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Energy Wings come in two different versions: light and dark. They provide mechanical benefits based on their attunement, and they can be unlocked twice. Energy Wings are pin-worn and appear in the unique feature line. They also have fluff messaging related to their attunement. When worn, they replace the unique feature line with:
- He has a pair of luminous wings with gilt-hued specks of light.
This appearance varies depending on how the wings are customized and is phrased identically for both Light and Dark wings.
Aelotoi will have their wing description and trait replaced instead of their unique feature line.
Energy Wings debuted at the February 2026 Duskruin event. They were designed by GM Kenstrom and coded by GM Mestys. Both wings and unlock certificates are sold in Pinions and Pulse.
Light WingsAnalyze
The wing-shaped pin may be freely altered, but it must adhere to its energy setting. When worn, the pin will cause wings to emerge from its bearer's back as a temporary unique feature line, or temporarily replace the wings features for Aelotoi. These features may be customized, but the wings will always be feathered, and should also reflect the energy setting of the pin. You may TOUCH the pin to toggle the feature-changing behavior.
Energy Setting: Light
Custom Wings Description: luminous
Custom Wings Quirk: with gilt-hued specks of light
Feature Line Toggle: ON
The pin is currently tier 3 of 3.
The pin currently has access to the following abilities: TAP (T1 Defensive: Luminous Flight), TURN (T1 Offensive: Radiant Pulse), PULL (T2 Defensive: Prismatic Aegis), KNOCK (T2 Offensive: Blast of Brilliance), PUSH (T3 Defensive: Wings of Warding), FOLD (T3 Offensive: Blinding Reprisal).
The pin currently has access to the following verbs: TOUCH, REMOVE, WEAR, POKE, HUG, WAVE, TILT, PROD, RAISE.
This section has not been added yet; please add to it now!
Tier 1
- At Tier 1, Light Wings have access to the offensive Radiant Pulse and defensive Luminous Flight abilities. They also have four fluff verbs for messaging.
- Radiant Pulse: Wings flex and fire a focused beam of light at your target! SMR attack, plasma damage, and stun effect. 1 minute cooldown. SMR strength increases with each Tier! Activated via TURN.
- Luminous Flight: Temporary flight, ignoring height restrictions for attacks. Last 30 seconds with a 90 second cooldown. While active, grants +5% evade chance per Tier. Activated via TAP.
Usage
| Verb
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First
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Third
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| HUG
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Your luminous wings glimmer softly, faint motes of light drifting lazily from feather to feather.
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Vanah's luminous wings glimmer softly, faint motes of light drifting lazily from feather to feather.
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| POKE
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You unfurl your luminous wings with gilt-hued specks of light, soft light spilling outward as the feathers stretch wide.
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Vanah unfurls her luminous wings with gilt-hued specks of light, soft light spilling outward as the feathers stretch wide.
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| REMOVE
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As you remove the wing-shaped pin, the light in your luminous wings dims as they dissolve into drifting motes, leaving nothing behind.
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As Vanah removes a pale wing-shaped pin, the light in her luminous wings dims as they dissolve into drifting motes, leaving nothing behind.
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| TAP
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Light surges through your luminous wings as they beat powerfully, lifting you briefly off the ground in a radiant burst.
Cast Roundtime 3 Seconds.
Your luminous wings fold slowly and you descend to the ground.
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Light surges through Vanah's luminous wings as they beat powerfully, lifting her briefly off the ground in a radiant burst.
Vanah's luminous wings fold slowly and she descends to the ground.
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| Activate the Liminous Flight defensive ability.
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| TOUCH
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Your energy wings will now display to others when donning the pin.
Your energy wings will no longer display to others when donning the pin.
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None
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| TURN
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activiate the Radiant Pulse offensive ability.
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| WEAR
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As you put on the wing-shaped pin, a surge of light unfolds behind you as luminous wings with gilt-hued specks of light form and settle into place.
