Verb:LOOT

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LOOT
Type System
System Inventory

LOOT is the proper way to look for treasure on a creature. While SEARCH {creature} may also be used, LOOT can be used without a target to automatically search whatever is dead in the room.

One can set flag/set to automatically place treasure in an empty hand, although this may be dangerous as Defensive Strength (DS) drops with non-weapon/shields in hand. Flag/set may also be changed to automatically collect silvers, or leave them on the ground.

Help

Please note: This populates with LOOT HELP or HELP.

    LOOT         - SEARCH your last target or else the first dead creature in the room.
    LOOT ROOM    - Attempt to GET and STOW all treasure items on the ground in the room.
    LOOT {item}  - Attempt to GET and STOW the {item} if it is a treasure item on the ground in the room.
    LOOT {chest} - Attempt to GET and STOW any treasure items inside the open {chest} which you are holding.
                   (This must be a chest, trunk, coffer, box, or strongbox from the treasure system.)

Usage

By Itself

LOOT by itself will automatically search the last creature targetted or the first dead creature in the room for loot.

Messaging Example
>loot
You search the triton dissembler.
She had a banded mossbark runestaff.
She had 600 silvers on her.
You gather the remaining 600 coins.
She had a dragonfire opal on her!
Interesting, she carried a steel lockpick on her.
She had nothing else of value.
A triton dissembler's slick skin begins to rapidly desiccate and dissolve away, leaving nothing behind.

ROOM

LOOT ROOM will search all creatures in the room for loot and then attempt to GET and STOW all items found. It will automatically store items based on STOW settings.

Messaging Example
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FEET

LOOT FEET performs in the same way as LOOT ROOM but for items at one's feet.

Item

LOOT ITEM will attempt to GET and STOW the item specified if it is on the ground.

Chest

LOOT CHEST will attempt to GET and STOW items from within an opened treasure system container.

See Also