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CIShop:Let's Be Blunt/2018
< CIShop:Let's Be Blunt
a large ramshackle canvas tent, [Map Room 22], Lich #26437, go tent
Let's Be Blunt, Showroom
[Let's Be Blunt, Showroom]
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RNUM: 27509
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The canvas walls of this dilapidated tent give very little refuge from the outside. In fact, one wall has such a large tear in it that it probably shouldn't even be called a wall. Near the corner, a small tunnel is protected by large crabs. The floor is nothing but sand and rock and covered mostly with the blacksmith's supplies.
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Obvious exits: west, out
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Welcome to Let's Be Blunt: It's pretty simple, all I care to sell here are blunt objects. If you want something else, go somewhere else, darlin'.
All of my things have been enchanted four times, weigh practically nothing, and have some sort of flares. I even color-coded them by the type of flare they are for you. (Blue=Cold Red=Heat White=Electricity Brown=Impact)
There are a couple of rooms because I couldn't fit them all into one place.
Enjoy!
~Rimmah
On the warped anvil you see:
a cyan hammerbeak |
cold flares |
war hammer |
80000
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an indigo hoolurge |
cold flares
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a crimson-spotted skull-crusher |
fire flares
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a golden brown horseman's hammer |
impact flares |
125000
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In the broken forge you see:
a dark brown spikestar |
impact flares |
morning star |
175000
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a stark white holy water sprinkler |
electricity flares |
185000
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a blanched spiked mace |
electricity flares |
200000
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On the large pile of broken glyphs you see:
a vermillion studded mace |
fire flares |
mace |
75000
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a sun-bleached knee-breaker |
electricity flares |
100000
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a sorrel brown ox mace |
impact flares |
125000
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You need to purchase a service pass to enter the tunnel.
Let's Be Blunt, Stockroom
[Let's Be Blunt, Stockroom]
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RNUM: 27510
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The room is haphazardly put together as this area primarily exists as a stockroom. These walls are sturdier than those in the showroom due to large panels of riveted wood against the tent's frame. Remnants of work lie everywhere on the floor from slabs of raw ores to small piles of metal shavings.
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Obvious exits: east
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On the large shelf you see:
a fire-hue spotted hakapik |
fire flares |
crowbill |
55000
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an azulene skull-piercer |
cold flares
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In the some barrels you see:
a navy blue goupillon |
cold flares |
ball and chain |
70000
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a magma red-spotted mace and chain |
fire flares |
85000
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a fuliginous war club |
impact flares |
cudgel |
20000
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a sea-colored shillelagh |
cold flares
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In the some crates you see:
a niveous signal whip |
electricity flares |
whip |
40000
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a sand-colored slaver's whip |
impact flares |
30000
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