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EHShop:Within Harm's Reach/2022
< EHShop:Within Harm's Reach
a jagged opening, [Map Room XX], Room# 8083080, Lich# LXX, go jagged opening
Within Harm's Reach
[Within Harm's Reach - 8084361]
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A glimmering green glow courses through large, densely intertwined roots overhead, revealing a circular, hard-packed dirt floor edged with fiery red-yellow toadstools. Dirt walls glisten from above-ground snowmelt, and the warm, humid air in this half-sphere hollow carries hints of acrid mud. Beneath some severed hook-ended roots, a gnarled knife block and a lacquered live-edge root bowl sit atop a flat-topped petrified toadstool.
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Obvious exits: out
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On the petrified toadstool you see: a sturdy metal garrote clasp, a metal-clawed leather socket, a leather lockpick slit, a leather wand sleeve, a leather knife slot, and a small sign.
a small sign
In the Common language, it reads:
The neck sheaths sold here hold a single dagger.
One of each upgrade here can be permanently
affixed to a neck sheath for additional storage.
The knife slot adds space for a second knife.
The wand sleeve adds space for a single wand.
The lockpick slit adds space for a single lockpick.
The socket adds a single space for certain throwable items.
The garrote clasp allows toggling as a garrote.
The knives in the block are 5x and a little fancy.
In the knife block you see: an ash-hilted slender vultite knife, a midnight blue slender steel knife, and a golden slender imflass knife.
Item
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Type
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Info
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Details
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Price
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an ash-hilted slender vultite knife |
dagger
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< 1 lb Material: vultite
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Stylized Edged Weapon
Enchant: +25 Analyze
Analyze:This is for one-handed edge weapons.
This script comes with PUSH and CLENCH. The other verbs you can use once unlocked are FLIP, TILT, TWIST, LEAN, TURN, WAVE, TAP, RUB, BOW, and PRAY.
You sense that you could manipulate the knife in the following ways:
PUSH
CLENCH
FLIP
BOW and PRAY are offered occasionally for custom messaging that must be approved.
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60
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a midnight blue slender steel knife |
dagger
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< 1 lb Material: steel
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Stylized Edged Weapon
Enchant: +25 Analyze
Analyze:This is for one-handed edge weapons.
This script comes with PUSH and CLENCH. The other verbs you can use once unlocked are FLIP, TILT, TWIST, LEAN, TURN, WAVE, TAP, RUB, BOW, and PRAY.
You sense that you could manipulate the knife in the following ways:
PUSH
CLENCH
FLIP
BOW and PRAY are offered occasionally for custom messaging that must be approved.
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60
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a golden slender imflass knife |
dagger
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< 1 lb Material: imflass
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Stylized Edged Weapon
Enchant: +25 Analyze
Analyze:This is for one-handed edge weapons.
This script comes with PUSH and CLENCH. The other verbs you can use once unlocked are FLIP, TILT, TWIST, LEAN, TURN, WAVE, TAP, RUB, BOW, and PRAY.
You sense that you could manipulate the knife in the following ways:
PUSH
CLENCH
FLIP
BOW and PRAY are offered occasionally for custom messaging that must be approved.
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60
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On the hook-ended roots you see: a vultite-chained ash doeskin neck sheath, a steel-chained midnight blue neck sheath, and a golden imflass-chained vanilla suede neck sheath.
Item
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Type
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Info
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Details
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Price
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a vultite-chained ash doeskin neck sheath |
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2 lbs Pocketed: A small amount (one item) (in) neck-worn (functional) |
Modular Neck Sheath
Analyze
Analyze:
This is a Neck Sheath, a modular sheath worn as a necklace. When storing daggers, hook-knives, katars, and darts, their grips remain exposed facing down for quick access and all to see. Special add-ons may be affixed to the sheath to allow it to hold additional items and become a garrote.
While the sheath is tucked, others will not notice you storing and removing items.
Stored weapons, when retrieved, will attempt to go back into the hand they came from.