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As Vanah puts on a pale wing-shaped pin, a surge of light unfolds behind her as luminous wings with gilt-hued specks of light form and settle into place.
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Tier 2
- At Tier 2, Light Wings gain the offensive Blast of Brilliance and defensive Prismatic Aegis abilities. They also add two more fluff verbs for messaging.
- Blast of Brilliance: Wings flex and fire an Area of Effect light attack against multiple targets. It causes steam damage and blindness. May affect up to 5 targets. 3 minute cooldown. Activated via KNOCK.
- Prismatic Aegis: Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. Activated via PULL.
Usage
| Verb
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First
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Third
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| KNOCK
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Your luminous wings spread wide and erupt in a blinding flash, brilliant energy surging outward in all directions.
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This section has not been added yet; please add to it now!
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| Activate the Blast of Brilliance offensive ability.
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| PULL
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You draw your luminous wings inward and then snap them wide as prismatic light gathers along each feather, forming a shimmering lattice around you.
The prismatic lattice around your luminous wings fractures into fading shards of light and disappears.
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Vanah draws her luminous wings inward and then snaps them wide as prismatic light gathers along each feather, forming a shimmering lattice around her.
The prismatic lattice around Vanah's luminous wings fractures into fading shards of light and disappears.
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| Activate the Prismatic Aegis defensive ability.
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| TILT
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A faint halo of light forms around you as your luminous wings spread protectively.
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A faint halo of light forms around Vanah as her luminous wings spread protectively.
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| WAVE
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Your luminous wings resonate with refracted light, shifting colors cascading across each feather.
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Vanah's luminous wings resonate with refracted light, shifting colors cascading across each feather.
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Tier 3
- Fully unlocked Light Wings gain the offensive Blinding Reprisal and defensive Carrion Guard abilities. They also add two more fluff verbs for messaging.
- Blinding Reprisal: Wings launch a massive blinding light energy attack as an Area of Effect. Causes immolation damage, blindness, and can affect up to 10 targets. In addition, it will strip 1 spell from affected target. 5 minute cooldown. Activated via FOLD.
- Wings of Warding: Wings expand outward, providing temporary protection for the player’s group. The character’s group will receive +25 DS, +15 TD, and +10 critical padding for 30 seconds. There is a 30 minute cooldown and effect can not be stacked with other wings. Activated via PUSH.
Usage
| Verb
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First
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Third
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| FOLD
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Your luminous wings unleash a devastating surge of blinding light, scorching the air as radiant energy detonates outward.
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Vanah's luminous wings unleash a devastating surge of blinding light, scorching the air as radiant energy detonates outward.
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| Activate the Blinding Reprisal offensive ability.
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| PROD
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You rise slightly as your luminous wings flare outward, gleaming light cascading around you.
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Vanah rises slightly as her luminous wings flare outward, gleaming light cascading around her.
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| PUSH
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Your luminous wings expand to their full span, bright light pouring outward as you anchor yourself in place and shield those around you.
A surge of power emanates from your luminous wings and wisps of energy settle over you.
Cast Roundtime 3 Seconds.
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Vanah's luminous wings expand to their full span, bright light pouring outward as she anchors herself in place and shields those nearby.
The protective light surrounding Vanah's luminous wings dims and retracts as she relaxes her stance.
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| Activate the Wings of Warding defensive ability.
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| RAISE
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Your luminous wings emanate with an intense light, forcing nearby shadows to recoil and fade.
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Vanah's luminous wings emanate with an intense light, forcing nearby shadows to recoil and fade.
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Dark WingsAnalyze
This section has not been added yet; please add to it now!
Tier 1
- At Tier 1, Dark Wings have access to the offensive Shadow Barb and defensive Shadow Mantle abilities. They also have four fluff verbs for messaging.
- Shadow Barb: Wings flex, launching a barbed shard of shadow at your target. SMR attack, causes Disruption damage and poison. Activated via TURN.
