BMCShop:Survive and Thrive

The official GemStone IV encyclopedia.
Revision as of 13:18, 5 December 2020 by GS4XANLIN (talk | contribs) (Created page with "==2020== <section begin=2020 /> {{Festshop |shopname=Survive and Thrive |look=lacquered wooden storefront |location=[Map Room #9], Lich# 29421, go wooden storefront |fest=bmc|...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

2020

lacquered wooden storefront, [Map Room #9], Lich# 29421, go wooden storefront

Survive and Thrive

[Survive and Thrive - 29422]
The shop is comprised of wood-paneled walls, their surface smooth and lacquered to a nice shine. The air is infused with the mixed aroma of various musky fragrances and weapon oil. Upon the wall is a series of mounted heads, each one carefully stuffed and preserved. A low oak counter stretches across the shop, bordered by rows of driftwood shelves.
Obvious exits: out
large steel-bound sign
Everything you need to survive the dangers in Wehnimer's Landing!

On the counter you see: a frayed white leather kit, a stained grey survival kit, a smooth red oak survival kit, a dark leather survival kit, a slender white flask with a cork stopper, a crisp map of Wehnimer's Landing, a scorched black oak compass and an angular silver amulet.

a frayed white leather kit Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
55,000
a stained grey survival kit Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
55,000
a smooth red oak survival kit Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
55,000
a dark leather survival kit Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
55,000
a slender white flask with a cork stopper Weight: <1 pound
analyze, imbed
Analyze:
This is intended to be a white flask of some kind.
Imbed:
Preservation
6 charges
crumbly
drink/pour activated
1,400
a crisp map of Wehnimer's Landing Weight: <1 pound
analyze, examine
Analyze:
This must remain a paper map of some kind.

You could OPEN, CLOSE, LOOK, or SHOW the map. It could be unlocked by a talented merchant.


Examine:
The crisp map is unfolded. The map shows a large town with a wide river flowing through it. To the southwest, an expanse of wide grassland opens. Further south, the grasses give way to rocky trails and caves. Further to the west, a large boulder is depicted among a scattering of trails.

20,000
a scorched black oak compass Weight: <1 pound
analyze
Analyze:
This item is intended to be a compass. It can be altered, but the noun must remain "compass."
20,000
an angular silver amulet Weight: <1 pound neck-worn
functional
Crystal Holder
analyze, examine
Analyze:
* 15/15/15 alterations only.
  • Must remain sufficiently sized to hold a setting for a crystal.

The silver amulet has a special socket for crystal eyes currently.
Examine:
The silver amulet has a single, empty setting.

50,000

On the shelves you see: a stained grey metal potion case, a metal-plated gem case, a woven rugged pelt satchel, a leather-bound dark steel canteen, a bottle of blood red oil, a bottle of sulfur-scented oil, a bottle of foul-scented oil, a bottle of manure-scented oil and a bottle of horrid-scented oil.

a stained grey metal potion case Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
analyze, examine
Analyze:
This case holds only potions and other magical consumables. It is fully alterable, but will retain a small SHOW about felt-lined compartments.

You could OPEN, CLOSE, WEAR, or REMOVE the case. There are no tiers to unlock.

Examine:
The interior of the case is divided up into numerous cylindrical compartments, each just large enough to hold a single potion. The compartments are lined with soft black velvet to protect their contents.

75,000
a metal-plated gem case Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
75,000
a woven rugged pelt satchel Weight: 4 pounds
Pocketed: Slightly large (40-49)
shoulder/back-worn
functional
analyze
Analyze:
This is a scripted container. It can be altered, but should have a flap, strings/drawstrings, and metal hooks.
75,000
a leather-bound dark steel canteen Weight: <1 pound Drink Container 10,000
a bottle of blood red oil Weight: <1 pound
analyze
Analyze:
This oil is for scented oil. Current verbs are: DRINK, MEASURE, POUR, and SMELL.

When applied, this perfume will produce the following scent.

First-person: You have a horrible scent of dried blood clinging about your skin.

Third-person: Xanlin has a horrible scent of dried blood clinging about his skin.
7,000
a bottle of sulfur-scented oil Weight: <1 pound
analyze
Analyze:
This oil is for scented oil. Current verbs are: DRINK, MEASURE, POUR, and SMELL.

When applied, this perfume will produce the following scent.

First-person: You have a putrid scent of sulphur clinging about your skin.

Third-person: Xanlin has a putrid scent of sulphur clinging about his skin.
7,000
a bottle of foul-scented oil Weight: <1 pound
analyze
Analyze:
This oil is for scented oil. Current verbs are: DRINK, MEASURE, POUR, and SMELL.

When applied, this perfume will produce the following scent.

First-person: You have a putrid scent of singed hair clinging about your skin.

Third-person: Xanlin has a putrid scent of singed hair clinging about his skin.
25,000
a bottle of manure-scented oil Weight: <1 pound
analyze
Analyze:
This oil is for scented oil. Current verbs are: DRINK, MEASURE, POUR, and SMELL.

When applied, this perfume will produce the following scent.

First-person: You have the nearly overwhelming stench of manure emanating from you.

Third-person: Xanlin has the nearly overwhelming stench of manure emanating from him.
25,000
a bottle of horrid-scented oil Weight: <1 pound
analyze
Analyze:
This oil is for scented oil. Current verbs are: DRINK, MEASURE, POUR, and SMELL.

When applied, this perfume will produce the following scent.

First-person: You have a horrible scent of burnt flesh clinging about your skin.

Third-person: Xanlin has a horrible scent of burnt flesh clinging about his skin.
25,000