Elven Armor/saved posts

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Revision as of 13:01, 21 March 2021 by MOD-GSMOTTE (talk | contribs) (Added saved post from Discord about how the Elven Armor script has one difficulty for non-magical player services and one difficulty for magical player services.)
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Discord Message Link: https://discord.com/channels/226045346399256576/542443483294728192/816313213506813983
Author: GameMaster Oscuro
Date: 3/2/2021

The ones I posted on the wiki are correct. It's +10/+20/+30/+40 to all spells that modify it (currently 925, 735, and soon 620). This overwrites the listed difficulty in lore songs. The one listed in loresongs would be if there was a non-magical way to modify the armor (such as a future Warrior WPS service). The way the gear difficulty for item scripts system works is there's an overall difficulty set, then each spell can overwrite that as needed. Loresong doesn't report the per-spell value, just the global difficulty setting. Sorry it's confusing, but it's definitely working as intended as can be seen when you do a test cast of 925/735.