Disarm

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Revision as of 08:13, 19 September 2009 by MILQUETOAST (talk | contribs)
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Usage:

DISARM {object} - Attempt to find or disarm a trap on {object}
DISARM {LEFT|RIGHT} - Attempt to find or disarm a trap on the object in the specified hand
DISARM QUIET - Use short, demeanor-based messaging when disarming a trap
DISARM FULL - Use detailed messaging when disarming a trap

Only closed and locked containers and doors may be disarmed. If a trap has already been found on the item, and on no other item since, there is a window of opportunity of several minutes in which to attempt removal of the trap. Some traps are dangerous to bystanders if detonated, so care should be taken when attempting this, especially within legal jurisdiction, as local law enforcement will arrest those who kill others, even unintentionally.

DISARM QUIET

Friendly
Warm
Locksmith looks up with a big grin on his face!
Neutral
Locksmith nods with satisfaction.
Reserved
Locksmith goes about disarming an engraved maoral coffer, methodically achieving success.
Cold
Locksmith smirks triumphantly at the strongbox.