Ranger Lores
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Ranger Lores Overview
Rangers benefit primarily from Spiritual Lores - Blessings and Summoning, which affect a variety of their spells.
Lore Effects Table
The table below outlines the specific effects of Blessings Lore and Summoning Lore on each Ranger spell.
Spell | Blessings Lore (Ranks) | Summoning Lore (Ranks) |
---|---|---|
Natural Colors (601) | * Adds +1 DS bonus per seed 5 summation of ranks. +10 DS at 0 ranks, +23 at 143 ranks.
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- |
Resist Elements (602) | - | * Training in Summoning Lore, Blessings provides an extra +1 DS per seed 5 summation of ranks against fire, ice, steam, and electrical bolt DS.
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Wild Entropy (603) | - | * Adds to the base magnitude (10) of the stacking Nature resistance debuff at +1 per seed 1 summation.
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Nature's Bounty (604) | * Adds +1 skinning and foraging bonus per rank, maximum bonus of +30.
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- |
Barkskin (605) | * Increases the chance of Barkskin enduring past the initial absorb at +1 per 2 ranks (for moderate attack successes).
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- |
Natural Sounds (607) | - | * Increases spell-casting hindrance of target by 1% per seed 1 summation. 10% at 0 ranks, 26% at 136 ranks. |
Camouflage (608) | * 20 ranks: Companion gains +30 SMRv2 bonus for its next attack (if in offensive). | - |
Tangle Weed (610) | * 10 ranks: Strength drain provides up to +25 AS equal to debuff, CS bonus = 60% of debuff. | * Increases maneuver success (unknown amount).
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Moonbeam (611) | * For the bolt version, Blessings Lore makes the 4-second immobilization from Sun Burst recur every 6 seconds, 1 extra cycle per 30 ranks. | * Adds DF scaling: 0.001 per rank 1-50, 0.001 per 2 ranks for 51-100, 0.001 per 4 ranks for 101-200 (200 ranks = 0.100 DF increase).
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Breeze (612) | * 12 ranks: Reduces ranged RT by 1 second per 12 ranks (max 1 sec). | * SMRv2 roundtime infliction scales with ranks (2-4 seconds). |
Self Control (613) | * Adds +1 TD bonus per seed 5 summation of ranks. +20 TD at 0 ranks, +33 at 143 ranks. | - |
Imbue (614) | * 5 ranks: Imbue Wild Entropy in wands/rods.
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- |
Call Swarm (615) | - | * Adds +1 potency per seed 5 summation for attack effects. +1 potency at 5 ranks, +13 at 143 ranks. |
Spike Thorn (616) | - | * Provides a chance for extra damage cycle based on (Summoning Lore skill bonus/2)-30. 1% at 13 ranks, 95% at 151 ranks. |
Sneaking (617) | - | * Decreases chance of slipping in icy conditions while active. |
Resist Nature (620) | * Provides elemental resistance equal to 20% + 1% per 4 Blessings ranks (50% max at 120 ranks via enhancives/Ascension). | - |
Nature's Touch (625) | * Increases AS boost from magic attack-generated Wild Entropy flare at +1 per seed 1 summation of ranks. +11 AS at 1 rank, +24 at 105 ranks. | - |
Nature's Fury (635) | - | * Increases chance for extra critical damage cycles based on Summoning Lore skill bonus. 100 ranks = 100% chance for 3 cycles, 51% chance for 4 cycles. |
Assume Aspect (650) | * Stats (porcupine, rat, owl, wolf, lion, bear): Adds +1 per seed 2 summation of ranks to the base +20. +35 at 135 ranks.
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* Skills (jackal, panther, hawk, yierka): Increases base +20 skill ranks by +1 per seed 2 summation.
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External Resources
For more details on Ranger spells and lore benefits, see the Ranger Base page.