Troubled Waters
Cost is in Blackscrip and items can be purchased in the Bait Shop in Wehnimer's Landing. Those completing the quest will typically get 50 to 150 Blackscrip.
Item | Cost | Purpose |
---|---|---|
Water-stained label | 1 | Labels for a label box. |
Rusted iron can | 1 | Novelty can with a surprise inside! |
Discolored krolvin tooth | 1 | Weavable item |
Polished brass coin | 1 | Weavable item |
Dark green seaweed | 1 | Weavable item |
Delicate sandsilver | 1 | Weavable item |
Salt-worn rigging | 1 | Weavable item |
Bamboo music box | 5 | Tell of your adventures with music from the islands. |
Polished brass compass | 5 | Never lose your way again! |
Driftwood brig pendant | 5 | Crystal-holding jewelry that casts water walking. |
Cormorant fletchings | 10 | These fletchings will impart cold flares on the arrows they are glued to. |
Green jar of oil | 10 | Render your weapons more suitable for defeating the krolvin enemies! |
Driftwood cube | 10 | Put your smarts to the test with this 3-layer spell puzzle. |
Blue glass jar | 10 | Store your precious gems in this glass jar with an increased capacity! |
Etched green bottle | 15 | A filled label box with increased capacity. |
Rugged scallywag mask | 20 | Look like a pirate! |
Golden rolaren sextant | 25 | Neckworn gold ring holder with unique messaging! |
Seafarer's gloves | 50 | Casting gloves with ocean-related messaging; Casts Water Walking; Enhances Dexterity and Swimming bonuses! |
Crystal blue bottle | 50 | You're never far from the seas with this exclusive sea-faring scent! |
Driftwood poison locket | 50 | Store your favorite poisons in this concealable dispenser. |
Cracked driftwood case | 75 | This case will turn your imbued wiregrass bracelets and anklets into tangled seaweed and kelp! The case does not degrade. |
Narwhal horn hairstick | 85 | Enhance your Disarming and Perception skills with this fashionable hair-styling accoutrement. |
Black rolaren cutlass | 90 | Five-times enchanted vacuum-flaring rolaren scimitar with two fusion slots. |
Vultite lantern shield | 100 | Five-times enchanted, pocketed, and spiked shield; Enhances shield use and agility. |
Golvern maul | 100 | Five-times enchanted zesty maul! |
Brass plate case | 100 | Protect your belongings with a mechanical case that will boost your logic and trading skills. |
Fake gold tooth | 100 | Enhances shield use, armor use and physical fitness. |
Leather siegery case | 5 | Store your precious siegery in this miniature repair case. |
Golvern battle axe | 150 | Five-times enchanted battle axe with a mounted skull. Enhances two-handed weapons bonus and stamina recovery. |
Polished silver spyglass | 150 | Keep an eye on your enemies! |
Azure silk robes | 200 | Keep your armor covered in style. |
Salt-stained codex | 200 | This locked codex will store ten scrolls! |
Deckmaster figurine | 200 | Win over your competitors with this formidable deckmaster miniature! |
Salt-stained parchment | 200 | Invoke the power of the seas long after you head inland! This parchment will impart a special way for you to prepare your spells. |
Wide brass spiral | 300 | When attached to your ear, this spiral allows one to understand the Krolgesh language! |
Siren scale armor | 400 | Five-times enchanted reinforced leather with zests and a bit of critical protection! |
Monir water cannon | 500 | Blast your foes out of their boots with this water cannon! |
Bent briar pipe | 500 | With this briar pipe, you're only a rub away from a smoke! This item is self-filling. |
Salt-stained parchment
Players can have up to a total of ten (10) spell preparation messages. The salt-stained parchment affects all a player's spells, but can be toggled with prep phrase on/off. It is also possible to switch the order of preference for preparation phrases, for example, such that a phrase unique to a specific spell is used rather than the phrase for "all spells" (such as this case). In other words, using this item will not remove the ability for anyone with other types of custom preparation phrasing to be used, assuming they presently have nine or less total. The only likely issue appears to be if one had a different custom phrase for all spells, in which case one would need to manually swap their orders to see both of them.
First Person:
A salty sea breeze stirs as you chant an old sailor's ditty, invoking [Spell Name].
Third Person:
A salty sea breeze stirs as Vanah chants an old sailor's ditty.
Once you purchase one, INVOKE it to activate it. It gives a warning before the activation is permanent.
Narwhal horn hairstick
Posted by Riend on the Player's Corner:
1) She has long, fine mournbloom black hair twisted high into a haphazard top-knot pierced through with a vaalin-tipped narwhal horn hairstick strung with a chain dangling several silver coins.
2) She has long, fine mournbloom black hair done up in an elaborate narwhal horn-secured coif with an interwoven chain dangling silver coins.
3) She has long, fine mournbloom black hair wound in an intricate series of interwoven loops about a vaalin-tipped narwhal horn hairstick strung with a chain dangling several silver coins.