- Shadow Mantle: Wings fold inward, cloaking the wearer in shadows. Grants +5 per Tier in Stalking and Hiding ranks with a 90 second cooldown. While active, it also grants a +5 evade chance per tier. Activated via TAP.
Usage
| Verb
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First
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Third
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| HUG
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Your umbrous wings twitch faintly, barbs scraping together with a soft, unsettling hiss.
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Person's umbrous wings twitch faintly, barbs scraping together with a soft, unsettling hiss.
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| POKE
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You furl your umbrous wings close, shadows pooling thickly around you.
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Person furls her umbrous wings close, shadows pooling thickly around her.
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| REMOVE
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As you remove the wing-shaped pin, the shadows clinging to your umbrous wings unravel and fade, leaving the space behind you empty.
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As Person removes a dark wing-shaped pin, the shadows clinging to your umbrous wings unravel and fade, leaving the space behind her empty.
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| TAP
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activate the Shadow Mantle defensive ability.
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| TURN
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activate the Shadow Barb offensive ability.
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| WEAR
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As you put on the wing-shaped pin, shadows spill outward as umbrous wings with shadowy whorled patterns coalesce behind you and lock into place.
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As Person puts on a dark wing-shaped pin, shadows spill outward as umbrous wings with shadowy whorled patterns coalesce behind her and lock into place.
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Tier 2
- At Tier 2, Dark Wings gain the offensive Barbed Sweep and defensive Crawling Shadow abilities. They also add two more fluff verbs for messaging.
- Barbed Sweep: Wings flex, causing an Area of Effect cold attack on multiple targets. SMR attack, disruption damage + Poison effect. May affect up to 5 targets. 3 minute cooldown. Activated via KNOCK.
- Crawling Shadow: Grants Evasiveness for the next incoming attack, for 10 seconds. 3 minute cooldown. SMR counter attack to cause Disease effect. Activated via PULL.
Usage
| Verb
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First
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Third
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| KNOCK
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activate the Barbed Sweep offensive ability.
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| PULL
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activate the Crawling Shadow defensive ability.
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| TILT
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| WAVE
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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Tier 3
- Fully unlocked Dark Wings gain the offensive Rain of Thorns and defensive Carrion Guard abilities. They also add two more fluff verbs for messaging.
- Rain of Thorns: Wings launch a massive blinding dark energy attack. Disruption damage, plus both a poison and disease effect and blindness. May affect up to 10 targets. Can strip 1 spell from affected targets. 5 minute cooldown. Activated via FOLD.
- Carrion Guard: The wings draw health from wounds happening to nearby players or creatures and will temporarily grant the wearer +10 Damage Resistance/Padding, 5 HP/regen ability and increase max HP by 100 for duration of ability. 60 second duration. 15 minute cooldown. Activated via PUSH.
Usage
| Verb
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First
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Third
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| FOLD
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activate the Rain of Thorns offensive ability.
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| PROD
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| PUSH
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Activate the Carrion Guard defensive ability.
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| RAISE
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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Additional Information
The success formula for these is only based on your level and the tier of the item. Standard enhancive limits apply. All of the offensive abilities are SMR.
All the cooldowns kick in on activation. The 90-second cooldown starts as soon as you activate.
Both wings cannot be worn at the same time, and having two sets of wings (Light and Dark) offers no additional mechanical benefit. Cooldown for all the abilities are item-based and player-based, so you won't benefit in that regard for having multiple.
Incompatible Items
Items that block the wings from being seen in inventory:
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| Energy Wings Information
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| Type
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Mechanical Feature altering
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| Item Classification
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Accessory
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| Item(s) Applied to
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Wings
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| Alterable
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Yes
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| Light/Deep
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| Feature(s) Altered
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Unique line.
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| Customizable
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Yes
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| Custom
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Wings description Wings quirk
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| Original Release Venue
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Duskruin
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| Original Release Year
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2026
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| Tiered
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Yes
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| Number of Tiers
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3
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| How to Unlock
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Certificate
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| Restrictions
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Wings must always be feathered. Must reflect the energy setting type.
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