, the bandits were responsible for kidnapping the mayor of Wehnimer's Landing.
A human highwayman pulls out a blue crystal and rubs it! An invisible force guides a human highwayman.
Traps
Razor Trip Wire
Suddenly, you feel an intense pain in your left leg! as you realize that you've stumbled right into a length of nearly invisible razor wire! ... 5 points of damage! Slash to your left leg hits high! Kinda makes your knees weak, huh? You fall to the ground! A human rogue suddenly jumps out of the shadows! A human thief suddenly jumps out of the shadows!
Inflated Pouch
You spy a carefully concealed inflated pouch on the path just ahead of you! A human brigand suddenly jumps out of the shadows!
Suddenly, you hear a soft *whoosh* of air as you realize you've just stepped on a carefully concealed inflated pouch. Your surroundings begin to spin as you collapse in a heap, sick to your stomach! Roundtime: 7 sec. A human outlaw suddenly jumps out of the shadows! A human brigand suddenly jumps out of the shadows! A human outlaw suddenly jumps out of the shadows!
Looped Rope
Suddenly, a carefully concealed looped rope springs up from the floor, wrapping around your ankle and tossing you up into the air! You land square on your head! You are stunned for 3 rounds! A human marauder quickly approaches! A human highwayman quickly approaches!