The sheath may be altered normally by any willing merchant, though it must remain a "neck sheath," and its chain must be metal. Its garrote form cannot be altered.
The chain metal is vultite.
ACTIONS
PINCH When worn, converts the sheath into a garrote.
PULL When worn, retrieves stored weapons.
PUSH When worn, stores held weapons
TUCK When held, toggles sheath/garrote.
For worn sheaths, you may also use RAISE and TAP.
For garrotes, you may also use SPIN and WAVE.
ADD-ONS
Second knife slot no Store a second weapon.
Wand sleeve no Store a single wand.
Lockpick slit no Store a single lockpick.
Throwables socket no Store a single throwable* item.
Garrote clasp no Toggle the sheath into a vultite garrote.
* Invisibility spheres and box traps (sphere, dark crystal, and acid, fire, and gas vials).
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120
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a steel-chained midnight blue neck sheath |
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2 lbs Pocketed: A small amount (one item) (in) neck-worn (functional) |
Modular Neck Sheath
Analyze
Analyze:
This is a Neck Sheath, a modular sheath worn as a necklace. When storing daggers, hook-knives, katars, and darts, their grips remain exposed facing down for quick access and all to see. Special add-ons may be affixed to the sheath to allow it to hold additional items and become a garrote.
While the sheath is tucked, others will not notice you storing and removing items.
Stored weapons, when retrieved, will attempt to go back into the hand they came from.
The sheath may be altered normally by any willing merchant, though it must remain a "neck sheath," and its chain must be metal. Its garrote form cannot be altered.
The chain metal is steel.
ACTIONS
PINCH When worn, converts the sheath into a garrote.
PULL When worn, retrieves stored weapons.
PUSH When worn, stores held weapons
TUCK When held, toggles sheath/garrote.
For worn sheaths, you may also use RAISE and TAP.
For garrotes, you may also use SPIN and WAVE.
ADD-ONS
Second knife slot no Store a second weapon.
Wand sleeve no Store a single wand.
Lockpick slit no Store a single lockpick.
Throwables socket no Store a single throwable* item.
Garrote clasp no Toggle the sheath into a steel garrote.
* Invisibility spheres and box traps (sphere, dark crystal, and acid, fire, and gas vials).
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120
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a golden imflass-chained vanilla suede neck sheath |
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2 lbs Pocketed: A small amount (one item) (in) neck-worn (functional) |
Modular Neck Sheath
Analyze
Analyze:
This is a Neck Sheath, a modular sheath worn as a necklace. When storing daggers, hook-knives, katars, and darts, their grips remain exposed facing down for quick access and all to see. Special add-ons may be affixed to the sheath to allow it to hold additional items and become a garrote.
While the sheath is tucked, others will not notice you storing and removing items.
Stored weapons, when retrieved, will attempt to go back into the hand they came from.
The sheath may be altered normally by any willing merchant, though it must remain a "neck sheath," and its chain must be metal. Its garrote form cannot be altered.
The chain metal is imflass.
ACTIONS
PINCH When worn, converts the sheath into a garrote.
PULL When worn, retrieves stored weapons.
PUSH When worn, stores held weapons
TUCK When held, toggles sheath/garrote.
For worn sheaths, you may also use RAISE and TAP.
For garrotes, you may also use SPIN and WAVE.
ADD-ONS
Second knife slot no Store a second weapon.
Wand sleeve no Store a single wand.
Lockpick slit no Store a single lockpick.
Throwables socket no Store a single throwable* item.
Garrote clasp no Toggle the sheath into an imflass garrote.
* Invisibility spheres and box traps (sphere, dark crystal, and acid, fire, and gas vials).
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120
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In the live-edge root bowl you see: a small shadowy black velvet pouch.
Item
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Type
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Info
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Details
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Price
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a small shadowy black velvet pouch |
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3 lbs Pocketed: A medium amount (in) belt-attached (functional) |
Invisibility Sphere
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60
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